Updates & Fixes
# Updates & Fixes - Vote system: Timer now resets after each vote - Automatic copying of gamedata files from source to server (Thanks to vinicius-trev for the help) - Improved power assignment at round start - Observers can now see invisible players. - Added geolocation support for Turkey and Czechia - New power: Illiterate - In development: Smoker skill - Baseball: Decoy now have the same collision as players (PlayerClip) - Noclip: Reworked - Pilot: Currently broken - Replicator: Added crouching animations for replicas - SoundMaker: Reworked (automatically play a sound every 2s (only for you)) - Wallhack: Glow disabled for dead players # TODO - Add/update descriptions for new/reworked skills - Fix Pilot, SniperElite
This commit is contained in:
parent
f76093ef6e
commit
09803748bc
28 changed files with 691 additions and 295 deletions
|
|
@ -62,7 +62,7 @@ namespace src.player
|
|||
infoLine = player.GetTranslation("your_skill");
|
||||
skillLine = player.GetTranslation("none");
|
||||
}
|
||||
else if (skillPlayer.IsDrawing)
|
||||
else if (skillPlayer.IsDrawing && player.PawnIsAlive)
|
||||
{
|
||||
var randomSkill = SkillData.Skills.ToArray()[Instance.Random.Next(SkillData.Skills.Count)];
|
||||
infoLine = player.GetTranslation("drawing_skill");
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue