v1.10.0
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ae13d6a15c
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62 changed files with 2643 additions and 935 deletions
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@ -5,6 +5,7 @@ using CounterStrikeSharp.API.Modules.Utils;
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using src.utils;
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using System.Collections.Concurrent;
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using static src.jRandomSkills;
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using Timer = CounterStrikeSharp.API.Modules.Timers.Timer;
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namespace src.player.skills
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{
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@ -111,34 +112,32 @@ namespace src.player.skills
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private static void SetUpPostProcessing(CCSPlayerController player, bool turnOff = false)
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{
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if (player == null || !player.IsValid) return;
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var pawn = player.PlayerPawn.Value;
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if (pawn == null || !pawn.IsValid || pawn.CameraServices == null) return;
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ulong playerSteamID = player.SteamID;
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lock (setLock)
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{
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if (!turnOff)
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{
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playersInDark.TryAdd(player.SteamID, 0);
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SkillUtils.ApplyScreenColor(player,
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r: SkillsInfo.GetValue<int>(skillName, "R"),
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g: SkillsInfo.GetValue<int>(skillName, "G"),
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b: SkillsInfo.GetValue<int>(skillName, "B"),
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a: SkillsInfo.GetValue<int>(skillName, "A"),
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duration: 100,
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holdTime: 3000);
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playersInDark.TryAdd(playerSteamID, 0);
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ApplyColor(player);
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Instance.AddTimer(2.5f, () => {
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if (!playersInDark.ContainsKey(player.SteamID))
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Timer? darkTimer = null;
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darkTimer = Instance.AddTimer(5f, () => {
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if (!playersInDark.ContainsKey(playerSteamID))
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{
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darkTimer?.Kill();
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return;
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}
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if (player.IsValid && player.PawnIsAlive)
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SkillUtils.ApplyScreenColor(player,
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r: SkillsInfo.GetValue<int>(skillName, "R"),
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g: SkillsInfo.GetValue<int>(skillName, "G"),
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b: SkillsInfo.GetValue<int>(skillName, "B"),
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a: SkillsInfo.GetValue<int>(skillName, "A"),
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duration: 100,
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holdTime: 3000);
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var target = Utilities.GetPlayerFromSteamId(playerSteamID);
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if (target == null || !target.IsValid)
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{
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darkTimer?.Kill();
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return;
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}
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if (target.PawnIsAlive)
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ApplyColor(player);
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}, TimerFlags.STOP_ON_MAPCHANGE | TimerFlags.REPEAT);
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}
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else
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@ -149,6 +148,17 @@ namespace src.player.skills
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}
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}
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private static void ApplyColor(CCSPlayerController player)
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{
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SkillUtils.ApplyScreenColor(player,
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r: SkillsInfo.GetValue<int>(skillName, "R"),
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g: SkillsInfo.GetValue<int>(skillName, "G"),
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b: SkillsInfo.GetValue<int>(skillName, "B"),
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a: SkillsInfo.GetValue<int>(skillName, "A"),
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duration: 100,
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holdTime: 3000);
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}
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public class SkillConfig(Skills skill = skillName, bool active = true, string color = "#383838", CsTeam onlyTeam = CsTeam.None, bool disableOnFreezeTime = false, bool needsTeammates = false, string requiredPermission = "", int r = 0, int g = 0, int b = 0, int a = 230) : SkillsInfo.DefaultSkillInfo(skill, active, color, onlyTeam, disableOnFreezeTime, needsTeammates, requiredPermission)
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{
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public int R { get; set; } = r;
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