bsky-app/scripts/useBuildNumberEnv.sh
Hailey 874489b402
Use EAS managed build number, run build/submit on GH Actions (#2841)
* use eas version code

* test

* try sync

* try sync

* use eas to manage the version code

* apply build numbers to dist

* test script

* set this to production or now

* revert to schedule

* testing on 1.69

* autosubmit

* autosubmit, remove cheat

* finished!!!!!

try again

try again

try again

try again

add same for android

maybe now

omg wow i messed that up?

once again

once again

again

error?

add caching

add caching

try again again again again

try again again again

try again again

try again

try this a different way

another test

testing this again

* hack

* write environment variables

* ready to go

* final test

* Revert "final test"

This reverts commit 6580c5c0974db25a3704b683673c41471a6ad0cf.
2024-02-21 13:54:31 -08:00

11 lines
422 B
Bash
Executable file

#!/bin/bash
outputIos=$(eas build:version:get -p ios)
outputAndroid=$(eas build:version:get -p android)
currentIosVersion=${outputIos#*buildNumber - }
currentAndroidVersion=${outputAndroid#*versionCode - }
BSKY_IOS_BUILD_NUMBER=$((currentIosVersion+1))
BSKY_ANDROID_VERSION_CODE=$((currentAndroidVersion+1))
bash -c "BSKY_IOS_BUILD_NUMBER=$BSKY_IOS_BUILD_NUMBER BSKY_ANDROID_VERSION_CODE=$BSKY_ANDROID_VERSION_CODE $*"