Updates & Fixes
# Updates & Fixes - Vote system: Timer now resets after each vote - Automatic copying of gamedata files from source to server (Thanks to vinicius-trev for the help) - Improved power assignment at round start - Observers can now see invisible players. - Added geolocation support for Turkey and Czechia - New power: Illiterate - In development: Smoker skill - Baseball: Decoy now have the same collision as players (PlayerClip) - Noclip: Reworked - Pilot: Currently broken - Replicator: Added crouching animations for replicas - SoundMaker: Reworked (automatically play a sound every 2s (only for you)) - Wallhack: Glow disabled for dead players # TODO - Add/update descriptions for new/reworked skills - Fix Pilot, SniperElite
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28 changed files with 691 additions and 295 deletions
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@ -9,7 +9,6 @@ namespace src.player.skills
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public class PawelJumper : ISkill
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{
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private const Skills skillName = Skills.PawelJumper;
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private static readonly PlayerFlags[] LF = new PlayerFlags[64];
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private static readonly int?[] J = new int?[64];
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private static readonly PlayerButtons[] LB = new PlayerButtons[64];
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@ -71,7 +70,6 @@ namespace src.player.skills
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playerPawn.AbsVelocity.Z = 300;
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}
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LF[player.Slot] = flags;
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LB[player.Slot] = buttons;
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}
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