v1.1.5
This commit is contained in:
parent
714624d96a
commit
2102f0581f
96 changed files with 1279 additions and 413 deletions
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@ -31,6 +31,8 @@ namespace jRandomSkills
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{ SplitCommands(config.HealCommands.Alias), ("Heal", Command_Heal) },
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{ SplitCommands(config.SetScoreCommands.Alias), ("Set teams score", Command_SetScore) },
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{ SplitCommands(config.SetStaticSkillCommands.Alias), ("Set static skill", Command_SetStaticSkill) },
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{ SplitCommands(config.ChangeLanguageCommands.Alias), ("Change language", Command_ChangeLanguage) },
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{ SplitCommands(config.ReloadCommands.Alias), ("Reaload configs", Command_Reload) },
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};
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foreach (var commandPair in commands)
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@ -79,7 +81,7 @@ namespace jRandomSkills
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return;
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}
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player.PrintToChat($" {ChatColors.Green}―――――――――――{ChatColors.DarkRed}◥◣◆◢◤{ChatColors.Green}―――――――――――");
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SkillUtils.PrintToChat(player, Localization.GetTranslation("correct_form_setskill"), true);
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SkillUtils.PrintToChat(player, player.GetTranslation("correct_form_setskill"), true);
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player.PrintToChat($" {ChatColors.Green}―――――――――――{ChatColors.DarkRed}◥◣◆◢◤{ChatColors.Green}―――――――――――");
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return;
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}
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@ -92,13 +94,13 @@ namespace jRandomSkills
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return;
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}
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player.PrintToChat($" {ChatColors.Green}―――――――――――{ChatColors.DarkRed}◥◣◆◢◤{ChatColors.Green}―――――――――――");
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SkillUtils.PrintToChat(player, Localization.GetTranslation("player_not_found_setskill"), true);
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SkillUtils.PrintToChat(player, player.GetTranslation("player_not_found_setskill"), true);
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player.PrintToChat($" {ChatColors.Green}―――――――――――{ChatColors.DarkRed}◥◣◆◢◤{ChatColors.Green}―――――――――――");
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return;
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}
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var skillName = command.ArgCount > 3 ? $"{command.GetArg(2)} {command.GetArg(3)}" : command.GetArg(2);
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var skill = SkillData.Skills.FirstOrDefault(s => s.Name.Equals(skillName, StringComparison.OrdinalIgnoreCase) || s.Skill.ToString().Equals(skillName, StringComparison.OrdinalIgnoreCase));
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var skill = SkillData.Skills.FirstOrDefault(s => (player != null && player.GetSkillName(s.Skill).Equals(skillName, StringComparison.OrdinalIgnoreCase)) || s.Skill.ToString().Equals(skillName, StringComparison.OrdinalIgnoreCase));
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if (skill == null)
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{
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@ -108,7 +110,7 @@ namespace jRandomSkills
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return;
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}
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player.PrintToChat($" {ChatColors.Green}―――――――――――{ChatColors.DarkRed}◥◣◆◢◤{ChatColors.Green}―――――――――――");
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SkillUtils.PrintToChat(player, Localization.GetTranslation("skill_not_found_setskill"), true);
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SkillUtils.PrintToChat(player, player.GetTranslation("skill_not_found_setskill"), true);
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player.PrintToChat($" {ChatColors.Green}―――――――――――{ChatColors.DarkRed}◥◣◆◢◤{ChatColors.Green}―――――――――――");
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return;
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}
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@ -129,10 +131,10 @@ namespace jRandomSkills
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}
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if (skill.Display)
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SkillUtils.PrintToChat(player, $"{ChatColors.DarkRed}{skill.Name}{ChatColors.Lime}: {skill.Description}", false);
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SkillUtils.PrintToChat(player, $"{ChatColors.DarkRed}{player.GetSkillName(skill.Skill)}{ChatColors.Lime}: {player.GetSkillDescription(skill.Skill)}", false);
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player.PrintToChat($" {ChatColors.Green}―――――――――――{ChatColors.DarkRed}◥◣◆◢◤{ChatColors.Green}―――――――――――");
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SkillUtils.PrintToChat(player, $"{Localization.GetTranslation("done_setskill")}: {ChatColors.LightRed}{skill.Name} {ChatColors.Lime}{Localization.GetTranslation("for_setskill")} {ChatColors.LightRed}{targetPlayer.PlayerName}", false);
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SkillUtils.PrintToChat(player, $"{player.GetTranslation("done_setskill")}: {ChatColors.LightRed}{player.GetSkillName(skill.Skill)} {ChatColors.Lime}{player.GetTranslation("for_setskill")} {ChatColors.LightRed}{targetPlayer.PlayerName}", false);
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player.PrintToChat($" {ChatColors.Green}―――――――――――{ChatColors.DarkRed}◥◣◆◢◤{ChatColors.Green}―――――――――――");
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}
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else
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@ -144,7 +146,7 @@ namespace jRandomSkills
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}
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player.PrintToChat($" {ChatColors.Green}―――――――――――{ChatColors.DarkRed}◥◣◆◢◤{ChatColors.Green}―――――――――――");
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SkillUtils.PrintToChat(player, Localization.GetTranslation("error_setskill"), true);
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SkillUtils.PrintToChat(player, player.GetTranslation("error_setskill"), true);
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player.PrintToChat($" {ChatColors.Green}―――――――――――{ChatColors.DarkRed}◥◣◆◢◤{ChatColors.Green}―――――――――――");
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}
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}
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@ -176,16 +178,16 @@ namespace jRandomSkills
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if (string.IsNullOrEmpty(map))
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{
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command.ReplyToCommand($" {ChatColors.Red}{Localization.GetTranslation("invalid_map")}");
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command.ReplyToCommand($" {ChatColors.Red}{command.CallingPlayer?.GetTranslation("invalid_map")}");
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return;
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}
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Server.PrintToChatAll($" {ChatColors.Yellow}{Localization.GetTranslation("loading_map")} ({ChatColors.Green}{map}{ChatColors.Yellow})...");
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Localization.PrintTranslationToChatAll($" {ChatColors.Yellow}{{0}} ({ChatColors.Green}{map}{ChatColors.Yellow})...", ["loading_map"]);
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if (uint.TryParse(map, out _))
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Server.ExecuteCommand($"host_workshop_map {map}");
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else if (!Server.IsMapValid(map))
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command.ReplyToCommand($" {ChatColors.Red}{Localization.GetTranslation("invalid_map")}");
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command.ReplyToCommand($" {ChatColors.Red}{command.CallingPlayer?.GetTranslation("invalid_map")}");
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else
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Server.ExecuteCommand($"changelevel {map}");
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}
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@ -214,12 +216,12 @@ namespace jRandomSkills
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if (Instance?.GameRules?.WarmupPeriod == true)
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{
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Server.ExecuteCommand("mp_warmup_end");
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Server.PrintToChatAll($" {ChatColors.Green}{Localization.GetTranslation("game_start")}");
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Localization.PrintTranslationToChatAll($" {ChatColors.Green}{{0}}", ["game_start"]);
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}
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else
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{
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Server.ExecuteCommand("mp_restartgame 2");
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Instance?.AddTimer(2.0f, () => Server.PrintToChatAll($" {ChatColors.Green}{Localization.GetTranslation("game_start")}"));
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Instance?.AddTimer(2.0f, () => Localization.PrintTranslationToChatAll($" {ChatColors.Green}{{0}}", ["game_start"]));
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}
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}
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@ -285,7 +287,7 @@ namespace jRandomSkills
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private static void Pause()
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{
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Server.PrintToChatAll($" {(gamePaused ? ChatColors.Green : ChatColors.Red)}{Localization.GetTranslation(gamePaused ? "unpause" : "pause")}");
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Localization.PrintTranslationToChatAll($" {(gamePaused ? ChatColors.Green : ChatColors.Red)}{{0}}", [gamePaused ? "unpause" : "pause"]);
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Server.ExecuteCommand(gamePaused ? "mp_unpause_match" : "mp_pause_match");
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gamePaused = !gamePaused;
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}
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@ -297,7 +299,7 @@ namespace jRandomSkills
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if (player == null || !player.IsValid || player.PlayerPawn.Value == null || !player.PlayerPawn.Value.IsValid || player.LifeState != (byte)LifeState_t.LIFE_ALIVE) return;
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if (!AdminManager.PlayerHasPermissions(player, config.HealCommands.Permissions)) return;
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SkillUtils.AddHealth(player.PlayerPawn.Value, 100);
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player.PrintToChat($" {ChatColors.Green}{Localization.GetTranslation("healed")}");
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player.PrintToChat($" {ChatColors.Green}{player.GetTranslation("healed")}");
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}
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[CommandHelper(minArgs: 2, whoCanExecute: CommandUsage.CLIENT_AND_SERVER)]
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@ -318,7 +320,7 @@ namespace jRandomSkills
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if (!int.TryParse(command.GetArg(1), out int ctScore) || !int.TryParse(command.GetArg(2), out int tScore))
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{
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if (player != null && player.IsValid)
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SkillUtils.PrintToChat(player, Localization.GetTranslation("correct_form_setscore"), true);
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SkillUtils.PrintToChat(player, player.GetTranslation("correct_form_setscore"), true);
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return;
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}
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@ -352,7 +354,7 @@ namespace jRandomSkills
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}
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player.PrintToChat($" {ChatColors.Green}―――――――――――{ChatColors.DarkRed}◥◣◆◢◤{ChatColors.Green}―――――――――――");
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SkillUtils.PrintToChat(player, Localization.GetTranslation("correct_form_setskill"), true);
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SkillUtils.PrintToChat(player, player.GetTranslation("correct_form_setskill"), true);
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player.PrintToChat($" {ChatColors.Green}―――――――――――{ChatColors.DarkRed}◥◣◆◢◤{ChatColors.Green}―――――――――――");
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return;
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}
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@ -366,13 +368,13 @@ namespace jRandomSkills
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}
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player.PrintToChat($" {ChatColors.Green}―――――――――――{ChatColors.DarkRed}◥◣◆◢◤{ChatColors.Green}―――――――――――");
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SkillUtils.PrintToChat(player, Localization.GetTranslation("player_not_found_setskill"), true);
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SkillUtils.PrintToChat(player, player.GetTranslation("player_not_found_setskill"), true);
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player.PrintToChat($" {ChatColors.Green}―――――――――――{ChatColors.DarkRed}◥◣◆◢◤{ChatColors.Green}―――――――――――");
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return;
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}
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var skillName = command.ArgCount > 3 ? $"{command.GetArg(2)} {command.GetArg(3)}" : command.GetArg(2);
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var skill = SkillData.Skills.FirstOrDefault(s => s.Name.Equals(skillName, StringComparison.OrdinalIgnoreCase) || s.Skill.ToString().Equals(skillName, StringComparison.OrdinalIgnoreCase));
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var skill = SkillData.Skills.FirstOrDefault(s => (player != null && player.GetSkillName(s.Skill).Equals(skillName, StringComparison.OrdinalIgnoreCase)) || s.Skill.ToString().Equals(skillName, StringComparison.OrdinalIgnoreCase));
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if (skill == null)
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{
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@ -383,7 +385,7 @@ namespace jRandomSkills
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}
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player.PrintToChat($" {ChatColors.Green}―――――――――――{ChatColors.DarkRed}◥◣◆◢◤{ChatColors.Green}―――――――――――");
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SkillUtils.PrintToChat(player, Localization.GetTranslation("skill_not_found_setskill"), true);
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SkillUtils.PrintToChat(player, player.GetTranslation("skill_not_found_setskill"), true);
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player.PrintToChat($" {ChatColors.Green}―――――――――――{ChatColors.DarkRed}◥◣◆◢◤{ChatColors.Green}―――――――――――");
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return;
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}
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@ -409,10 +411,10 @@ namespace jRandomSkills
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}
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if (skill.Display)
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SkillUtils.PrintToChat(player, $"{ChatColors.DarkRed}{skill.Name}{ChatColors.Lime}: {skill.Description}", false);
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SkillUtils.PrintToChat(player, $"{ChatColors.DarkRed}{player.GetSkillName(skill.Skill)}{ChatColors.Lime}: {player.GetSkillDescription(skill.Skill)}", false);
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player.PrintToChat($" {ChatColors.Green}―――――――――――{ChatColors.DarkRed}◥◣◆◢◤{ChatColors.Green}―――――――――――");
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SkillUtils.PrintToChat(player, $"{Localization.GetTranslation("done_setskill")}: {ChatColors.LightRed}{skill.Name} {ChatColors.Lime}{Localization.GetTranslation("for_setskill")} {ChatColors.LightRed}{targetPlayer.PlayerName}", false);
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SkillUtils.PrintToChat(player, $"{player.GetTranslation("done_setskill")}: {ChatColors.LightRed}{player.GetSkillName(skill.Skill)} {ChatColors.Lime}{player.GetTranslation("for_setskill")} {ChatColors.LightRed}{targetPlayer.PlayerName}", false);
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player.PrintToChat($" {ChatColors.Green}―――――――――――{ChatColors.DarkRed}◥◣◆◢◤{ChatColors.Green}―――――――――――");
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}
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else
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@ -424,9 +426,41 @@ namespace jRandomSkills
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}
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player.PrintToChat($" {ChatColors.Green}―――――――――――{ChatColors.DarkRed}◥◣◆◢◤{ChatColors.Green}―――――――――――");
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SkillUtils.PrintToChat(player, Localization.GetTranslation("error_setskill"), true);
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SkillUtils.PrintToChat(player, player.GetTranslation("error_setskill"), true);
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player.PrintToChat($" {ChatColors.Green}―――――――――――{ChatColors.DarkRed}◥◣◆◢◤{ChatColors.Green}―――――――――――");
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}
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}
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[CommandHelper(minArgs: 1, whoCanExecute: CommandUsage.CLIENT_ONLY)]
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private static void Command_ChangeLanguage(CCSPlayerController? player, CommandInfo command)
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{
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Debug.WriteToDebug($"Player {player?.PlayerPawn} used the css_lang {command.ArgString} command.");
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if (player == null || !player.IsValid) return;
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if (!AdminManager.PlayerHasPermissions(player, config.ChangeLanguageCommands.Permissions)) return;
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string newLangCode = command.GetArg(1);
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if (Localization.portugalIsoCodes.Contains(newLangCode.ToUpper()))
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newLangCode = "pt-br";
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if (Localization.chinaIsoCodes.Contains(newLangCode.ToUpper()))
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newLangCode = "zh";
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newLangCode = newLangCode.ToLower();
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if (!Localization.HasTranslation(newLangCode))
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newLangCode = "en";
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Localization.ChangePlayerLanguage(player, newLangCode);
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}
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[CommandHelper(minArgs: 0, whoCanExecute: CommandUsage.CLIENT_AND_SERVER)]
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private static void Command_Reload(CCSPlayerController? player, CommandInfo command)
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{
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Debug.WriteToDebug($"Player {player?.PlayerPawn} used the css_lang {command.ArgString} command.");
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if (!AdminManager.PlayerHasPermissions(player, config.ReloadCommands.Permissions)) return;
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Config.LoadConfig();
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Localization.Load();
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if (player != null && player.IsValid)
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player.PrintToChat($" {ChatColors.Green}{player.GetTranslation("reload")}");
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else
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Server.PrintToConsole($" {ChatColors.Green}{Localization.GetTranslation("reload")}");
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}
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}
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}
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@ -22,7 +22,7 @@ namespace jRandomSkills
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votes.Add(vote);
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string commandName = $"!{VoteTypeCommands.GetCommand(vote.Type)?.Replace("css_", "")}{(!string.IsNullOrEmpty(vote?.Args) ? $" {vote?.Args}" : "")}";
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Server.PrintToChatAll($" {ChatColors.Lime}{Localization.GetTranslation("vote_started", commandName)}");
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Localization.PrintTranslationToChatAll($" {ChatColors.Lime}{{0}}", ["vote_started"], [commandName]);
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foreach (var player in Utilities.GetPlayers())
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player.EmitSound("UIPanorama.tab_mainmenu_news");
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@ -32,7 +32,7 @@ namespace jRandomSkills
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if (!votes.Contains(vote) || !vote.GetActive()) return;
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vote.SetActive(false);
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vote.TimeToNextSameVoting = vote.TimeToNextVoting;
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Server.PrintToChatAll($" {ChatColors.Red}{Localization.GetTranslation("vote_timeout", commandName)}");
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Localization.PrintTranslationToChatAll($" {ChatColors.Red}{{0}}", ["vote_timeout"], [commandName]);
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});
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float[] times = [vote.TimeToVote, vote.TimeToVote + vote.TimeToNextVoting, vote.TimeToVote + vote.TimeToNextSameVoting];
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@ -51,12 +51,12 @@ namespace jRandomSkills
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{
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if (votes.Any(v => v.NextVoting() > DateTime.Now))
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{
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player.PrintToChat($" {ChatColors.Red}{Localization.GetTranslation("vote_wait")}");
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player.PrintToChat($" {ChatColors.Red}{player.GetTranslation("vote_wait")}");
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return;
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}
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else if (votes.Any(v => v.Type == voteType && v.NextSameVoting() > DateTime.Now))
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{
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player.PrintToChat($" {ChatColors.Red}{Localization.GetTranslation("vote_same_wait")}");
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player.PrintToChat($" {ChatColors.Red}{player.GetTranslation("vote_same_wait")}");
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return;
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}
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@ -65,12 +65,12 @@ namespace jRandomSkills
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if (vote == null)
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{
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player.PrintToChat($" {ChatColors.Red}{Localization.GetTranslation("vote_not_enough_players")}");
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player.PrintToChat($" {ChatColors.Red}{player.GetTranslation("vote_not_enough_players")}");
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return;
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}
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if (!vote.PlayersVoted.Add(player.SteamID))
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player.PrintToChat($" {ChatColors.Red}{Localization.GetTranslation("vote_alredy_voted")}");
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player.PrintToChat($" {ChatColors.Red}{player.GetTranslation("vote_alredy_voted")}");
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else CheckVote(vote);
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}
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@ -86,7 +86,7 @@ namespace jRandomSkills
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vote.SetActive(false);
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}
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else
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Server.PrintToChatAll($" {ChatColors.Yellow}{Localization.GetTranslation("vote_vote")} '!{VoteTypeCommands.GetCommand(vote.Type)?.Replace("css_", "")}{(!string.IsNullOrEmpty(vote?.Args) ? $" {vote?.Args}" : "")}': {ChatColors.Green}{voted}/{playersNeeded}");
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Localization.PrintTranslationToChatAll($" {ChatColors.Yellow}{{0}} '!{VoteTypeCommands.GetCommand(vote.Type)?.Replace("css_", "")}{(!string.IsNullOrEmpty(vote?.Args) ? $" {vote?.Args}" : "")}': {ChatColors.Green}{voted}/{playersNeeded}", ["vote_vote"]);
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}
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}
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