jRandomSkills/jRandomSkills - SRC Files/src/player/skills/Zeus.cs
2025-09-24 03:18:32 +02:00

55 lines
No EOL
2 KiB
C#

using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Modules.Entities.Constants;
using CounterStrikeSharp.API.Modules.Utils;
using src.utils;
using static src.jRandomSkills;
namespace src.player.skills
{
public class Zeus : ISkill
{
private const Skills skillName = Skills.Zeus;
public static void LoadSkill()
{
SkillUtils.RegisterSkill(skillName, SkillsInfo.GetValue<string>(skillName, "color"));
}
public static void EnableSkill(CCSPlayerController player)
{
SkillUtils.TryGiveWeapon(player, CsItem.Zeus);
}
public static void WeaponFire(EventWeaponFire @event)
{
var player = @event.Userid;
if (!Instance.IsPlayerValid(player)) return;
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player?.SteamID);
if (playerInfo?.Skill == skillName)
{
var pawn = player!.PlayerPawn!.Value!;
if (pawn.WeaponServices == null || pawn.WeaponServices.ActiveWeapon == null || !pawn.WeaponServices.ActiveWeapon.IsValid) return;
if (pawn.WeaponServices.ActiveWeapon.Value == null || !pawn.WeaponServices.ActiveWeapon.Value.IsValid) return;
var activeWeapon = pawn.WeaponServices.ActiveWeapon.Value;
if (activeWeapon.DesignerName != "weapon_taser") return;
var taser = activeWeapon.As<CWeaponTaser>();
Instance.AddTimer(.1f, () =>
{
if (taser.IsValid)
{
taser.LastAttackTick = 0;
taser.FireTime = 0;
}
});
}
}
public class SkillConfig(Skills skill = skillName, bool active = true, string color = "#fbff00", CsTeam onlyTeam = CsTeam.None, bool disableOnFreezeTime = false, bool needsTeammates = false) : SkillsInfo.DefaultSkillInfo(skill, active, color, onlyTeam, disableOnFreezeTime, needsTeammates)
{
}
}
}