v1.0.4
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45 changed files with 488 additions and 141 deletions
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@ -27,29 +27,31 @@ namespace jRandomSkills
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public static unsafe void EnableSkill(CCSPlayerController player)
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{
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var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
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if (playerInfo == null) return;
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var playerPawn = player.PlayerPawn?.Value;
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if (playerPawn != null && player.IsValid)
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{
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float newSize = (float)Instance.Random.NextDouble() * (Config.GetValue<float>(skillName, "maxScale") - Config.GetValue<float>(skillName, "minScale")) + Config.GetValue<float>(skillName, "minScale");
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newSize = (float)Math.Round(newSize, 2);
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playerInfo.SkillChance = newSize;
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// playerPawn.CBodyComponent.SceneNode.GetSkeletonInstance().Scale = newSize;
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if (playerPawn.CBodyComponent == null || playerPawn.CBodyComponent.SceneNode == null) return;
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playerPawn.CBodyComponent.SceneNode.Scale = newSize;
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Utilities.SetStateChanged(playerPawn, "CBaseEntity", "m_CBodyComponent");
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SkillUtils.ChangePlayerScale(player, newSize);
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SkillUtils.PrintToChat(player, $"{ChatColors.DarkRed}{Localization.GetTranslation("dwarf")}{ChatColors.Lime}: " + Localization.GetTranslation("dwarf_desc2", newSize), false);
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}
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}
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public static void DisableSkill(CCSPlayerController player)
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{
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var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
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if (playerInfo == null) return;
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var playerPawn = player.PlayerPawn?.Value;
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if (playerPawn != null && playerPawn?.CBodyComponent != null)
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{
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// playerPawn.CBodyComponent.SceneNode.GetSkeletonInstance().Scale = 1;
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if (playerPawn.CBodyComponent == null || playerPawn.CBodyComponent.SceneNode == null) return;
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playerPawn.CBodyComponent.SceneNode.Scale = 1;
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playerInfo.SkillChance = 1;
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SkillUtils.ChangePlayerScale(player, 1);
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Utilities.SetStateChanged(playerPawn, "CBaseEntity", "m_CBodyComponent");
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}
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}
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