* Don't kick the user on network errors
* Track online status for RQ
* Use health endpoint
* Update test with new behavior
* Only poll while offline
* Handle races between the check and network events
* Reduce the poll kickoff interval
* Don't cache partially fetched pinned feeds
This isn't a new issue but it's more prominent with the offline handling. We're currently silently caching pinned infos that failed to fetch. This avoids showing a big spinner on failure but it also kills all feeds which is very confusing. If the request to get feed gens fails, let's fail the whole query.
Then it can be retried.
* move error fallback to own component
* use error boundary on native
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Co-authored-by: Samuel Newman <10959775+mozzius@users.noreply.github.com>
* play when returning from background
* play when unfullscreening
* play when entering fullscreen, just to be sure
* state -> ref
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Co-authored-by: Samuel Newman <10959775+mozzius@users.noreply.github.com>
* update expo-video
* pause when on a different screen
* rm collapsable
* add mute/unmute button
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Co-authored-by: Samuel Newman <10959775+mozzius@users.noreply.github.com>
* fix bg color
* unique video urls for debug
* improve controls slightly
* mute until fullscreen
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Co-authored-by: Samuel Newman <10959775+mozzius@users.noreply.github.com>
* Unify onPostReply handler
* Show just-posted replies above OP replies
* Only do this for the highlighted post or thread mode
It's confusing to have your post displace OP thread or other people's leaf posts.
* overflow posts, via contentHider
* margin->padding for a bit more leeway
* overflow notifications
* overflow on header
* revert from contenthider, put on text in all places
* fix zalgo text in handle in composer
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Co-authored-by: Samuel Newman <10959775+mozzius@users.noreply.github.com>
* attempt some sort of "usurping" system
* polling-based active video approach
* split into inner component again
* click to steal active video
* disable findAndActivateVideo on native
* new intersectionobserver approach - wip
* fix types
* disable perf optimisation to allow overflow
* make active player indicator subtler, clean up video utils
* partially fix double-playing
* start working on controls
* fullscreen API
* get buttons working somewhat
* rm source from where it shouldn't be
* use video elem as source of truth
* fix keyboard nav + mute state
* new icons, add fullscreen + time + fix play
* unmount when far offscreen + round 2dp
* listen globally to clicks rather than blur event
* move controls to new file
* reduce quality when not active
* add hover state to buttons
* stop propagation of videoplayer click
* move around autoplay effects
* increase background contrast
* add subtitles button
* add stopPropagation to root of video player
* clean up VideoWebControls
* fix chrome
* change quality based on focused state
* use autoLevelCapping instead of nextLevel
* get subtitle track from stream
* always use hlsjs
* rework hls into a ref
* render player earlier, allowing preload
* add error boundary
* clean up component structure and organisation
* rework fullscreen API
* disable fullscreen on iPhone
* don't play when ready on pause
* debounce buffering
* simplify giant list of event listeners
* update pref
* reduce prop drilling
* minimise rerenders in `ActiveViewContext`
* restore prop drilling
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Co-authored-by: Samuel Newman <10959775+mozzius@users.noreply.github.com>
Co-authored-by: Hailey <me@haileyok.com>
* Broadcast the update in the same tick
The motivation for the original code is unclear. I was not able to reproduce the described behavior and have not seen it mentioned on the web. I'll assume that this was a misunderstanding.
* Remove defensive programming
The only places in this code that we can expect to throw are schema.parse(), JSON.parse(), JSON.stringify(), and localStorage.getItem/setItem/removeItem. Let's push try/catch'es where we expect them to be necessary.
* Don't write or clobber defaults
Writing defaults to local storage is unnecessary. We would write them as a part of next update anyway. So I'm removing that to reduce the number of moving pieces.
However, we do need to be wary of _state being set to defaults. Because _state gets mutated on write. We don't want to mutate the defaults object. To avoid having to think about this, let's copy on write. We don't write to this object very often.
* Refactor: extract tryParse
* Refactor: move string parsing into tryParse
* Extract tryStringify, split logging by platform
Shared data parsing/stringification errors are always logged. Storage errors are only logged on native because we trust the web APIs to work.
* Add a layer of caching to readFromStorage to web
We're going to be doing a read on every write so let's add a fast path that avoids parsing and validating.
* Fix the race condition causing clobbered writes between tabs