SimpleAdmin upserts sa_players_ips on (steamid, address), so a rename on the same IP overwrites the old name. sql/players-ips-name-history.sql adds name to the primary key (binary collation, NOT NULL), so every name a SteamID joins with is kept and shows on its player page and in name search. SimpleAdmin's IP cache keeps only the newest row per IP, so its multi-account and IP-ban checks are unchanged. The file includes a revert.
30 lines
1.6 KiB
SQL
30 lines
1.6 KiB
SQL
-- Keep every name a SteamID has used, instead of overwriting it.
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--
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-- CS2-SimpleAdmin records each connect with an upsert keyed on sa_players_ips' primary key,
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-- (steamid, address), so a player who rejoins from the same IP under a new name overwrites the old
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-- name. With name in the key, a new name on the same SteamID+IP is a new row; the same name again
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-- still just bumps used_at. SimpleAdmin's own code is unchanged: its IP cache already keeps only
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-- the newest row per IP, so multi-account and IP-ban checks behave as before.
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--
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-- name becomes binary-collated so a case-only rename ("astra" -> "Astra") is also kept, and NOT
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-- NULL because primary key columns can't be NULL (SimpleAdmin always writes a name).
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--
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-- Only records names at connect, like before: a rename mid-session shows up on the next join.
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-- Re-check after upgrading SimpleAdmin, in case a later migration rebuilds this table's key.
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UPDATE sa_players_ips SET name = '' WHERE name IS NULL;
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ALTER TABLE sa_players_ips
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MODIFY name VARCHAR(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_bin NOT NULL DEFAULT '',
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DROP PRIMARY KEY,
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ADD PRIMARY KEY (steamid, address, name);
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-- Revert (drops the older names, keeping the newest row per SteamID+IP):
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--
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-- DELETE a FROM sa_players_ips a JOIN sa_players_ips b
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-- ON a.steamid = b.steamid AND a.address = b.address
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-- AND (a.used_at < b.used_at OR (a.used_at = b.used_at AND a.name < b.name));
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-- ALTER TABLE sa_players_ips
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-- DROP PRIMARY KEY,
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-- ADD PRIMARY KEY (steamid, address),
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-- MODIFY name VARCHAR(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_general_ci NULL DEFAULT NULL;
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