v1.10.0
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62 changed files with 2643 additions and 935 deletions
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@ -50,25 +50,13 @@ namespace src.player.skills
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if (!Instance.IsPlayerValid(attacker))
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{
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if (victimInfo?.Skill == skillName)
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RestoreHealth(victim!, @event.DmgHealth);
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SkillUtils.RestoreHealth(victim);
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return;
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}
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var attackerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == attacker?.SteamID);
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if (attackerInfo?.Skill == skillName || victimInfo?.Skill == skillName)
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RestoreHealth(victim!, @event.DmgHealth);
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}
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private static void RestoreHealth(CCSPlayerController victim, float damage)
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{
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var playerPawn = victim.PlayerPawn.Value;
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if (playerPawn == null || !playerPawn.IsValid) return;
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var newHealth = playerPawn.Health + damage;
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if (newHealth > 100)
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newHealth = 100;
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playerPawn.Health = (int)newHealth;
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SkillUtils.RestoreHealth(victim);
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}
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public static void EnableSkill(CCSPlayerController _)
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