Merge pull request #13 from borzaka/patch-1
Make competitive the default game mode
This commit is contained in:
commit
4602a22977
2 changed files with 2 additions and 2 deletions
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@ -43,7 +43,7 @@ CS2_RCONPW="changeme" (RCON password)
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CS2_PW="changeme" (CS2 server password)
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CS2_PW="changeme" (CS2 server password)
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CS2_MAXPLAYERS=10 (Max players)
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CS2_MAXPLAYERS=10 (Max players)
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CS2_GAMETYPE=0 (Game type, see https://developer.valvesoftware.com/wiki/Counter-Strike_2/Dedicated_Servers)
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CS2_GAMETYPE=0 (Game type, see https://developer.valvesoftware.com/wiki/Counter-Strike_2/Dedicated_Servers)
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CS2_GAMEMODE=0 (Game mode, see https://developer.valvesoftware.com/wiki/Counter-Strike_2/Dedicated_Servers)
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CS2_GAMEMODE=1 (Game mode, see https://developer.valvesoftware.com/wiki/Counter-Strike_2/Dedicated_Servers)
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CS2_MAPGROUP="mg_active" (Map pool)
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CS2_MAPGROUP="mg_active" (Map pool)
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CS2_STARTMAP="de_inferno" (Start map)
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CS2_STARTMAP="de_inferno" (Start map)
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CS2_ADDITIONAL_ARGS="" (Optional additional arguments to pass into cs2)
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CS2_ADDITIONAL_ARGS="" (Optional additional arguments to pass into cs2)
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@ -40,7 +40,7 @@ ENV CS2_SERVERNAME="cs2 private server" \
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CS2_MAPGROUP="mg_active" \
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CS2_MAPGROUP="mg_active" \
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CS2_STARTMAP="de_inferno" \
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CS2_STARTMAP="de_inferno" \
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CS2_GAMETYPE=0 \
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CS2_GAMETYPE=0 \
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CS2_GAMEMODE=0 \
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CS2_GAMEMODE=1 \
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CS2_LAN=0 \
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CS2_LAN=0 \
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CS2_ADDITIONAL_ARGS=""
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CS2_ADDITIONAL_ARGS=""
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