chore: stop tracking build output, ship it as a release instead

"jRandomSkills - Server Files" is now gitignored build output; releases carry the built plugin.
The GeoLite2 country database moves to "jRandomSkills - SRC Files/packages" and a new
CopyPackagesToServer target copies it into the build output. The shipped configs are dropped:
the plugin writes config.json and skillsInfo.json itself when they are missing.
This commit is contained in:
Astra 2026-09-24 21:41:09 +01:00
parent 7810c6e302
commit 09437a275a
18 changed files with 10 additions and 8312 deletions

View file

@ -88,6 +88,14 @@
<Copy SourceFiles="@(CompiledDLL)" DestinationFiles="@(CompiledDLL->'$(ServerDLL)\\%(Filename)%(Extension)')" SkipUnchangedFiles="false" />
</Target>
<!-- Copy packages (GeoLite2 country database) to server directory -->
<Target Name="CopyPackagesToServer" AfterTargets="Build">
<ItemGroup>
<PackageFiles Include="$(MSBuildProjectDirectory)\packages\**\*.*" />
</ItemGroup>
<Copy SourceFiles="@(PackageFiles)" DestinationFiles="@(PackageFiles->'$(ServerDLL)\packages\%(RecursiveDir)%(Filename)%(Extension)')" SkipUnchangedFiles="false" />
</Target>
<!-- Copy gamedata files to server directory -->
<Target Name="CopyGamedataFilesToServer" AfterTargets="Build">
<Message Text="Copying gamedata files from $(SourceGamedataDir) to $(ServerGamedataDir)" Importance="High" />