* WIP - adding expo * WIP - adding expo 2 * Fix tsc * Finish adding expo * Disable the 'require cycle' warning * Tweak plist * Modify some dependency versions to make expo happy * Fix icon fill * Get Web compiling for expo * 1.7 * Switch to react-navigation in expo2 (#287) * WIP Switch to react-navigation * WIP Switch to react-navigation 2 * WIP Switch to react-navigation 3 * Convert all screens to react navigation * Update BottomBar for react navigation * Update mobile menu to be react-native drawer * Fixes to drawer and bottombar * Factor out some helpers * Replace the navigation model with react-navigation * Restructure the shell folder and fix the header positioning * Restore the error boundary * Fix tsc * Implement not-found page * Remove react-native-gesture-handler (no longer used) * Handle notifee card presses * Handle all navigations from the state layer * Fix drawer behaviors * Fix two linking issues * Switch to our react-native-progress fork to fix an svg rendering issue * Get Web working with react-navigation * Refactor routes and navigation for a bit more clarity * Remove dead code * Rework Web shell to left/right nav to make this easier * Fix ViewHeader for desktop web * Hide profileheader back btn on desktop web * Move the compose button to the left nav * Implement reply prompt in threads for desktop web * Composer refactors * Factor out all platform-specific text input behaviors from the composer * Small fix * Update the web build to use tiptap for the composer * Tune up the mention autocomplete dropdown * Simplify the default avatar and banner * Fixes to link cards in web composer * Fix dropdowns on web * Tweak load latest on desktop * Add web beta message and feedback link * Fix up links in desktop web
53 lines
2.1 KiB
Properties
53 lines
2.1 KiB
Properties
# Project-wide Gradle settings.
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# IDE (e.g. Android Studio) users:
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# Gradle settings configured through the IDE *will override*
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# any settings specified in this file.
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# For more details on how to configure your build environment visit
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# http://www.gradle.org/docs/current/userguide/build_environment.html
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# Specifies the JVM arguments used for the daemon process.
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# The setting is particularly useful for tweaking memory settings.
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# Default value: -Xmx512m -XX:MaxMetaspaceSize=256m
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org.gradle.jvmargs=-Xmx2048m -XX:MaxMetaspaceSize=512m
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# When configured, Gradle will run in incubating parallel mode.
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# This option should only be used with decoupled projects. More details, visit
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# http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects
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# org.gradle.parallel=true
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# AndroidX package structure to make it clearer which packages are bundled with the
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# Android operating system, and which are packaged with your app's APK
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# https://developer.android.com/topic/libraries/support-library/androidx-rn
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android.useAndroidX=true
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# Automatically convert third-party libraries to use AndroidX
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android.enableJetifier=true
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# Version of flipper SDK to use with React Native
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FLIPPER_VERSION=0.125.0
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# Use this property to specify which architecture you want to build.
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# You can also override it from the CLI using
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# ./gradlew <task> -PreactNativeArchitectures=x86_64
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reactNativeArchitectures=armeabi-v7a,arm64-v8a,x86,x86_64
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# Use this property to enable support to the new architecture.
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# This will allow you to use TurboModules and the Fabric render in
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# your application. You should enable this flag either if you want
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# to write custom TurboModules/Fabric components OR use libraries that
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# are providing them.
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newArchEnabled=false
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# The hosted JavaScript engine
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# Supported values: expo.jsEngine = "hermes" | "jsc"
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expo.jsEngine=hermes
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# Enable GIF support in React Native images (~200 B increase)
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expo.gif.enabled=true
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# Enable webp support in React Native images (~85 KB increase)
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expo.webp.enabled=true
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# Enable animated webp support (~3.4 MB increase)
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# Disabled by default because iOS doesn't support animated webp
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expo.webp.animated=false
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