v1.0.4
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137 changed files with 3553 additions and 3780 deletions
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@ -12,26 +12,26 @@ namespace jRandomSkills
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public static void LoadSkill()
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{
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SkillUtils.RegisterSkill(skillName, Config.GetValue<string>(skillName, "color"));
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}
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Instance.RegisterListener<Listeners.OnEntitySpawned>(@event =>
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{
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var name = @event.DesignerName;
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if (!name.EndsWith("_projectile"))
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return;
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public static void OnEntitySpawned(CEntityInstance entity)
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{
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var name = entity.DesignerName;
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if (!name.EndsWith("_projectile"))
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return;
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var grenade = @event.As<CBaseCSGrenadeProjectile>();
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if (grenade.OwnerEntity.Value == null || !grenade.OwnerEntity.Value.IsValid) return;
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var grenade = entity.As<CBaseCSGrenadeProjectile>();
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if (grenade.OwnerEntity.Value == null || !grenade.OwnerEntity.Value.IsValid) return;
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var pawn = grenade.OwnerEntity.Value.As<CCSPlayerPawn>();
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if (pawn == null || !pawn.IsValid || pawn.Controller == null || pawn.Controller.Value == null || !pawn.Controller.Value.IsValid) return;
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var pawn = grenade.OwnerEntity.Value.As<CCSPlayerPawn>();
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if (pawn == null || !pawn.IsValid || pawn.Controller == null || pawn.Controller.Value == null || !pawn.Controller.Value.IsValid) return;
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var player = pawn.Controller.Value.As<CCSPlayerController>();
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if (player == null || !player.IsValid) return;
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var player = pawn.Controller.Value.As<CCSPlayerController>();
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if (player == null || !player.IsValid) return;
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var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
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if (playerInfo?.Skill != skillName) return;
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grenade.Bounces = 555;
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});
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var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
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if (playerInfo?.Skill != skillName) return;
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grenade.Bounces = 555;
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}
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public class SkillConfig(Skills skill = skillName, bool active = true, string color = "#fff52e", CsTeam onlyTeam = CsTeam.None, bool needsTeammates = false) : Config.DefaultSkillInfo(skill, active, color, onlyTeam, needsTeammates)
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