v1.1.9
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124 changed files with 261 additions and 222 deletions
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@ -95,7 +95,7 @@ namespace src.player.skills
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Utilities.SetStateChanged(player, "CBaseEntity", "m_iHealth");
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}
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public class SkillConfig(Skills skill = skillName, bool active = true, string color = "#1fe070", CsTeam onlyTeam = CsTeam.None, bool disableOnFreezeTime = false, bool needsTeammates = false, int smokeHeal = 1, float smokeRadius = 180) : SkillsInfo.DefaultSkillInfo(skill, active, color, onlyTeam, disableOnFreezeTime, needsTeammates)
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public class SkillConfig(Skills skill = skillName, bool active = true, string color = "#1fe070", CsTeam onlyTeam = CsTeam.None, bool disableOnFreezeTime = false, bool needsTeammates = false, string requiredPermission = "", int smokeHeal = 1, float smokeRadius = 180) : SkillsInfo.DefaultSkillInfo(skill, active, color, onlyTeam, disableOnFreezeTime, needsTeammates, requiredPermission)
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{
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public int SmokeHeal { get; set; } = smokeHeal;
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public float SmokeRadius { get; set; } = smokeRadius;
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