🔀 Fork of Bluesky (https://github.com/bluesky-social/social-app) with minor adjustments for https://zio.blue
1fd2942b9b | ||
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.bundle | ||
.github/workflows | ||
__mocks__ | ||
__tests__ | ||
android | ||
e2e | ||
ios | ||
jest | ||
public | ||
src | ||
web | ||
.buckconfig | ||
.detoxrc.js | ||
.eslintrc.js | ||
.gitignore | ||
.prettierignore | ||
.prettierrc.js | ||
.ruby-version | ||
.watchmanconfig | ||
Gemfile | ||
README.md | ||
babel.config.js | ||
index.js | ||
index.web.js | ||
metro.config.js | ||
package.json | ||
tsconfig.json | ||
yarn.lock |
README.md
Bluesky
Build instructions
- Setup your environment using the react native instructions.
- Setup your environment for e2e testing using detox:
- yarn global add detox-cli
- brew tap wix/brew
- brew install applesimutils
- After initial setup:
cd ios ; pod install
- Start the dev servers
git clone git@github.com:bluesky-social/atproto.git
cd atproto
yarn
cd packages/dev-env && yarn start
- Run the dev app
- iOS:
yarn ios
- Android:
yarn android
- Web:
yarn web
- iOS:
- Tips
npx react-native info
Checks what has been installed.- On M1 macs, you need to exclude "arm64" from the target architectures
- Annoyingly this must be re-set via XCode after every pod install
- The android simulator won't be able to access localhost services unless you run
adb reverse tcp:{PORT} tcp:{PORT}
- For instance, the localhosted dev-wallet will need
adb reverse tcp:3001 tcp:3001
- For instance, the localhosted dev-wallet will need
- For some reason, the typescript compiler chokes on platform-specific files (e.g.
foo.native.ts
) but only when compiling for Web thus far. Therefore we always have one version of the file which doesn't use a platform specifier, and that should bee the Web version. (More info.)
Various notes
Debugging
- Note that since 0.70, debugging using the old debugger (which shows up using CMD+D) doesn't work anymore. Follow the instructions below to debug the code: https://reactnative.dev/docs/next/hermes#debugging-js-on-hermes-using-google-chromes-devtools
Running E2E Tests
- Make sure you've setup your environment following above
- Make sure Metro and the dev server are running
- Run
yarn e2e
- Find the artifacts in the
artifact
folder
Polyfills
./platform/polyfills.*.ts
adds polyfills to the environment. Currently this includes:
- TextEncoder / TextDecoder