Patch to work around a crash in RN internals (#4426)
Co-authored-by: Hailey <me@haileyok.com>zio/stable
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a2d1cf68b9
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01b7a94a7e
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@ -67,3 +67,19 @@ index b09e653..4c32b31 100644
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+}
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+
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@end
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diff --git a/node_modules/react-native/ReactAndroid/src/main/java/com/facebook/react/modules/core/JavaTimerManager.java b/node_modules/react-native/ReactAndroid/src/main/java/com/facebook/react/modules/core/JavaTimerManager.java
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index 5f5e1ab..aac00b6 100644
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--- a/node_modules/react-native/ReactAndroid/src/main/java/com/facebook/react/modules/core/JavaTimerManager.java
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+++ b/node_modules/react-native/ReactAndroid/src/main/java/com/facebook/react/modules/core/JavaTimerManager.java
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@@ -99,8 +99,9 @@ public class JavaTimerManager {
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}
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// If the JS thread is busy for multiple frames we cancel any other pending runnable.
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- if (mCurrentIdleCallbackRunnable != null) {
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- mCurrentIdleCallbackRunnable.cancel();
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+ IdleCallbackRunnable currentRunnable = mCurrentIdleCallbackRunnable;
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+ if (currentRunnable != null) {
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+ currentRunnable.cancel();
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}
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mCurrentIdleCallbackRunnable = new IdleCallbackRunnable(frameTimeNanos);
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