The dead marker and the (T)/(CT)/(SPEC)/(NONE) team-chat labels come from a new optional "chat"
section in tags.json, with colour tags; "" drops a label, and missing keys keep the old defaults.
CS2 adds its own brackets around the clan tag, so "[O]" showed as "[[O]]". The default scoreboard
tags are now Owner, Sen.Admin, Admin, T.Admin, Mod, T.Mod, Helper and Guardian. Chat keeps the
short [O]/[M] prefixes.
The default tags.json gives each SimpleAdmin rank group the same abbreviation as its staff chat
(O, SA, A, TA, M, TM, H, G): "[M] name: message" in chat, with a white [ ], lime rank and
team-coloured name, and "[M]" on the scoreboard.
- Target net10.0 and CounterStrikeSharp 1.0.375 (compile-only reference),
System.Text.Json instead of Newtonsoft.Json.
- Config moves to configs/plugins/CS2-Tags/tags.json, defaulting to our
#rank/... SimpleAdmin groups. Comments and trailing commas allowed; a bad
file is logged and the previous tags kept.
- Scoreboard tags call SetStateChanged on m_szClan, only when changed.
- Colour tags are expanded only in config strings, not in players' names or
messages. Empty nick_color means team colour.
- A tag with no prefix or colours leaves chat to the game; drop team_chat.
- css_tags_reload works for @css/root too and reapplies scoreboard tags;
hot reload tags connected players. Timers stop on map change. No dead
icon for spectators.
- Remove css_tag_mute/unmute and "@" team admin chat: CS2-SimpleAdmin does
both, and its catch-all command listener runs before these.
- Add release.sh, drop the .sln and GitHub workflow, README for the fork.