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@ -5,9 +5,6 @@
"aimbot": "自动瞄准", "aimbot": "自动瞄准",
"aimbot_desc": "你击中的每颗子弹都算作爆头", "aimbot_desc": "你击中的每颗子弹都算作爆头",
"aimlock": "自瞄锁定",
"aimlock_desc": "点击 [css_useSkill] 锁定距离最近的敌人",
"anomaly": "异常", "anomaly": "异常",
"anomaly_desc": "你会倒退几秒钟的时间", "anomaly_desc": "你会倒退几秒钟的时间",
@ -18,16 +15,15 @@
"antyhead_desc": "你不会受到爆头伤害", "antyhead_desc": "你不会受到爆头伤害",
"areareaper": "区域收割者", "areareaper": "区域收割者",
"areareaper_desc": "你可以选择一个炸弹点进行禁用", "areareaper_desc": "你可以选择一个包点进行禁用",
"areareaper_incorrect_site": "未找到此炸弹点。", "areareaper_incorrect_site": "未找到此炸弹点。",
"areareaper_no_site": "未找到任何炸弹点。", "areareaper_no_site": "未找到任何炸弹点。",
"areareaper_select_info": "选择你想禁用的炸弹点:", "areareaper_select_info": "选择你想禁用的炸弹点:",
"areareaper_site_disabled": "炸弹点 {0} 已被禁用 - 无法在此放置炸弹!", "areareaper_site_disabled": "炸弹点 {0} 已被禁用 - 无法在此放置炸弹!",
"areareaper_used_info": "你的能力已被使用。", "areareaper_used_info": "你的能力已被使用。",
"areareaper_bombsite_disabled": "该炸弹安置点已被禁用!",
"armored": "装甲", "armored": "覆甲",
"armored_desc": "你有随机受到伤害的倍率", "armored_desc": "你收到伤害的倍率随机(开局随机一个倍率)",
"armored_desc2": "你的受到伤害倍率是:{0}x", "armored_desc2": "你的受到伤害倍率是:{0}x",
"assassin": "刺客", "assassin": "刺客",
@ -38,49 +34,39 @@
"astronaut_desc2": "你的随机重力是:{0}x", "astronaut_desc2": "你的随机重力是:{0}x",
"bankrupt": "破产", "bankrupt": "破产",
"bankrupt_desc": "选择一个会失去所有金钱的玩家", "bankrupt_desc": "选择一个玩家让他失去所有钱",
"bankrupt_enemy_info": "你破产了。", "bankrupt_enemy_info": "你破产了。",
"bankrupt_player_info": "玩家“{0}”已破产。", "bankrupt_player_info": "玩家“{0}”已破产。",
"bankrupt_select_info": "选择玩家破产:", "bankrupt_select_info": "选择玩家破产:",
"baseball": "棒球手", "baseball": "棒球手",
"baseball_desc": "你的诱饵弹会在墙壁上反弹并在击中敌人时立即杀死", "baseball_desc": "你的诱饵弹会在墙壁上快速反弹并在砸到敌人时将其杀死",
"behind": "敌人旋转", "behind": "背身",
"behind_desc": "你有随机几率在击中敌人时使其旋转180度", "behind_desc": "你有随机几率在击中敌人时使其旋转180度",
"behind_desc2": "你击中敌人使其旋转的几率是:{0}%", "behind_desc2": "你击中敌人使其旋转的几率是:{0}%",
"blademaster": "刀锋大师", "blademaster": "我的刀能档子弹!",
"blademaster_desc": "持刀时,你有很高几率格挡子弹", "blademaster_desc": "持刀时,你有很高几率格挡子弹",
"bunnyhop": "兔子", "bunnyhop": "连跳大佬",
"bunnyhop_desc": "你获得自动“兔子跳”", "bunnyhop_desc": "你获得自动连跳的能力",
"c4camouflage": "C4伪装", "c4camouflage": "C4伪装",
"c4camouflage_desc": "你持有炸弹时隐形", "c4camouflage_desc": "你持有炸弹时隐形",
"carefulbullets": "谨慎的子弹", "catapult": "飞起来!",
"carefulbullets_desc": "选择一名球员,每当他投篮未中时就会受到伤害",
"carefulbullets_enemy_info": "从现在起,不准确将带来切实的伤害。",
"carefulbullets_player_info": "'{0}' 现在必须更加谨慎。",
"carefulbullets_select_info": "不准确会伤害玩家:",
"catapult": "弹射",
"catapult_desc": "你有随机几率将敌人向上弹射", "catapult_desc": "你有随机几率将敌人向上弹射",
"catapult_desc2": "你击中敌人将其弹射的几率是:{0}%", "catapult_desc2": "你击中敌人将其弹射的几率是:{0}%",
"chicken": "鸡", "chicken": "小鸡",
"chicken_desc": "你获得鸡模型 + 移动速度提高10% - 50生命值", "chicken_desc": "你获得小鸡模型 + 移动速度提高10% - 50生命值",
"chillout": "悠闲", "chillout": "悠闲",
"chillout_desc": "放置炸弹需要显著更长的时间", "chillout_desc": "放置炸弹需要更长的时间",
"cutter": "切割者", "cutter": "剑圣",
"cutter_desc": "用刀可立即杀死敌人", "cutter_desc": "用刀刀人可立即杀死敌人",
"cypher": "相机",
"cypher_desc": "点击 [css_useSkill] 创建/切换摄像机",
"cypher_nospace": "相机必须与墙壁呈直角放置",
"darkness": "黑暗", "darkness": "黑暗",
"darkness_desc": "对选定的敌人施加黑暗效果", "darkness_desc": "对选定的敌人施加黑暗效果",
@ -94,13 +80,13 @@
"deactivator_player_info": "玩家 '{0}' 的技能已被禁用。", "deactivator_player_info": "玩家 '{0}' 的技能已被禁用。",
"deactivator_select_info": "选择你想禁用其技能的玩家:", "deactivator_select_info": "选择你想禁用其技能的玩家:",
"deaf": "聾病", "deaf": "聋子",
"deaf_desc": "选择一个玩家以静音其所有声音", "deaf_desc": "选择一个玩家以静音其所有声音",
"deaf_enemy_info": "你的耳机已退出游戏。", "deaf_enemy_info": "你的耳机已退出游戏。",
"deaf_player_info": "玩家 '{0}' 的声音已被禁用。", "deaf_player_info": "玩家 '{0}' 的声音已被禁用。",
"deaf_select_info": "选择你想静音其所有声音的玩家:", "deaf_select_info": "选择你想静音其所有声音的玩家:",
"disarmament": "解除武装", "disarmament": "除你武器!",
"disarmament_desc": "你有随机几率在击中敌人时使其丢下武器", "disarmament_desc": "你有随机几率在击中敌人时使其丢下武器",
"disarmament_desc2": "你使敌人解除武装的几率是:{0}%", "disarmament_desc2": "你使敌人解除武装的几率是:{0}%",
@ -110,7 +96,7 @@
"dash": "冲刺", "dash": "冲刺",
"dash_desc": "执行第二次跳跃来进行冲刺", "dash_desc": "执行第二次跳跃来进行冲刺",
"dracula": "德古拉", "dracula": "吸血鬼",
"dracula_desc": "击中敌人会根据造成的伤害百分比恢复你的生命值", "dracula_desc": "击中敌人会根据造成的伤害百分比恢复你的生命值",
"duplicator": "复制者", "duplicator": "复制者",
@ -118,11 +104,11 @@
"duplicator_player_info": "玩家 '{0}' 的技能已被复制。", "duplicator_player_info": "玩家 '{0}' 的技能已被复制。",
"duplicator_select_info": "选择你想复制其技能的玩家:", "duplicator_select_info": "选择你想复制其技能的玩家:",
"dwarf": "矮人", "dwarf": "小矮人",
"dwarf_desc": "回合开始时获得随机角色大小", "dwarf_desc": "回合开始时获得随机角色大小",
"dwarf_desc2": "你的体型倍率是:{0}x", "dwarf_desc2": "你的体型倍率是:{0}x",
"enemyspawn": "敌人出生点", "enemyspawn": "传送敌人出生点",
"enemyspawn_desc": "点击 [css_useSkill] 传送到敌人出生点", "enemyspawn_desc": "点击 [css_useSkill] 传送到敌人出生点",
"explosiveshot": "爆炸射击", "explosiveshot": "爆炸射击",
@ -130,7 +116,7 @@
"explosiveshot_desc2": "你发射爆炸子弹的几率是:{0}%", "explosiveshot_desc2": "你发射爆炸子弹的几率是:{0}%",
"falconeye": "鹰眼", "falconeye": "鹰眼",
"falconeye_desc": "点击 [css_useSkill] 激活鸟瞰视角摄像头", "falconeye_desc": "点击 [css_useSkill] 激活俯视视角",
"fastreload": "快速装弹", "fastreload": "快速装弹",
"fastreload_desc": "点击 [css_useSkill] 重新装填你当前持有的武器", "fastreload_desc": "点击 [css_useSkill] 重新装填你当前持有的武器",
@ -139,14 +125,14 @@
"flash_desc": "回合开始时获得随机玩家速度", "flash_desc": "回合开始时获得随机玩家速度",
"flash_desc2": "你的速度倍率是:{0}x", "flash_desc2": "你的速度倍率是:{0}x",
"fortnite": "堡垒之夜", "fortnite": "堡垒之夜玩家",
"fortnite_desc": "点击[css_useSkill]创建可破坏路障", "fortnite_desc": "点击[css_useSkill]创建可破坏路障",
"fragilebomb": "脆弱炸弹", "fragilebomb": "脆弱炸弹",
"fragilebomb_desc": "射击炸弹会对其造成伤害", "fragilebomb_desc": "射击炸弹会对其造成伤害",
"fragilebomb_bomb_health": "炸弹生命值", "fragilebomb_bomb_health": "炸弹生命值",
"friendlyfire": "友军火力", "friendlyfire": "奶妈",
"friendlyfire_desc": "射击队友会治愈他们", "friendlyfire_desc": "射击队友会治愈他们",
"frozendecoy": "冰冻诱饵", "frozendecoy": "冰冻诱饵",
@ -156,13 +142,12 @@
"gambler_desc": "从提供的列表中选择一个技能。", "gambler_desc": "从提供的列表中选择一个技能。",
"gambler_select_info": "选择你的技能:", "gambler_select_info": "选择你的技能:",
"gambler_more": "#00FF00|刷新 ${0}", "gambler_more": "#00FF00|刷新 ${0}",
"gambler_no_money": "钱不够。",
"ghost": "幽灵", "ghost": "幽灵",
"ghost_desc": "你完全隐形", "ghost_desc": "你完全隐形,但是只能用刀",
"glaz": "格拉兹", "glaz": "烟雾头盔",
"glaz_desc": "你无法看到烟雾弹", "glaz_desc": "你可以看透烟雾弹",
"glitch": "故障", "glitch": "故障",
"glitch_desc": "禁用选定敌人的雷达", "glitch_desc": "禁用选定敌人的雷达",
@ -170,15 +155,15 @@
"glitch_player_info": "玩家 '{0}' 的雷达已被禁用。", "glitch_player_info": "玩家 '{0}' 的雷达已被禁用。",
"glitch_select_info": "选择你想禁用其雷达的玩家:", "glitch_select_info": "选择你想禁用其雷达的玩家:",
"glue": "粘胶", "glue": "黏性",
"glue_desc": "你的手榴弹会粘在墙上", "glue_desc": "你的手榴弹会粘在墙上",
"godmode": "神模式", "godmode": "我就是神",
"godmode_desc": "点击 [css_useSkill] 在短时间内变得无敌", "godmode_desc": "点击 [css_useSkill] 在短时间内变得无敌",
"godmode_off": "无敌状态已禁用", "godmode_off": "无敌状态已禁用",
"godmode_on": "无敌状态已启用", "godmode_on": "无敌状态已启用",
"grenadier": "掷弹兵", "grenadier": "投弹手",
"grenadier_desc": "你拥有无限高爆手雷", "grenadier_desc": "你拥有无限高爆手雷",
"healingsmoke": "治疗烟雾", "healingsmoke": "治疗烟雾",
@ -190,23 +175,7 @@
"holyhandgrenade": "神圣手榴弹", "holyhandgrenade": "神圣手榴弹",
"holyhandgrenade_desc": "你的高爆手榴弹造成双倍伤害并拥有双倍范围", "holyhandgrenade_desc": "你的高爆手榴弹造成双倍伤害并拥有双倍范围",
"homingnades": "追踪手雷", "impostor": "间谍",
"homingnades_desc": "你的手雷(烟雾弹除外)会自动追踪敌人",
"hotbomb": "烫手山芋",
"hotbomb_desc": "只要你还活着,炸弹就会对携带者造成伤害",
"hotbomb_hint": "小心,炸弹很烫!",
"iana": "全息图",
"iana_desc": "点击 [css_useSkill] 可控制你的全息影像数秒",
"illiterate": "文盲",
"illiterate_desc": "只要你还活着,你的敌人就无法阅读信息",
"illusionist": "幻術师",
"illusionist_desc": "点击 [css_useSkill] 部署一个直线行走的幻象",
"impostor": "冒名顶替者",
"impostor_desc": "回合开始时你获得敌方玩家模型", "impostor_desc": "回合开始时你获得敌方玩家模型",
"infiniteammo": "无限弹药", "infiniteammo": "无限弹药",
@ -227,13 +196,13 @@
"jester_on": "开", "jester_on": "开",
"jester_off": "关", "jester_off": "关",
"jumpban": "无腿", "jumpban": "瘸子",
"jumpban_desc": "选择一个玩家使其无法跳跃", "jumpban_desc": "选择一个玩家使其无法跳跃",
"jumpban_enemy_info": "有人切断了你的腿。", "jumpban_enemy_info": "有人切断了你的腿。",
"jumpban_player_info": "玩家 '{0}' 现在无法跳跃。", "jumpban_player_info": "玩家 '{0}' 现在无法跳跃。",
"jumpban_select_info": "选择无法跳跃的玩家:", "jumpban_select_info": "选择无法跳跃的玩家:",
"jumpingjack": "跳跃杰克", "jumpingjack": "开合跳",
"jumpingjack_desc": "跳跃会恢复生命值", "jumpingjack_desc": "跳跃会恢复生命值",
"killerflash": "致命闪光", "killerflash": "致命闪光",
@ -245,44 +214,35 @@
"lifeswap_player_info": "你与玩家 '{0}' 交换了生命值。", "lifeswap_player_info": "你与玩家 '{0}' 交换了生命值。",
"lifeswap_select_info": "选择你想与之交换生命值的玩家:", "lifeswap_select_info": "选择你想与之交换生命值的玩家:",
"longknife": "长刀", "longknife": "剑气攻击",
"longknife_desc": "刀具攻击造成的伤害与距离无关", "longknife_desc": "刀具攻击造成的伤害无视距离",
"longzeus": "长宙斯", "longzeus": "电击狙",
"longzeus_desc": "宙斯电击枪无论距离多远都能造成伤害", "longzeus_desc": "电击枪无论距离多远都能造成伤害",
"magneticdecoy": "磁性诱饵", "magnifier": "伸脖子",
"magneticdecoy_desc": "你的诱饵弹会将附近的玩家吸引到自己身边",
"magneto": "万磁王",
"magneto_desc": "所有敌方手雷都会被你弹开",
"magnifier": "放大镜",
"magnifier_desc": "强制敌方屏幕放大,缩小其视野范围", "magnifier_desc": "强制敌方屏幕放大,缩小其视野范围",
"magnifier_enemy_info": "你的视野已被扭曲!", "magnifier_enemy_info": "你的视野已被扭曲!",
"magnifier_player_info": "玩家'{0}'已被强制进入放大模式。", "magnifier_player_info": "玩家'{0}'已被强制进入放大模式。",
"magnifier_select_info": "选择需要放大的玩家:", "magnifier_select_info": "选择需要放大的玩家:",
"medic": "医务兵", "medic": "医疗兵",
"medic_desc": "点击 [css_useSkill] 使用治疗装置恢复50点生命值", "medic_desc": "点击 [css_useSkill] 使用治疗装置恢复50点生命值",
"miner": "炸弹矿工",
"miner_desc": "你的高爆手雷仅在附近有敌人时才会爆炸",
"moneyswap": "税务员", "moneyswap": "税务员",
"moneyswap_desc": "选择一个玩家以交换金钱", "moneyswap_desc": "选择一个玩家以交换金钱",
"moneyswap_enemy_info": "税务局找上你了。", "moneyswap_enemy_info": "税务局找上你了。",
"moneyswap_player_info": "你与玩家 '{0}' 交换了金钱。", "moneyswap_player_info": "你与玩家 '{0}' 交换了金钱。",
"moneyswap_select_info": "选择你想与之交换金钱的玩家:", "moneyswap_select_info": "选择你想与之交换金钱的玩家:",
"deathbomb": "死亡炸弹", "muhammed": "穆罕默德",
"deathbomb_desc": "你死亡时会爆炸,杀死附近的玩家", "muhammed_desc": "你死亡时会爆炸,杀死附近的玩家",
"deathbomb_explosion": "砰!", "muhammed_explosion": "真主至大!!!",
"ninja": "忍者", "ninja": "忍者",
"ninja_desc": "站立不动增加33%隐形,蹲下增加33%,持刀增加33%", "ninja_desc": "站立不动增加33%隐形,蹲下增加33%,持刀增加33%",
"nonades": "无手榴弹", "nonades": "手雷免疫者",
"nonades_desc": "手榴弹对你不造成伤害", "nonades_desc": "手榴弹对你不造成伤害",
"norecoil": "专注", "norecoil": "专注",
@ -294,10 +254,10 @@
"oneshot": "一击必杀", "oneshot": "一击必杀",
"oneshot_desc": "击中敌人立即杀死他们", "oneshot_desc": "击中敌人立即杀死他们",
"onlyhead": "仅头部", "onlyhead": "金刚“身”",
"onlyhead_desc": "你只会在头部受到伤害", "onlyhead_desc": "你只会在头部受到伤害",
"paweljumper": "帕维尔跳跃者", "paweljumper": "左脚踩右脚",
"paweljumper_desc": "你将获得随机数量的额外跳跃机会", "paweljumper_desc": "你将获得随机数量的额外跳跃机会",
"paweljumper_desc2": "你获得 {0} 次额外跳跃", "paweljumper_desc2": "你获得 {0} 次额外跳跃",
@ -306,17 +266,16 @@
"phoenix_desc2": "你死亡后复活的几率是:{0}%", "phoenix_desc2": "你死亡后复活的几率是:{0}%",
"phoenix_respawn": "你因 CHATCOLORS.RED凤凰 的力量从灰烬中重生", "phoenix_respawn": "你因 CHATCOLORS.RED凤凰 的力量从灰烬中重生",
"psychicdefusing": "心灵拆弹", "psychicdefusing": "心灵感应拆弹",
"psychicdefusing_desc": "当你靠近炸弹时,你开始拆除它", "psychicdefusing_desc": "当你靠近炸弹时,你开始拆除它",
"psychicdefusing_hud_info": "拆除还剩 {0} 秒", "psychicdefusing_hud_info": "拆除还剩 {0} 秒",
"pilot": "飞行员", "pilot": "飞行员",
"pilot_desc": "限时飞行。双击跳跃键开始飞行", "pilot_desc": "在有限时间内飞行。按住 [USE - E] 飞行",
"pilot_hud_info": "燃料", "pilot_hud_info": "燃料",
"planter": "自由种植者", "planter": "自由下包者",
"planter_desc": "你可以在任何地方放置炸弹,引爆时间为60秒。", "planter_desc": "你可以在任何地方放置炸弹,引爆时间为60秒。",
"planter_planting": "安放炸弹中 ({0})...",
"poison": "毒药", "poison": "毒药",
"poison_desc": "选择一个玩家,每隔几秒受到伤害", "poison_desc": "选择一个玩家,每隔几秒受到伤害",
@ -324,7 +283,7 @@
"poison_player_info": "玩家 '{0}' 已被毒害。", "poison_player_info": "玩家 '{0}' 已被毒害。",
"poison_select_info": "选择每隔几秒将受到伤害的玩家:", "poison_select_info": "选择每隔几秒将受到伤害的玩家:",
"primaryban": "无步枪", "primaryban": "手枪局",
"primaryban_desc": "选择一个玩家使其无法使用步枪", "primaryban_desc": "选择一个玩家使其无法使用步枪",
"primaryban_enemy_info": "你无法再使用步枪。", "primaryban_enemy_info": "你无法再使用步枪。",
"primaryban_player_info": "玩家 '{0}' 无法再使用步枪。", "primaryban_player_info": "玩家 '{0}' 无法再使用步枪。",
@ -337,11 +296,11 @@
"push_desc": "你有随机几率在击中敌人时将其推回", "push_desc": "你有随机几率在击中敌人时将其推回",
"push_desc2": "你击退敌人的几率为:{0}%", "push_desc2": "你击退敌人的几率为:{0}%",
"pyro": "火焰兵", "pyro": "火男",
"pyro_desc": "燃烧瓶会恢复生命值", "pyro_desc": "燃烧瓶会恢复生命值",
"quickshot": "快速射击", "quickshot": "快速射击",
"quickshot_desc": "所有子弹射击速度极快", "quickshot_desc": "你的子弹射击速度加快",
"radarhack": "雷达外挂", "radarhack": "雷达外挂",
"radarhack_desc": "雷达上可以看到敌人", "radarhack_desc": "雷达上可以看到敌人",
@ -367,7 +326,7 @@
"retreat": "撤退", "retreat": "撤退",
"retreat_desc": "点击 [css_useSkill] 返回出生点", "retreat_desc": "点击 [css_useSkill] 返回出生点",
"returntosender": "退货", "returntosender": "发送他们房子!!!",
"returntosender_desc": "首次击中敌人会将其送回出生点", "returntosender_desc": "首次击中敌人会将其送回出生点",
"richboy": "富少", "richboy": "富少",
@ -396,11 +355,7 @@
"silent": "无声", "silent": "无声",
"silent_desc": "你的脚步和跳跃对其他玩家无声", "silent_desc": "你的脚步和跳跃对其他玩家无声",
"smoker": "烟雾使者",
"smoker_desc": "你的烟雾弹永远用不完",
"sniperelite": "狙击精英", "sniperelite": "狙击精英",
"sniperelite_customname": "狙击精英技能",
"sniperelite_desc": "点击 [css_useSkill] 将当前武器替换为AWP", "sniperelite_desc": "点击 [css_useSkill] 将当前武器替换为AWP",
"soldier": "士兵", "soldier": "士兵",
@ -408,17 +363,16 @@
"soldier_desc2": "你的伤害倍率是:{0}x", "soldier_desc2": "你的伤害倍率是:{0}x",
"soundmaker": "声音制造者", "soundmaker": "声音制造者",
"soundmaker_desc": "点击 [css_useSkill] 为每个敌人触发一个声音", "soundmaker_desc": "点击 [css_useSkill] 让每个敌人触发一个声音",
"spectator": "观察者", "spectator": "观察者",
"spectator_desc": "点击 [css_useSkill] 观察一个随机敌人", "spectator_desc": "点击 [css_useSkill] 旁观一个随机敌人",
"swapposition": "位置交换", "swapposition": "位置交换",
"swapposition_desc": "点击 [css_useSkill] 与随机敌人交换位置", "swapposition_desc": "点击 [css_useSkill] 与随机敌人交换位置",
"teleporter": "传送者", "teleporter": "传送者",
"teleporter_desc": "击中敌人后你有机会与其交换位置", "teleporter_desc": "你与被击中的敌人交换位置",
"teleporter_desc2": "击中后交换位置的概率为:{0}%",
"thief": "小偷", "thief": "小偷",
"thief_desc": "你可以从选定玩家那里偷取技能", "thief_desc": "你可以从选定玩家那里偷取技能",
@ -431,10 +385,7 @@
"thirdeye_desc": "点击 [css_useSkill] 激活第三人称视角", "thirdeye_desc": "点击 [css_useSkill] 激活第三人称视角",
"thorns": "荊棘", "thorns": "荊棘",
"thorns_desc": "你的對手將承受其對你造成傷害的一部分", "thorns_desc": "你的对手将承受其对你造成伤害的一部分",
"throwingknife": "投掷飞刀",
"throwingknife_desc": "点击 [css_useSkill] 扔出飞刀。但要小心其他人",
"toxicsmoke": "毒烟", "toxicsmoke": "毒烟",
"toxicsmoke_desc": "你的烟雾弹会造成伤害", "toxicsmoke_desc": "你的烟雾弹会造成伤害",
@ -451,16 +402,8 @@
"weaponsswap_desc": "点击 [css_useSkill] 与随机敌人交换武器", "weaponsswap_desc": "点击 [css_useSkill] 与随机敌人交换武器",
"weaponsswap_hud_info2": "你没有可交换的武器", "weaponsswap_hud_info2": "你没有可交换的武器",
"weightless": "失重状态",
"weightless_desc": "你的手雷不受重力影响,且飞行速度更快",
"wildthrow": "乱扔手雷",
"wildthrow_desc": "选择一名丢雷会遇到麻烦的玩家",
"wildthrow_player_info": "玩家 '{0}' 已经忘记了所有投掷角度",
"wildthrow_select_info": "选择一名玩家:",
"zeus": "宙斯", "zeus": "宙斯",
"zeus_desc": "宙斯x27立即充能", "zeus_desc": "电击枪立即充能",
"your_skill": "你当前的技能", "your_skill": "你当前的技能",
"enemy_skill": "敌人的技能", "enemy_skill": "敌人的技能",
@ -506,12 +449,12 @@
"vote_alredy_voted": "您已投票!", "vote_alredy_voted": "您已投票!",
"vote_vote": "投票", "vote_vote": "投票",
"bombsite_a": "爆轰区A", "bombsite_a": "炸弹安放区A",
"bombsite_b": "爆轰区B", "bombsite_b": "炸弹安放区B",
"bombplanted": "炸弹已安装完毕{0}秒后引爆",
"teammate_skills": "你队友的技能", "teammate_skills": "你队友的技能",
"summary": "上一回合总结", "summary_start": "=============上一回合总结==============",
"summary_end": "=======================================",
"menu_controlls_scroll": "W/S - 滚动", "menu_controlls_scroll": "W/S - 滚动",
"menu_controlls_padding": " | ", "menu_controlls_padding": " | ",