Co-authored-by: Dan Abramov <dan.abramov@gmail.com>
Co-authored-by: Paul Frazee <pfrazee@gmail.com>
Co-authored-by: Eric Bailey <git@esb.lol>
Co-authored-by: Samuel Newman <mozzius@protonmail.com>
* Add build config plugin to set .MainActivity launchMode
* Change android:launchMode to standard
* Revert "Change android:launchMode to standard"
This reverts commit fddbc4e1b512ff9a55009e227f1f44e99ddabaf3.
* adjust
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Co-authored-by: Hailey <me@haileyok.com>
These places include TextInput cursor, TextInput selection, and the
spinner (ActivityIndicator) --- the default Material Teal is out of
place wherever it shows up.
This sets Expo's primaryColor to #1083fe, which is the color that
defaultTheme.palette.default.brandText resolves to, then applies it as
the native accent color via a plugin because Expo doesn't apply the
accent color.
Right now both light mode and dark mode get light navigation bar, and
looks jarring in the dark modes.
This commit applies a more appropriate color before the UI thread
runs (in app config), as well as applying the current theme background
after the UI shell is mounted.
This should fix#3332.
Co-authored-by: Hailey <me@haileyok.com>
* some progress
another adjustment, testing
another adjustment, testing
fix again
fix again
set default runtime version
fix
test this script
test this script
test this script
add build numbers to the deployment url
clean
give script access to build number
add `useBuildNumberEnv` without a bump
new line
fix missing async
add channel name to deployment url
add updates check on launch for testflight users
ver bump
init updates on launch for native
add `testflight` as default in build submit
add is_testflight check
* disable inline predictions to prevent ios composer jank
* temp bump
* Revert "temp bump"
This reverts commit 44c51134a35d817c73edb1e635495597c95117b3.
* adjustments
version bump
adjust
fixes
test
* cleanup and finalize
drop check down to every 15 minutes
adjustments
change to 15 mins
use jq to get version if necessary
rm test on push
figured it out
remove nightly testflight releases
test again again again again again AGAIN ONCE MORE
test again again again again again AGAIN
test again again again again again AGAIN
test again again again again again
test again again again again
test again again again
test again again
test again
test
test
test
run deploy if necessary
run deploy if necessary
run deploy if necessary
run deploy if necessary
run deploy if necessary
remove test message
fix environment
oops
cleanup
merge in changes
* remove unnecessary `workflow_call`
* remove changes that have been merged into main now
* finalize android
update git ignore
rm test stuff from the bundle action
remove test message
test message
fix
test message
test message
few android fixes
few android fixes
fix jq
add a test message
fix slack webhook
create android deployments test 2
create android deployments
add `testflight-android` profile to eas.json
more cleanup
some more cleanup
simplify some logic
remove unnecessary channel
rename to `useOTAUpdates`
* rm test portion
* Setup translucent status bar of splash screen on android (#3300)
Co-authored-by: Eric Bailey <git@esb.lol>
* Fix conflict better
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Co-authored-by: Eiichi Yoshikawa <edo@bari-ikutsu.com>
* add native ios code outside of ios project
* helper script
* going to be a lot of these commits to squash...backing up
* save
* start of an expo plugin
* create info.plist
* copy the view controller
* maybe working
* working
* wait working now
* working plugin
* use current scheme
* update intent path
* use better params
* support text in uri
* build
* use better encoding
* handle images
* cleanup ios plugin
* android
* move bash script to /scripts
* handle cases where loaded data is uiimage rather than uri
* remove unnecessary logic, allow more than 4 images and just take first 4
* android build plugin
* limit images to four on android
* use js for plugins, no need to build
* revert changes to app config
* use correct scheme on android
* android readme
* move ios extension to /modules
* remove unnecessary event
* revert typo
* plugin readme
* scripts readme
* add configurable scheme to .env, default to `bluesky`
* remove debug
* revert .gitignore change
* add comment about updating .env to app.config.js for those modifying scheme
* modify .env
* update android module to use the proper url
* update ios extension
* remove comment
* parse and validate incoming image uris
* fix types
* rm oops
* fix a few typos
* Handle URL params
* Add resources
* Add other params
* refactor for scope
* modify the pr to support intents rather than utm
remove linebreak
remove linebreak
handle web
adjust path check to work on web
add a short delay for opening the composer
setup compose intent, move to `intents` directory
fix intent logic
ignore incoming intents in the navigation router
* refactor
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Co-authored-by: Eric Bailey <git@esb.lol>
* use eas version code
* test
* try sync
* try sync
* use eas to manage the version code
* apply build numbers to dist
* test script
* set this to production or now
* revert to schedule
* testing on 1.69
* autosubmit
* autosubmit, remove cheat
* finished!!!!!
try again
try again
try again
try again
add same for android
maybe now
omg wow i messed that up?
once again
once again
again
error?
add caching
add caching
try again again again again
try again again again
try again again
try again
try this a different way
another test
testing this again
* hack
* write environment variables
* ready to go
* final test
* Revert "final test"
This reverts commit 6580c5c0974db25a3704b683673c41471a6ad0cf.
* add comment to config
* add ios build num bump script
* remove bak
* add bump script for android
* github action
* add comment to config
* testing
* testing attempt 2
* add app id
* ok add the app id the right way
* Apply automatic changes
* test the commit message
* test the commit message again
* Nightly iOS Build Bump
* finished
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Co-authored-by: haileyok <haileyok@users.noreply.github.com>
* Don't use mask for android at all
* Handle reduced motion
* Add dark splash
* Add dark config
* Try more config
* Duplicate config
* Ensure splash config is applied
* Don't use mask for android at all
* Handle reduced motion
* Add dark splash
* Add dark config
* Fix android version code
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Co-authored-by: Paul Frazee <pfrazee@gmail.com>