51 lines
No EOL
2.3 KiB
C#
51 lines
No EOL
2.3 KiB
C#
using CounterStrikeSharp.API;
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using CounterStrikeSharp.API.Core;
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using CounterStrikeSharp.API.Modules.Utils;
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using src.utils;
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using static src.jRandomSkills;
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namespace src.player.skills
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{
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public class RobinHood : ISkill
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{
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private const Skills skillName = Skills.RobinHood;
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public static void LoadSkill()
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{
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SkillUtils.RegisterSkill(skillName, SkillsInfo.GetValue<string>(skillName, "color"));
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}
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public static void PlayerHurt(EventPlayerHurt @event)
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{
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var victim = @event.Userid;
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var attacker = @event.Attacker;
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var damage = @event.DmgHealth;
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if (!Instance.IsPlayerValid(attacker) || !Instance.IsPlayerValid(victim) || attacker == victim) return;
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var attackerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == attacker?.SteamID);
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if (attackerInfo?.Skill != skillName) return;
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int moneyToSteal = damage * SkillsInfo.GetValue<int>(skillName, "moneyMultiplier");
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StealMoney(victim!, attacker!, moneyToSteal);
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}
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private static void StealMoney(CCSPlayerController victim, CCSPlayerController attacker, int money)
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{
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var victimMoneyServices = victim?.InGameMoneyServices;
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var attackerMoneyServices = attacker?.InGameMoneyServices;
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if (victimMoneyServices == null || attackerMoneyServices == null) return;
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var moneyToAdd = victimMoneyServices.Account < money ? victimMoneyServices.Account : money;
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victimMoneyServices.Account = Math.Max(victimMoneyServices.Account - money, 0);
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Utilities.SetStateChanged(victim!, "CCSPlayerController", "m_pInGameMoneyServices");
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attackerMoneyServices.Account = Math.Min(attackerMoneyServices.Account + moneyToAdd, 16000);
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Utilities.SetStateChanged(attacker!, "CCSPlayerController", "m_pInGameMoneyServices");
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}
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public class SkillConfig(Skills skill = skillName, bool active = true, string color = "#119125", CsTeam onlyTeam = CsTeam.None, bool disableOnFreezeTime = false, bool needsTeammates = false, int moneyMultiplier = 35) : SkillsInfo.DefaultSkillInfo(skill, active, color, onlyTeam, disableOnFreezeTime, needsTeammates)
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{
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public int MoneyMultiplier { get; set; } = moneyMultiplier;
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}
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}
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} |