- Server settings > Console sends a raw console command for staff with @css/rcon
(POST /api/admin/rcon). It doesn't wait for the server; the output is only logged.
- Staff & ranks and Server settings panels fold up by clicking their heads. All but
Ranks and Server start folded; a folded Ranks panel shows the selected rank.
- The Members panel has an Add button that opens Add staff with that rank picked.
- The public rank log shows a rank being given as Promoted and taken away as Demoted.
The help text sat inside each field, so the buttons lined up with it rather than the inputs, and
its long unbroken URL made the page too wide on phones. It's now one short line under the row.
Root sets GroupVerify's clan_tag (the scoreboard tag CS2-Tags gives verified players without a
rank) next to the Steam group. Validated like the plugin (12 UTF-16 units, no quotes, ; or \),
saved to gv_settings and sent as css_gv_clantag when the plugin is loaded. Only changed fields
are sent.
GroupVerify 0.3.0 checks players with the Steam Web API as they join, so the group list is now
"Confirmed group members" with first/last confirmed dates.
Shown only where GroupVerify is: staff get the Verification page once its gv_* tables are in
the database, and the public site shows "Verified" only while it's on (enabled, with a group)
and not missing from css_plugins list, which the poller reads once a minute over RCON.
- Verification page: plugin state and version, Steam group, saved member list, overrides.
- Overrides (@zio/verify, not on yourself unless Root): give, change, remove; player drawer
shows why a player is or isn't verified.
- Root sets the group and turns it on/off: saved to gv_settings, and sent as css_gv_* when the
plugin is loaded so it applies at once.
- gv_* times use GroupVerify's own timezone setting.
- MySQL integration test (SAW_TEST_DSN), unit tests for plugin list parsing and the show rule.
Staff without @zio/webpanel (or @css/root) no longer see the page: the API refuses it and the
panel leaves it out of the sidebar. The flag is offered in the rank editor.
The rank editor only listed @css/... flags, so a @zio/ flag showed up only on a rank that
already held it and couldn't be added to others. List the flags admin_overrides.json uses, plus
@zio/penalties from our SimpleAdmin fork.
The public staff page, the staff panel's staff list and the signed-in badge show each member's
Steam avatar over their initial. The panel fetches it from the profile XML (no Web API key),
keeps it in memory for a day (failures for an hour, one shared fetch per player) and serves it
from /avatar/<steamid> with a day's browser caching, so the CSP stays img-src 'self' and
visitors never contact Steam. Only SimpleAdmin admins are served; anything else falls back to the
initial.
Bans and comms saved without a player name (SimpleAdmin's offline css_addban etc.) show the
player's latest name from sa_players_ips, and the panel writes that name onto new rows it claims.
The mobile sidebar closes from a Close button, the backdrop or Escape, since it covers the Menu
button. The public player drawer drops "Right now" and "Free to play and talk." and puts the
Steam profile link after the SteamID. Adds @css/bypassipban to the permission checkboxes.
The score caption says "Warmup, no rounds yet" during warmup and "Rounds
won, T vs CT" otherwise. Each team panel on the public page shows its
player and bot count, and its score as rounds won, or a Warmup label
during warmup. The top navigation scrolls sideways on narrow screens
instead of overflowing.