v1.21.1.b8

This commit is contained in:
Juzlus 2026-04-26 10:36:05 +02:00
parent abd3aed8fd
commit 10dbf6629e
77 changed files with 1507 additions and 974 deletions

View file

@ -13,7 +13,7 @@ namespace src.player.skills
{
private const Skills skillName = Skills.Ninja;
private static readonly ConcurrentDictionary<nint, float> invisibilityChanged = [];
private static readonly ConcurrentDictionary<CCSPlayerController, byte> invisiblePlayers = [];
private static readonly ConcurrentDictionary<uint, byte> invisiblePlayers = [];
private const string bloodParticle = "particles/blood_impact/blood_impact_high.vpcf";
private static readonly object setLock = new();
@ -68,22 +68,28 @@ namespace src.player.skills
if (targetInfo?.Skill == skillName) isObservingNinja = true;
}
foreach (var _player in invisiblePlayers.Keys)
if (player.SteamID != _player.SteamID && !isObservingNinja)
foreach (var playerIndex in invisiblePlayers.Keys)
{
var playerController = Utilities.GetPlayerFromIndex((int)playerIndex);
if (playerController == null || !playerController.IsValid || playerController.SteamID == player.SteamID)
continue;
if (!isObservingNinja)
{
var playerPawn = _player.PlayerPawn.Value;
var playerPawn = playerController.PlayerPawn.Value;
if (playerPawn == null || !playerPawn.IsValid) continue;
var entity = Utilities.GetEntityFromIndex<CBaseEntity>((int)playerPawn.Index);
if (entity == null || !entity.IsValid) continue;
info.TransmitEntities.Remove(entity.Index);
var bombIndex = GetBombIndex(_player);
var bombIndex = GetBombIndex(playerController);
if (bombIndex == null) continue;
var bombEntity = Utilities.GetEntityFromIndex<CBaseEntity>((int)bombIndex);
if (bombEntity == null || !bombEntity.IsValid) continue;
info.TransmitEntities.Remove(bombEntity.Index);
}
}
}
}
@ -95,7 +101,7 @@ namespace src.player.skills
if (playerInfo?.Skill == skillName)
UpdateNinja(player);
if (!player.PawnIsAlive)
invisiblePlayers.TryRemove(player, out _);
invisiblePlayers.TryRemove(player.Index, out _);
}
}
@ -107,7 +113,7 @@ namespace src.player.skills
public static void DisableSkill(CCSPlayerController player)
{
SetPlayerVisibility(player, 0);
invisiblePlayers.TryRemove(player, out _);
invisiblePlayers.TryRemove(player.Index, out _);
}
private static void UpdateNinja(CCSPlayerController? player)
@ -136,14 +142,14 @@ namespace src.player.skills
if (percentInvisibility == oldInvisibility)
return;
invisibilityChanged.TryAdd(player.Handle, percentInvisibility);
invisibilityChanged.AddOrUpdate(player.Handle, percentInvisibility, (_, _) => percentInvisibility);
if (percentInvisibility > .9)
invisiblePlayers.TryAdd(player, 0);
invisiblePlayers.TryAdd(player.Index, 0);
else
{
SetPlayerVisibility(player, percentInvisibility);
invisiblePlayers.TryRemove(player, out _);
invisiblePlayers.TryRemove(player.Index, out _);
}
}
@ -162,7 +168,7 @@ namespace src.player.skills
{
var player = @event.Userid;
if (player == null || !player.IsValid) return;
if (!invisiblePlayers.ContainsKey(player)) return;
if (!invisiblePlayers.ContainsKey(player.Index)) return;
var playerPawn = player.PlayerPawn.Value;
if (playerPawn == null || !playerPawn.IsValid || playerPawn.AbsOrigin == null) return;