simpleadmin-web/internal/web/assets/public.js
Astra 6d0fc6e463 Playtime from PlaytimeHistory's database (SAW_PT_DSN)
A public Playtime tab and player-drawer playtime, and staff-only figures
(who's on, staff activity, disconnect reasons, countries, names, sessions)
for @css/generic on the staff panel and on the public site when signed in.
Hidden unless SAW_PT_DSN is set and its tables are there.
2026-10-04 21:05:57 +01:00

334 lines
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JavaScript
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// Public, read-only site: the live server, bans, gags/mutes, staff with their rank changes, and
// playtime (playtime.js). The API leaves out who issued penalties and IPs; nothing here can change
// anything. Signed-in staff with @css/generic also see staff playtime figures here.
const PAGES = [
{ id: "server", label: "Server" },
{ id: "bans", label: "Bans" },
{ id: "comms", label: "Gags & mutes" },
{ id: "staff", label: "Staff" },
// Once PlaytimeHistory has recorded something, or for staff who see its staff figures.
{ id: "playtime", label: "Playtime", show: () => state.me?.playtime === "on" || !!state.me?.playtimeStaff },
];
// me is null until /api/me answers.
const state = { page: "server", banFilter: "active", commFilter: "active", query: "", num: 1, me: null };
function siteName(title) {
const i = title.indexOf(".");
return i > 0 ? `${esc(title.slice(0, i))}<span>.</span>${esc(title.slice(i + 1))}` : esc(title);
}
/* ---------- Server ---------- */
async function server() {
const v = $("#view");
let s;
try { s = await api("/api/public/server"); } catch (err) { v.innerHTML = errorBox(err); return; }
if (state.page !== "server") return;
if (!s.online) {
v.innerHTML = `<div class="live"><div><p class="live-host">The server is offline or restarting.</p><div class="live-map">Offline</div></div></div>`;
return;
}
const side = (team, name, score) => {
const list = s.players.filter((p) => p.team === team).sort((a, b) => b.kills - a.kills);
const humans = list.filter((p) => !p.bot).length;
return `<section class="panel side ${team === 3 ? "ct" : "t"}">
<div class="panel-head">
<div><h2>${name}</h2><p>${humans} ${humans === 1 ? "player" : "players"}${list.length > humans ? `, ${list.length - humans} ${list.length - humans === 1 ? "bot" : "bots"}` : ""}</p></div>
${s.warmup ? '<span class="side-warmup">Warmup</span>' : `<div class="side-score"><b>${score}</b><small>${score === 1 ? "round" : "rounds"} won</small></div>`}
</div>
${list.length ? `<table>
<thead><tr><th>Player</th><th class="num">Kills</th><th class="num">Deaths</th><th class="num hide-sm">Ping</th></tr></thead>
<tbody>
${list.map((p) => `<tr ${p.bot ? "" : `class="clickable" data-player="${esc(p.steamid)}"`}>
<td><div class="who"><div><b>${esc(p.name)}</b>${p.verified ? ` ${VERIFIED_TAG}` : ""}${p.bot ? '<span class="sid">Bot</span>' : p.rank ? rankTag(p.rank) : ""}</div></div></td>
<td class="num">${p.kills}</td>
<td class="num">${p.deaths}</td>
<td class="num hide-sm muted">${p.bot ? "" : p.ping}</td>
</tr>`).join("")}
</tbody>
</table>` : '<div class="empty">Nobody on this team.</div>'}
</section>`;
};
const spectators = s.players.filter((p) => p.team !== 2 && p.team !== 3 && !p.bot);
v.innerHTML = `
<div class="live">
<div>
<p class="live-host"><span class="dot"></span>${esc(s.hostname)}${s.warmup ? ", warmup" : ""}</p>
<div class="live-map">${esc(s.map)}</div>
</div>
<div class="live-stats">
<div><b>${s.count}<span class="faint">/${s.maxPlayers}</span></b><small>Players</small></div>
<div><b><span class="team t score">${s.scoreT}</span> <span class="faint">:</span> <span class="team ct score">${s.scoreCt}</span></b><small>${s.warmup ? "Warmup, no rounds yet" : "Rounds won, T vs CT"}</small></div>
<div><b>${s.staffOnline}</b><small>Staff online</small></div>
</div>
${s.address ? `<div class="live-join">
<a class="btn primary" href="steam://connect/${esc(s.address)}">Join server</a>
<small class="muted">or type <b>connect ${esc(s.address)}</b> in the console</small>
</div>` : ""}
</div>
<div class="sides">
${side(3, "Counter-Terrorists", s.scoreCt)}
${side(2, "Terrorists", s.scoreT)}
</div>
${spectators.length ? `<p class="muted" style="margin-top:16px">Spectating: ${spectators.map((p) => esc(p.name)).join(", ")}</p>` : ""}`;
}
/* ---------- Bans and comms ---------- */
function publicTable(rows, kind) {
if (!rows.length) {
return `<div class="empty">${state.query ? `Nobody matches "${esc(state.query)}". Try the full SteamID64.` : "Nothing in this view."}</div>`;
}
return `<table>
<thead><tr>
<th>Player</th>
${kind === "comm" ? "<th>Type</th>" : ""}
<th>Reason</th>
<th>Length</th>
<th class="hide-sm">Issued</th>
<th>Status</th>
</tr></thead>
<tbody>
${rows.map((p) => `<tr ${p.steamid ? `class="clickable" data-player="${esc(p.steamid)}"` : ""}>
<td><div class="who"><div><b>${esc(p.name || "Unknown")}</b><span class="sid">${esc(p.steamid)}</span></div></div></td>
${kind === "comm" ? `<td><span class="tag amber" title="${COMM_HELP[p.type]}">${COMM_LABEL[p.type]}</span></td>` : ""}
<td>${esc(p.reason)}</td>
<td>${termCell(p)}</td>
<td class="hide-sm">${fmtDate(p.created)}</td>
<td>${statusTag(p)}</td>
</tr>`).join("")}
</tbody>
</table>`;
}
async function loadResults() {
const box = $("#results");
if (!box) return;
const bans = state.page === "bans";
const path = bans ? "/api/public/bans" : "/api/public/comms";
const status = bans ? state.banFilter : state.commFilter;
const want = `${state.page}|${status}|${state.query}|${state.num}`;
loadResults.want = want;
try {
const list = await api(path + qs({ status, q: state.query, page: state.num }));
if (loadResults.want !== want) return;
box.innerHTML = publicTable(list.items, bans ? "ban" : "comm") + pager(list);
const lead = $("#lead");
if (lead && bans) lead.textContent = `${list.active} ${list.active === 1 ? "player is" : "players are"} banned right now. Search for a name or SteamID64 to check a ban and when it ends.`;
} catch (err) {
box.innerHTML = errorBox(err);
}
}
function bans() {
$("#view").innerHTML = `
<div class="page-head">
<div><h1>Bans</h1><p class="sub" id="lead">Search for a name or SteamID64 to check a ban and when it ends.</p></div>
</div>
<section class="panel">
<div class="toolbar">
${searchBox("Search by name, SteamID64 or reason", state.query)}
${segmented("banFilter", state.banFilter, [["active", "Active"], ["expired", "Expired"], ["lifted", "Lifted"], ["all", "All"]])}
</div>
<div class="table-wrap" id="results">${loading()}</div>
</section>`;
loadResults();
}
function comms() {
$("#view").innerHTML = `
<div class="page-head">
<div><h1>Gags & mutes</h1><p class="sub">A gag blocks text chat, a mute blocks voice, and a silence blocks both. Blocks carry over between maps and reconnects.</p></div>
</div>
<section class="panel">
<div class="toolbar">
${searchBox("Search by name, SteamID64 or reason", state.query)}
${segmented("commFilter", state.commFilter, [["active", "Active"], ["GAG", "Gags"], ["MUTE", "Mutes"], ["SILENCE", "Silences"], ["expired", "Expired"], ["all", "All"]])}
</div>
<div class="table-wrap" id="results">${loading()}</div>
</section>`;
loadResults();
}
/* ---------- Staff ---------- */
async function staff() {
const v = $("#view");
v.innerHTML = loading();
let data;
try { data = await api("/api/public/staff"); } catch (err) { v.innerHTML = errorBox(err); return; }
if (state.page !== "staff") return;
const rankRow = (g) => `<div class="crew-row" style="--c:${esc(g.color)}">
<div class="crew-rank"><h2><span class="rank" style="font:inherit"><i></i>${esc(g.label)}</span></h2>${g.about ? `<p>${esc(g.about)}</p>` : ""}</div>
<ul class="crew">
${g.members.map((p) => `<li>
<a href="${steamProfile(p.steamid)}" target="_blank" rel="noopener">
${avatar(p.steamid, p.name)}
<span><b>${esc(p.name)}</b><small>${p.online ? '<span class="dot"></span>On the server' : "Steam profile"}</small></span>
</a>
</li>`).join("")}
</ul>
</div>`;
const staffGroups = data.groups.filter((g) => !g.supporter);
const supporters = data.groups.filter((g) => g.supporter);
const online = data.staffOnline;
v.innerHTML = `
<div class="page-head">
<div><h1>Staff</h1><p class="sub">${online ? `${online} staff ${online === 1 ? "is" : "are"} on the server right now.` : "No staff are on the server right now."}</p></div>
</div>
${staffGroups.length ? `<section class="panel crew-panel">${staffGroups.map(rankRow).join("")}</section>` : '<div class="empty">No staff are listed yet.</div>'}
${supporters.length ? `<h2 class="crew-sep">Supporters</h2><section class="panel crew-panel">${supporters.map(rankRow).join("")}</section>` : ""}
<h2 class="crew-sep">Rank changes</h2>
<section class="panel"><div class="table-wrap" id="rank-log">${loading()}</div></section>`;
loadRankLog();
}
// The database's added/removed are shown as promotions/demotions too: gaining or losing a rank.
const RANK_CHANGE = {
added: ["Promoted", "green"],
promoted: ["Promoted", "green"],
demoted: ["Demoted", "amber"],
changed: ["Moved", ""],
removed: ["Demoted", "amber"],
};
async function loadRankLog() {
const box = $("#rank-log");
if (!box) return;
const want = state.num;
loadRankLog.want = want;
let list;
try { list = await api("/api/public/ranks" + qs({ page: state.num })); } catch (err) { box.innerHTML = errorBox(err); return; }
if (loadRankLog.want !== want || !$("#rank-log")) return;
if (!list.items.length) { box.innerHTML = '<div class="empty">No rank changes recorded yet.</div>'; return; }
box.innerHTML = `<table>
<thead><tr><th>Player</th><th>Change</th><th class="hide-sm">By</th><th>When</th></tr></thead>
<tbody>
${list.items.map((c) => {
const [label, tone] = RANK_CHANGE[c.kind] || [c.kind, ""];
const by = c.adminSteamid
? `<a href="${steamProfile(c.adminSteamid)}" target="_blank" rel="noopener">${esc(c.admin)}</a>`
: esc(c.admin);
return `<tr class="clickable" data-player="${esc(c.steamid)}">
<td><div class="who"><div><b>${esc(c.name || "Unknown")}</b><span class="sid">${esc(c.steamid)}</span></div></div></td>
<td><div class="rank-move"><span class="tag ${tone}">${label}</span>${rankTag(c.old)}<span class="faint" aria-label="to">→</span>${rankTag(c.new)}</div></td>
<td class="hide-sm">${by}${c.source === "game" ? ' <span class="faint">in game</span>' : ""}</td>
<td>${fmtDate(c.created)}</td>
</tr>`;
}).join("")}
</tbody>
</table>` + pager(list);
}
/* ---------- Player lookup (read-only) ---------- */
async function openPlayer(sid) {
$("#drawer-root").innerHTML = `<div class="scrim" data-close></div><aside class="drawer" role="dialog" aria-modal="true">${loading()}</aside>`;
let p;
try { p = await api(`/api/public/players/${encodeURIComponent(sid)}`); } catch (err) {
$(".drawer").innerHTML = errorBox(err);
return;
}
const history = [...p.bans, ...p.comms].sort((a, b) => new Date(b.created) - new Date(a.created));
const now = history.filter((h) => h.status === "active");
const label = (h) => (h.kind === "ban" ? "Ban" : COMM_LABEL[h.type]);
const name = p.name || "Unknown player";
$("#drawer-root").innerHTML = `
<div class="scrim" data-close></div>
<aside class="drawer" role="dialog" aria-modal="true" aria-label="${esc(name)}">
<div class="drawer-head">
<span class="avatar lg">${initial(name)}</span>
<div><h2>${esc(name)}</h2><span class="sid">${esc(p.steamid)} · <a href="${steamProfile(p.steamid)}" target="_blank" rel="noopener">Steam profile</a></span>${p.rank ? `<div>${rankTag(p.rank)}</div>` : ""}</div>
<button class="close" type="button" data-close aria-label="Close">×</button>
</div>
${now.length || p.online || p.verified ? `<section>
<div class="chips">${p.verified ? VERIFIED_TAG : ""}${p.online ? '<span class="tag">On the server</span>' : ""}${now.map((h) => `<span class="tag ${h.kind === "ban" ? "red" : "amber"}">${h.kind === "ban" ? "Banned" : COMM_HELP[h.type]}${h.duration ? `, ${fmtLeft(served(h).left)}` : ", permanently"}</span>`).join("")}</div>
</section>` : ""}
${ptDrawer(p.playtime, p.online)}
<section>
<h3>History</h3>
${history.length ? `<ul class="history">${history.map((h) => `<li>
<div class="top"><span><b>${label(h)}</b> <span class="muted">${fmtDate(h.created)}</span></span>${statusTag(h)}</div>
<div>${esc(h.reason)}</div>
${termCell(h)}
</li>`).join("")}</ul>` : '<p class="muted" style="margin:0">No bans, gags or mutes on record.</p>'}
</section>
</aside>`;
$(".drawer .close").focus();
}
/* ---------- Routing & events ---------- */
function playtime() {
if (!state.me) { $("#view").innerHTML = loading(); return; }
ptPage(state.me, () => state.page === "playtime");
}
const RENDER = { server, bans, comms, staff, playtime };
// A page is shown if it has no condition, or (once /api/me has answered) meets it.
const pageShown = (p) => !p.show || p.show();
function route() {
const [page, query] = location.hash.slice(1).split("?");
const def = PAGES.find((p) => p.id === page);
state.page = def && (pageShown(def) || !state.me) ? page : "server";
// A link like #bans?q=<steamid> (from a staff notification) opens the list searching for that
// player, showing every status so lifted and expired ones are there too.
const q = new URLSearchParams(query || "").get("q");
if (q && (state.page === "bans" || state.page === "comms")) {
state.query = q.slice(0, 64);
state.num = 1;
state[state.page === "bans" ? "banFilter" : "commFilter"] = "all";
}
$("#nav-links").innerHTML = PAGES.filter(pageShown).map((p) => `<li><a href="#${p.id}" ${p.id === state.page ? 'aria-current="page"' : ""}>${p.label}</a></li>`).join("");
RENDER[state.page]();
}
window.addEventListener("hashchange", () => { state.query = ""; state.num = 1; route(); window.scrollTo(0, 0); });
const search = debounce(() => loadResults(), 250);
document.addEventListener("input", (e) => {
if (e.target.id === "q") { state.query = e.target.value; state.num = 1; search(); }
});
document.addEventListener("click", (e) => {
const t = e.target;
const seg = t.closest("[data-seg] button");
if (seg && seg.parentElement.dataset.seg.startsWith("pt")) return; // playtime.js
if (seg) {
state[seg.parentElement.dataset.seg] = seg.dataset.value;
state.num = 1;
seg.parentElement.querySelectorAll("button").forEach((b) => b.setAttribute("aria-pressed", String(b === seg)));
loadResults();
return;
}
const pg = t.closest("[data-page]");
if (pg) { state.num = Number(pg.dataset.page); (state.page === "staff" ? loadRankLog : loadResults)(); return; }
if (t.closest("[data-close]")) { closeDrawer(); return; }
if (t.closest("a[href]")) return;
const row = t.closest("[data-player]");
if (row) openPlayer(row.dataset.player);
});
document.addEventListener("keydown", (e) => {
if (e.key === "Escape" && $("#drawer-root").innerHTML) closeDrawer();
});
api("/api/me").then((me) => {
state.me = me;
$("#site-name").innerHTML = siteName(me.site);
document.title = `${me.site} bans and staff`;
if (me.staff) $(".signin").innerHTML = "Staff panel";
}).catch(() => { state.me = {}; }).finally(() => {
// The Playtime tab depends on /api/me, so draw the nav (and a Playtime page) again.
if (state.page === "playtime") route();
else $("#nav-links").innerHTML = PAGES.filter(pageShown).map((p) => `<li><a href="#${p.id}" ${p.id === state.page ? 'aria-current="page"' : ""}>${p.label}</a></li>`).join("");
});
// Keep the scoreboard current while it's on screen.
setInterval(() => { if (state.page === "server" && !document.hidden && !$("#drawer-root").innerHTML) server(); }, 15000);
route();