Merge pull request #13 from borzaka/patch-1

Make competitive the default game mode
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John Edwards 2023-10-05 20:14:14 +01:00 committed by GitHub
commit 4602a22977
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2 changed files with 2 additions and 2 deletions

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@ -43,7 +43,7 @@ CS2_RCONPW="changeme" (RCON password)
CS2_PW="changeme" (CS2 server password) CS2_PW="changeme" (CS2 server password)
CS2_MAXPLAYERS=10 (Max players) CS2_MAXPLAYERS=10 (Max players)
CS2_GAMETYPE=0 (Game type, see https://developer.valvesoftware.com/wiki/Counter-Strike_2/Dedicated_Servers) CS2_GAMETYPE=0 (Game type, see https://developer.valvesoftware.com/wiki/Counter-Strike_2/Dedicated_Servers)
CS2_GAMEMODE=0 (Game mode, see https://developer.valvesoftware.com/wiki/Counter-Strike_2/Dedicated_Servers) CS2_GAMEMODE=1 (Game mode, see https://developer.valvesoftware.com/wiki/Counter-Strike_2/Dedicated_Servers)
CS2_MAPGROUP="mg_active" (Map pool) CS2_MAPGROUP="mg_active" (Map pool)
CS2_STARTMAP="de_inferno" (Start map) CS2_STARTMAP="de_inferno" (Start map)
CS2_ADDITIONAL_ARGS="" (Optional additional arguments to pass into cs2) CS2_ADDITIONAL_ARGS="" (Optional additional arguments to pass into cs2)

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@ -40,7 +40,7 @@ ENV CS2_SERVERNAME="cs2 private server" \
CS2_MAPGROUP="mg_active" \ CS2_MAPGROUP="mg_active" \
CS2_STARTMAP="de_inferno" \ CS2_STARTMAP="de_inferno" \
CS2_GAMETYPE=0 \ CS2_GAMETYPE=0 \
CS2_GAMEMODE=0 \ CS2_GAMEMODE=1 \
CS2_LAN=0 \ CS2_LAN=0 \
CS2_ADDITIONAL_ARGS="" CS2_ADDITIONAL_ARGS=""