* skeleton of embedr service, based on bskyweb
* embedr container setup
* builds on this branch
* actual routes
* fix embedr go:embed
* tweak embedr dockerfile
* progress on embedr
* fix path params
* tweaks to build process
* try to get embedr dockerfile to install embed deps
* build this branch
* updates to match sam's output HTML
* try to unbreak embedr dockerfile
* small embedr tweak
* docker hack
* get embed.js copied over to embedr
* don't x-frame-options for embed.bsky.app
* bskyembed: remove a console.log
* use html/template for golang snippet generation
* simplify embedr API fetches
* missing file
* Rm console.log fully
---------
Co-authored-by: Dan Abramov <dan.abramov@gmail.com>
* some progress
another adjustment, testing
another adjustment, testing
fix again
fix again
set default runtime version
fix
test this script
test this script
test this script
add build numbers to the deployment url
clean
give script access to build number
add `useBuildNumberEnv` without a bump
new line
fix missing async
add channel name to deployment url
add updates check on launch for testflight users
ver bump
init updates on launch for native
add `testflight` as default in build submit
add is_testflight check
* disable inline predictions to prevent ios composer jank
* temp bump
* Revert "temp bump"
This reverts commit 44c51134a35d817c73edb1e635495597c95117b3.
* adjustments
version bump
adjust
fixes
test
* cleanup and finalize
drop check down to every 15 minutes
adjustments
change to 15 mins
use jq to get version if necessary
rm test on push
figured it out
remove nightly testflight releases
test again again again again again AGAIN ONCE MORE
test again again again again again AGAIN
test again again again again again AGAIN
test again again again again again
test again again again again
test again again again
test again again
test again
test
test
test
run deploy if necessary
run deploy if necessary
run deploy if necessary
run deploy if necessary
run deploy if necessary
remove test message
fix environment
oops
cleanup
merge in changes
* remove unnecessary `workflow_call`
* remove changes that have been merged into main now
* finalize android
update git ignore
rm test stuff from the bundle action
remove test message
test message
fix
test message
test message
few android fixes
few android fixes
fix jq
add a test message
fix slack webhook
create android deployments test 2
create android deployments
add `testflight-android` profile to eas.json
more cleanup
some more cleanup
simplify some logic
remove unnecessary channel
rename to `useOTAUpdates`
* rm test portion
* add native ios code outside of ios project
* helper script
* going to be a lot of these commits to squash...backing up
* save
* start of an expo plugin
* create info.plist
* copy the view controller
* maybe working
* working
* wait working now
* working plugin
* use current scheme
* update intent path
* use better params
* support text in uri
* build
* use better encoding
* handle images
* cleanup ios plugin
* android
* move bash script to /scripts
* handle cases where loaded data is uiimage rather than uri
* remove unnecessary logic, allow more than 4 images and just take first 4
* android build plugin
* limit images to four on android
* use js for plugins, no need to build
* revert changes to app config
* use correct scheme on android
* android readme
* move ios extension to /modules
* remove unnecessary event
* revert typo
* plugin readme
* scripts readme
* add configurable scheme to .env, default to `bluesky`
* remove debug
* revert .gitignore change
* add comment about updating .env to app.config.js for those modifying scheme
* modify .env
* update android module to use the proper url
* update ios extension
* remove comment
* parse and validate incoming image uris
* fix types
* rm oops
* fix a few typos
* use eas version code
* test
* try sync
* try sync
* use eas to manage the version code
* apply build numbers to dist
* test script
* set this to production or now
* revert to schedule
* testing on 1.69
* autosubmit
* autosubmit, remove cheat
* finished!!!!!
try again
try again
try again
try again
add same for android
maybe now
omg wow i messed that up?
once again
once again
again
error?
add caching
add caching
try again again again again
try again again again
try again again
try again
try this a different way
another test
testing this again
* hack
* write environment variables
* ready to go
* final test
* Revert "final test"
This reverts commit 6580c5c0974db25a3704b683673c41471a6ad0cf.
* add comment to config
* add ios build num bump script
* remove bak
* add bump script for android
* github action
* add comment to config
* testing
* testing attempt 2
* add app id
* ok add the app id the right way
* Apply automatic changes
* test the commit message
* test the commit message again
* Nightly iOS Build Bump
* finished
---------
Co-authored-by: haileyok <haileyok@users.noreply.github.com>