v1.21.1.b8

This commit is contained in:
Juzlus 2026-04-26 10:36:05 +02:00
parent abd3aed8fd
commit 10dbf6629e
77 changed files with 1507 additions and 974 deletions

View file

@ -129,7 +129,7 @@ namespace src.player.skills
if (trigger != null && trigger.IsValid)
Server.NextFrame(() =>
{
if (trigger.IsValid)
if (trigger != null && trigger.IsValid)
trigger.AcceptInput("Kill");
});
}
@ -140,7 +140,7 @@ namespace src.player.skills
if (glow != null && glow.IsValid)
Server.NextFrame(() =>
{
if (glow.IsValid)
if (glow != null && glow.IsValid)
glow.AcceptInput("Kill");
});
}
@ -151,7 +151,7 @@ namespace src.player.skills
if (relay != null && relay.IsValid)
Server.NextFrame(() =>
{
if (relay.IsValid)
if (relay != null && relay.IsValid)
relay.AcceptInput("Kill");
});
}
@ -178,7 +178,11 @@ namespace src.player.skills
if (weapon == null || !weapon.IsValid || (!weapon.DesignerName.Contains("knife") && !weapon.DesignerName.Contains("bayonet"))) return;
player.DropActiveWeapon();
Server.NextFrame(() => ThrowKnife(player, weapon) );
Server.NextFrame(() => {
if (player == null || !player.IsValid) return;
if (weapon == null || !weapon.IsValid) return;
ThrowKnife(player, weapon);
});
});
}