3.8 KiB
What is Counter-Strike 2?
For over two decades, Counter-Strike has offered an elite competitive experience, one shaped by millions of players from across the globe. And now the next chapter in the CS story is about to begin. This is Counter-Strike 2. This Docker image contains the dedicated server of the game.
How to use this image
Hosting a simple game server
Running on the host interface (recommended):
$ docker run -d --net=host --name=cs2 -e STEAMUSER={YOUR_STEAM_USER} -e STEAMPASS={YOUR_STEAM_PASSWD} git.zio.sh/astra/cs2:latest
Running using a bind mount for data persistence on container recreation:
$ mkdir -p $(pwd)/cs2-data
$ chmod 777 $(pwd)/cs2-data # Makes sure the directory is writeable by the unprivileged container user
$ docker run -d \
--net=host \
-v $(pwd)/cs2-data:/home/steam/cs2-dedicated/ \
--name=cs2-dedicated \
-e STEAMUSER=<YOUR_STEAM_USER> \
-e STEAMPASS=<YOUR_STEAM_PASSWD> \
git.zio.sh/astra/cs2:latest
STEAMUSER
and STEAMPASS
are required as unlike CS:GO, CS2 can not be downloaded anonymously (at time of writing).
STEAMGUARD
must be used to provide your more recent Steam Guard key if Steam Guard is enabled on your account.
The container will automatically update the game on startup, so if there is a game update just restart the container.
Configuration
System Requirements
Please note that you need approximately 1.5g of free RAM. If this is not available, container will crash with err 137.
Environment Variables
Feel free to overwrite these environment variables, using -e (--env) or --env-file (recommended):
SteamCMD
STEAMUSER="changeme" (Steam User for SteamCMD.)
STEAMPASS="changeme" (Password for Steam User.)
STEAMGUARD="" (Optional, Steam Guard key if enabled. Use your most recent Steam Guard key.)
Server Configuration
CS2_SERVERNAME="changeme" (Set the visible name for your private server)
CS2_IP=0.0.0.0 (CS2 server listening IP address, 0.0.0.0 - all IP addresses on the local machine, empty - IP identified automatically)
CS2_PORT=27015 (CS2 server listen port tcp_udp)
CS2_RCON_PORT="" (Optional, use a simple TCP proxy to have RCON listen on an alternative port.
Useful for services like AWS Fargate which do not support mixed protocol ports.)
CS2_LAN="0" (0 - LAN mode disabled, 1 - LAN Mode enabled)
CS2_RCONPW="changeme" (RCON password)
CS2_PW="changeme" (CS2 server password)
CS2_MAXPLAYERS=10 (Max players)
CS2_ADDITIONAL_ARGS="" (Optional additional arguments to pass into cs2)
Game Modes
CS2_GAMEALIAS="" (Game type, e.g. casual, competitive, deathmatch.
See https://developer.valvesoftware.com/wiki/Counter-Strike_2/Dedicated_Servers)
CS2_GAMETYPE=0 (Used if CS2_GAMEALIAS not defined. See https://developer.valvesoftware.com/wiki/Counter-Strike_2/Dedicated_Servers)
CS2_GAMEMODE=1 (Used if CS2_GAMEALIAS not defined. See https://developer.valvesoftware.com/wiki/Counter-Strike_2/Dedicated_Servers)
CS2_MAPGROUP="mg_active" (Map pool)
CS2_STARTMAP="de_inferno" (Start map)
Bots
CS2_BOT_DIFFICULTY="" (0 - easy, 1 - normal, 2 - hard, 3 - expert)
CS2_BOT_QUOTA="" (Number of bots)
CS2_BOT_QUOTA_MODE="" (fill, competitive)
Credits
This container leans heavily on the work of CM2Walki, especially his SteamCMD container image. GG!