784 lines
41 KiB
Markdown
784 lines
41 KiB
Markdown
<img width="2200px" src="/jRandomSkills - SRC Files/src/icons/jRandomSkills.png">
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<div align="center">
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<a href="https://GitHub.com/Juzlus/jRandomSkills/releases/"><img alt="GitHub release" src="https://img.shields.io/github/release/Juzlus/jRandomSkills.svg?style=social&logo=github"></a>
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<a href="https://GitHub.com/Juzlus/jRandomSkills/commit/"><img alt="GitHub latest commit" src="https://img.shields.io/github/last-commit/Juzlus/jRandomSkills.svg?style=social&logo=github"></a>
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<a href="https://GitHub.com/Juzlus/jRandomSkills/releases/"><img alt="Github all releases" src="https://img.shields.io/github/downloads/Juzlus/jRandomSkills/total.svg?style=social&logo=github"></a>
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<a href="https://GitHub.com/Juzlus/jRandomSkills/stargazers/"><img alt="GitHub stars" src="https://img.shields.io/github/stars/Juzlus/jRandomSkills.svg?style=social"></a>
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<a href="https://discord.gg/9H8EZYBpPF"><img alt="Discord server" src="https://img.shields.io/discord/1409498685859037227?label=Discord&logo=discord&logoColor=white"></a>
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</div>
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## 📌
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> [!NOTE]
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> This repository is a fork of the [project](https://github.com/jakubbartosik/dRandomSkills) created by [Jakub Bartosik (D3X)](https://github.com/jakubbartosik).
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## 💡 About
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jRandomSkills is a plugin for CounterStrike 2 that brings chaos and fun to gameplay! In each round, you randomly receive one of the unique skills – from invisibility and explosive shots to camera manipulation. Surprise your opponents, take control of the match, and discover dozens of creative abilities that transform the game's dynamics!
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#### Choose language:
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<a href="./readme-pl.md">
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<img width="50px" src="https://upload.wikimedia.org/wikipedia/en/thumb/1/12/Flag_of_Poland.svg/1920px-Flag_of_Poland.svg.png">
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</a>
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<a href="./readme.md">
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<img width="50px" src="https://upload.wikimedia.org/wikipedia/commons/thumb/a/a5/Flag_of_the_United_Kingdom_%281-2%29.svg/1920px-Flag_of_the_United_Kingdom_%281-2%29.svg.png">
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</a>
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## 💬 Available languages
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- **English**
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- **Polish**
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- **French** [by: [@felyjyn](https://github.com/felyjyn)]
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- **Portuguese (Brazilian)** [GrokAI / ChatGPT]
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- **Simplified Chinese** [GrokAI / ChatGPT]
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## 🖼️ Preview
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## 🌐 Test Server
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Join the 3v3 test server and try out the jRandomSkills plugin:
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- **Address**: `jRandomSkills@pukawka.pl`
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- **Password**: `public`
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- **Opening Hours**: `22:00-17:00 UTC`
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- **Connect URL**: `steam://connect/51.38.122.215:27235/public`
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- **Connect**: `connect 51.38.122.215:27235; password public`
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Buying a server on pukawka? Use my [referral code](https://pukawka.pl/pp,juzlus.html).
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## ✨ Current Skills (109)
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<details>
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<summary>The table below lists all available skills in the game, along with their descriptions.</summary>
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| Name | Description | Cooldown / Range |
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| - | - | - |
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| Aimbot | Every bullet you hit counts as a headshot | - |
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| Anomaly | You rewind a few seconds back in time | 15 s |
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| Anti-Flash | You are immune to flashbangs, and your flashbangs last 7 seconds | - |
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| Iron Head | You take no damage from headshots | - |
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| Zone Reaper | You can choose a bomb site to deactivate | - |
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| Armored | You have a random damage taken multiplier | (0.65 - 0.85)x |
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| Assassin | You deal increased damage to enemies from behind | - |
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| Astronaut | You receive a random gravity value at the start of the round | (0.1 - 0.7)x |
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| Bankrupt | Choose the player who will lose all their money | - |
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| Baseball Player | Your decoy bounces off walls and instantly kills an enemy on impact | - |
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| Enemy Spin | You have a random chance to turn an enemy 180° when hitting them | (20 - 40)% |
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| Blademaster | While holding a knife, you have a high chance to deflect a shot | - |
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| Bunny | You get auto "BunnyHop" | - |
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| C4 Camouflage | You are invisible while holding the bomb | - |
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| Catapult | You have a random chance to launch an enemy upwards | (20 - 40)% |
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| Chicken | You get a chicken model + 10% faster movement - 50 HP | - |
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| Chillout | Planting the bomb takes significantly longer | - |
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| Cutter | Instant kill with a knife | - |
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| Darkness | Applies a darkness effect to a chosen enemy | - |
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| Deactivator | Choose a player whose skill you want to disable | - |
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| Deaf | Choose a player to mute all sounds for | - |
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| Disarmament | You have a random chance to make an enemy drop their weapon on hit | (20 - 35)% |
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| Rangefinder | You can see the distance to the nearest enemy | - |
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| Dash | Perform a second jump to dash | - |
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| Dracula | Hitting an enemy restores health equal to a percentage of the damage dealt | - |
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| Duplicator | Choose a player to copy their skill | - |
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| Dwarf | Random character size at the start of the round | (60 - 95)% |
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| Enemy Spawn | Click [css_useSkill] to teleport to the enemy spawn | 15 s |
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| Explosive Shot | Random chance to fire an explosive bullet while shooting | (15 - 30)% |
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| Falcon Eye | Click [css_useSkill] to activate a bird's-eye view camera| - |
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| Fastreload | Click [css_useSkill] to reload the weapon you are currently holding | - |
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| Flash | Random player speed at the beginning of the round | (1.2 - 3.0)x |
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| Fortnite | Click [css_useSkill] to create a destructible barricade | 2 s |
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| Fragile Bomb | Shooting the bomb damages it | - |
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| Friendly Fire | Shooting teammates heals them | - |
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| Freezing Decoy | Your decoy freezes all nearby players | - |
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| Gambler | Select a skill from the list provided | - |
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| Ghost | You are completely invisible | - |
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| Glaz | You can see through smoke grenades | - |
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| Glitch | Disables the radar for a chosen enemy | - |
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| Glue | Your grenades stick to walls | - |
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| God Mode | Click [css_useSkill] to become immortal for a short time | 30 s |
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| Grenadier | You have infinite hegranade | - |
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| Healing Smoke | Your smoke grenades heal | - |
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| Hermit | Killing restores ammo and a portion of health | - |
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| Holy Hand Grenade | Your HE grenades deal double damage and have double range| - |
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| Impostor | You start the round with an enemy player model | - |
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| Infinite Ammo | You receive infinite ammo for all your weapons | - |
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| Tracker | Choose a player who will leave a trail behind them | - |
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| Jammer | Choose a player to disable their crosshair | - |
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| Jester | In jester mode, you cannot get or take any damage. This mode changes every few seconds | (10 - 25) s |
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| Legless | Choose a player who cannot jump | - |
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| Jumping Jack | Jumping restores health | - |
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| Killer Flash | Anyone fully blinded by your flashbang dies (including you) | - |
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| Life Swap | Choose a player to swap health with | - |
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| Long Knife | A primary knife attack deals damage regardless of distance | - |
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| Long Zeus | Zeus deals damage regardless of distance | - |
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| Magnifier | Forces the enemy's screen to zoom in, reducing their field of view | - |
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| Medic | Click [css_useSkill] to use a healing charge that restores 50 health | 1 s |
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| Taxman | Choose a player to swap money with | - |
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| Muhammed | You explode upon death, killing nearby players | - |
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| Ninja | Standing still increases your invisibility by 33%, crouching by 33%, and holding a knife by 33% | - |
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| No-Nades | Grenades deal no damage to you | - |
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| Focus | No recoil while shooting | - |
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| NoClip | Click [css_useSkill] to enable noclip for a short time | 30 s |
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| One-Shot | Hitting an enemy instantly kills them | - |
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| Head Only | You only take damage to the head | - |
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| Pawel Jumper | You get an extra jump | - |
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| Phoenix | You have a random chance to respawn after death | (20 - 40)% |
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| Psychic Defusing | When you are near the bomb, you start defusing it | 10 s |
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| Pilot | Fly for a limited time. Hold [USE - E] to fly | - |
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| Free Planter | You can plant the bomb anywhere, with a detonation time of 60 seconds | - |
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| Poison | Choose a player who will take damage every few seconds | - |
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| No Rifles | Choose a player who cannot use rifles | - |
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| Prosthesis | Arms and legs are bulletproof | - |
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| Pusher | You have a random chance to push an enemy back when hitting them | 100% |
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| Pyro | Molotov restores health | - |
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| Rapid Fire | All bullets are fired very quickly | - |
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| Radar Hack | Enemies are visible on the radar | - |
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| Rambo | You receive a random amount of health at the start of the round | +(50 - 501) HP |
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| Random Weapon | Click [css_useSkill] to receive a random weapon | 15 s |
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| Re-Zombie | After death, you respawn as a zombie with increased health and no weapons | - |
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| Reactive Armor | Armor absorbs the first damage taken | 15 s |
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| Regeneration | You restore health every few seconds | - |
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| Replicator | Click [css_useSkill] to create a replica that deals damage on hit | 15 s |
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| Retreat | Click [css_useSkill] to return to spawn | 15 s |
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| Return to Sender | The first hit on an enemy sends them back to their spawn | - |
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| Rich Boy | You receive a random amount of money at the start of the round | (5000 - 15000)$ |
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| Robin Hood | Dealing damage to an enemy steals their money | - |
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| Rubber Bullets | Your bullets significantly slow down players | - |
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| Sapper | You can plant and defuse bombs faster | - |
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| Second Chance | After death, you respawn with the same amount of health | - |
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| Shade | You teleport behind the back of a hit enemy | - |
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| Short Fuse | The bomb explodes much faster | - |
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| Silent | Your footsteps and jumps are silent to other players | - |
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| Sniper Elite | Click [css_useSkill] to swap your current weapon for an AWP | 0 s |
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| Soldier | You have a random damage multiplier | (1.15 - 1.35)x |
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| Soundmaker | Click [css_useSkill] to trigger a sound for every enemy | 5 s |
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| Spectator | Click [css_useSkill] to spectate a random enemy | 0 s |
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| Position Swap | Click [css_useSkill] to swap places with a random enemy | 30 s |
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| Teleporter | You swap places with the hit enemy | - |
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| Thief | You can steal a skill from a chosen player | - |
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| Third Eye | Click [css_useSkill] to activate third-person view | 0 s |
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| Thorns | Your opponent will receive a portion of the damage that they inflicted on you | - |
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| Toxic Smoke | Your smoke grenades deal damage | - |
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| Wallhack | You can see enemies through walls | - |
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| Watchmaker | Every grenade throw alters the round time | - |
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| Weapon Swap | Click [css_useSkill] to swap weapons with a random enemy | 30 s |
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| Zeus | Zeus x27 instantly recharges | - |
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</details>
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## 💻 Installation
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1. install / buy a **CS2 server**.
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- Good tutorial on how to create your own CS2 server [[Video]](https://www.youtube.com/watch?v=1ZrEn0CiMi4&ab_channel=TroubleChute), [[Website]](https://hub.tcno.co/games/cs2/dedicated_server/).
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2. Install **Metamod**.
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- Download [Metamod:Source 2.x](https://www.sourcemm.net/downloads.php/?branch=master)
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- Extract it to the `C2Server/game/csgo/` folder.
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- Edit the `gameinfo.gi` file by adding a new line
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```json
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Game_LowViolence csgo_lv // Perfect World content override
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Game csgo/addons/metamod // <-- Line to add
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Game csgo
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```
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3. Install **CounterStrikeSharp**.
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- Download [CounterStrikeSharp-With-Runtime](https://github.com/roflmuffin/CounterStrikeSharp/releases).
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- Extract it to the `C2Server/game/csgo/` folder.
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4. Install **CS2TraceRay**
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- Download [CS2TraceRay](https://github.com/schwarper/CS2TraceRay/releases)
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- Extract it to the `CS2Server/game/csgo/addons/counterstrikesharp/` folder.
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5. Install **jRandomSkills**
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- Download [jRandomSkills](https://github.com/Juzlus/jRandomSkills/releases)
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- Extract it to the `C2Server/game/csgo/addons/counterstrikesharp/plugins/` folder.
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- IF there is a `gamedata.json` file to download:
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- Extract `gamedata.json` to the `C2Server/server/game/csgo/addons/counterstrikesharp/gamedata/` folder.
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## </> Server Commands
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> [!TIP]
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> **Bind to use skills:** `bind x css_useSkill`
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<details>
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<summary>The table below lists all available commands in the game, along with their descriptions.</summary>
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| Command | Example | Description | Permissions |
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| - | - | - | - |
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| `!setskill <playerName/steamID> <skill>` | `!setskill Juzlus Aimbot` | Giving skill to a player | `@jRandmosSkills/admin` |
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| `!lang <IsoCode>` | `!lang en` | Change the language | - |
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| `!skills` | `!skills` | List of skills | - |
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| `!map <mapName>` | `!map de_nuke` | Change map | `@jRandmosSkills/admin` |
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| `!map <mapWorkshopId>` | `!map 3332005394` | Change map from workshop | `@jRandmosSkills/admin` |
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| `!start` | `!start` | Start game with conditions: `mp_forcecamera 0, mp_freezetime 15, mp_overtime_enable 1, sv_cheats 0` | `@jRandmosSkills/admin` |
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| `!start sv` | `!start sv` | Start the game with conditions: `mp_forcecamera 0, mp_freezetime 0, mp_overtime_enable 1, sv_cheats 1` | `@jRandmosSkills/admin` |
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| `!console <command>` | `!console sv_cheats 1` | Run a command on the server | `@jRandmosSkills/root` |
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| `!swap` | `!swap` | Switch sides | `@jRandmosSkills/admin` |
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| `!shuffle` | `!shuffle` | Randomly assign players to teams | `@jRandmosSkills/admin` |
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| `!pause` | `!pause` | Pause the game | `@jRandmosSkills/admin` |
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| `!heal` | `!heal` | Restore 100 health points | `@jRandmosSkills/root` |
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| `!setscore <CT> <TT>` | `!setscore 10 7` | Set the game score | `@jRandmosSkills/root` |
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| `!setstaticskill <playerName/steamID> <skill>` | `!setstaticskill Juzlus Aimbot` | Giving a player a permanent skill | `@jRandmosSkills/admin` |
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| `!setstaticskill <playerName/steamID> None` | `!setstaticskill Juzlus None` | Back to normal | `@jRandmosSkills/admin` |
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| `!reload` | `!reload` | Reload translations | - |
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_Most commands require permissions, which must be set in the file: `game/csgo/addons/counterstrikesharp/configs/admins.json`_
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</details>
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## 🔑 Permissions
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To grant administrative permissions in CounterStrikeSharp:
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1. In the **`game/csgo/addons/counterstrikesharp/configs/`** folder, create a file named **`admins.json`**.
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2. Add the following content to it:
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```json
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{
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"Juzlus": {
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"identity": "STEAM_0:0:94913632",
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"flags": ["@jRandmosSkills/admin", "@jRandmosSkills/root"]
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}
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}
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```
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You can find your `steamID` using the [steamidfinder](www.steamidfinder.com) website.
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3. Save the file and restart the server to apply the changes.
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## ⚙️ Configuration
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All skills can be customized in the **`Config.cfg`** file located in the **`game/csgo/addons/counterstrikesharp/plugins/jRandomSkills/`** folder.
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```json
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{
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"Settings": {
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"LangCode": "en", // Plugin language: en, pl, pt-br, zh
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"GameMode": 3, // Game mode:
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// 0 - Random skills for each player (It can't be the same twice in a row)
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// 1 - Same skills for the whole team
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// 2 - Same skills for all players
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// 3 - Random skills for each player (It can't be the same until the map changes)
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// 4 - Debug: Skills are assigned in turn
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"KillerSkillInfo": true, // Show killer's skill in chat
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"TeamMateSkillInfo": true, // Show allies' skills in chat
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"SummaryAfterTheRound": true, // Show summary of the last round
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"DebugMode": true, // Write activity to the ‘Debug’ folder
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"AlternativeSkillButton": null, // Possible buttons:
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// null, "Attack", "Jump", "Duck", "Forward", "Back",
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// "Use", "Cancel", "Left", "Right", "Moveleft",
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// "Moveright", "Attack2", "Run", "Reload", "Alt1",
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// "Alt2", "Speed", "Walk", "Zoom", "Weapon1",
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// "Weapon2", "Bullrush", "Grenade1", "Grenade2",
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// "Attack3", "Scoreboard", "Inspect"
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"SkillTimeBeforeStart": 7.0, // How many seconds before freeze time ends should skills
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// drawing be completed? (freezetime - SkillTimeBeforeStart)
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"SkillDescriptionDuration": 7.0,// How long should the skill description be visible for?
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"DisableSpectateHUD": false, // Disable HTML HUD when spectating
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"FlashingHtmlHudFix": true, // Enable FlashingHtmlHudFix
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"CS2TraceRayDebug": false, // Enable trail visibility for LongKnife, LongZeus
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...
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},
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"SkillsInfo": [
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{
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"NeedsTeammates": false, // Requires other players on the team
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"OnlyTeam": 0, // Skill availability:
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// 0 - Everyone
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// 2 - Terrorist
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// 3 - CounterTerrorist
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"Color": "#ff0000", // Skill color
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"Active": true, // Enabled on startup
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"Name": "Aimbot" // Skill name
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},
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...
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]
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}
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```
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## 🔗 Dependency Includes
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This plugin uses content from the following projects:
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- [dRandomSkills](https://github.com/jakubbartosik/dRandomSkills) by [Jakub Bartosik (D3X)](https://github.com/jakubbartosik) - random skills system
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- [CS2TraceRay](https://github.com/schwarper/CS2TraceRay) by [schwarper](https://github.com/schwarper) - Trace Ray system
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- [CS2FlashingHtmlHudFix](https://github.com/girlglock/CS2FlashingHtmlHudFix) by [girlglock](https://github.com/girlglock) - a fix for window flickering
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- [ChaseMod](https://github.com/ipsvn/ChaseMod/blob/master/Utils/Memory/CCSMatch.cs) by [ipsvn](https://github.com/ipsvn) - round score management
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- [WASDMenuAPI](https://github.com/Interesting-exe/WASDMenuAPI) by [Interesting-exe](https://github.com/Interesting-exe) - API to easily create WASD menus
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- [GeoLocationLanguageManagerPlugin](https://github.com/aprox2/GeoLocationLanguageManagerPlugin) by [aprox2](https://github.com/aprox2) - geolocation language manager
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- [GeoLite2](https://dev.maxmind.com/geoip/geolite2-free-geolocation-data) by [MaxMind](https://www.maxmind.com/) - geolocation data
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## 📋 Changelog
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<details>
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<summary><b>v1.1.7</b></summary>
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- #### General:
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- ###### Update the dependency to the latest version.
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- ###### Information about skills is available in `skillsInfo.json` instead of `config.json`.
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- ###### Added the `jRandomSkills.gamedata.json` file.
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- ###### Added the option to disable a specific power during freeze time (Disabled by default: ).
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- ###### Added `LanguageSystem` options to the config for detailed language assignment management.
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- ###### The `StartGameCommand` command now includes a changeable start parameter in config.
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- ###### Added `DisplayAlwaysDescription` option to the config to show the description all the time.
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- ###### Added `HtmlHudCustomisation` options to config for setting colours and font size.
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- ###### Can be set to empty text: your_skill/drawing_skill/observer_skill/XXX_select_info.
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- ###### Option to set the obtained value in the name/description of the skill (`{0}`).
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- ###### Fixed skill cooldown time display (Rounding up).
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- ###### The `!reload` command now refreshes all parameters from the all configs.
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- ###### Most of the collection has been replaced with safe-threading to avoid server crashes (idea by: @ebat_kopat777).
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- #### Skill improvements:
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- ##### Long Knife:
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- ###### A secondary knife attack also deals damage.
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- ###### Fixed a mistake where the player's skill was shown as `None` after death.
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- ##### Wallhack:
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- ###### Glows are created just once, instead of being created again for each player.
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- ###### Fixed a mistake where the player's skill was shown as `None` after death.
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- ##### Jackal:
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- ###### Fixed a mistake where the player's skill was shown as `None` after death.
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- ##### Position Swap:
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- ###### Added a configurable cooldown at the start of the round.
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||
- ##### Spectator:
|
||
- ###### The method used to attach the camera has changed.
|
||
- ##### Noclip:
|
||
- ###### Return to the last place where you used skill if you fall below 3,000 units.
|
||
- ###### Added an option to disable the noclip when it is active.
|
||
- ##### Ninja:
|
||
- ###### Fixed an issue with weapons not being visible after death.
|
||
- ##### Muhammed:
|
||
- ###### The message at the explosion is configurable (in languages/).
|
||
- ###### Fixed a bug with the grenade not detonating.
|
||
- ##### Ghost:
|
||
- ###### Fixed an issue with weapons not being visible after death.
|
||
- ##### Explosive Shot:
|
||
- ###### Fixed a bug with the grenade not detonating.
|
||
- ##### Enemy Spawn:
|
||
- ###### Added a configurable cooldown at the start of the round.
|
||
- ##### Disarmament:
|
||
- ###### Back to dropping weapons instead of changing to slot3.
|
||
- ###### The chance of dropping weapons has been reduced: (20–50)% → (20–35)%
|
||
- ##### Chicken:
|
||
- ###### The method used to attach the chicken has changed.
|
||
- ###### Player with skill can see a model of your chicken.
|
||
- ###### Fixed hitboxes after returning to normal model.
|
||
- ###### Fixed a bug that added extra health after deactivating skill.
|
||
- ##### C4 Camouflage:
|
||
- ###### Fixed an issue with weapons not being visible after death.
|
||
- ##### Blade Master:
|
||
- ###### Movement speed with a knife has been reduced by 10% (configurable).
|
||
- ##### AntyFlash:
|
||
- ###### Added the option in config to change the flash duration of your flashes.
|
||
- ##### Jester:
|
||
- ###### Fixed an issue where you could take damage from other skills or bombs.
|
||
- ###### Fixed a bug where the player was always purple.
|
||
- ##### Shade:
|
||
- ###### Added an option to set the chance of teleportation after hitting an enemy in the config.
|
||
- ##### Impostor:
|
||
- ###### Setting the player model after deactivating the skill.
|
||
- ###### The default model for terrorists has been changed.
|
||
|
||
</details>
|
||
|
||
<details>
|
||
<summary><b>v1.1.6</b></summary>
|
||
|
||
- #### General:
|
||
- ###### Added French language (by [@felyjyn](https://github.com/felyjyn)).
|
||
- #### Skill improvements:
|
||
- ##### Dash:
|
||
- ###### Added the ability to dash in any direction.
|
||
</details>
|
||
|
||
<details>
|
||
<summary><b>v1.1.5</b></summary>
|
||
|
||
- #### General:
|
||
- ###### Update the dependency to the latest version.
|
||
- ###### Added language recognition based on geolocation (MaxMind GeoLite2).
|
||
- ###### Each player can choose a different language.
|
||
- ###### Directory names have been changed.
|
||
- ###### Automatic config refresh has been removed.
|
||
- ###### Added the `FlashingHtmlHudFix` option to the config.
|
||
- ###### Added the `CS2TraceRayDebug` option to the config, showing the "bullet" path for the LongKnife and LongZeus skills.
|
||
- ###### Added the `DisableSpectateHUD` option to the config, allowing the HTML HUD to be disabled for spectators.
|
||
- ###### The name of the project has been changed from `jRandomSkills` to `!jRandomSkills` to allow other plugins to load into memory later.
|
||
- ###### Added the command `!lang en` to change the language
|
||
- ###### Added the `!reload` command to reload translations.
|
||
- ###### Restrictions on welcome messages removed.
|
||
- #### Skill improvements:
|
||
- ##### Weapon Swap:
|
||
- ###### Fixed a bug with bomb duplication on the HUD.
|
||
- ##### Thief:
|
||
- ###### The ability to steal skill that is unavailable to your team has been blocked.
|
||
- ###### The HTML Menu is disabled when no players are found.
|
||
- ##### Sniper Elite:
|
||
- ###### Fixed all bugs and enabled the skill.
|
||
- ##### Second Chance:
|
||
- ###### Return to original health when skill are deactivated.
|
||
- ##### Planter:
|
||
- ###### Planting a bomb during freezing has been blocked.
|
||
- ##### Jackal:
|
||
- ###### Added 'null' check.
|
||
- ##### Astronaut:
|
||
- ###### Fixed gravity scale not showing on HTML.
|
||
- ##### Duplicator:
|
||
- ###### The HTML Menu is disabled when no players are found.
|
||
- ##### Deactivator:
|
||
- ###### The HTML Menu is disabled when no players are found.
|
||
- #### New skills:
|
||
- ##### Grenadier:
|
||
- ###### You have infinite hegranade.
|
||
- ##### Dash:
|
||
- ###### Perform a second jump to dash.
|
||
</details>
|
||
|
||
<details>
|
||
<summary><b>v1.1.4</b></summary>
|
||
|
||
- #### General:
|
||
- ###### The `SkillTimeBeforeStart` option has been added to the config file, which specifies how many seconds before the end of freeze time the skills drawing should stop.
|
||
- ###### The `SkillDescriptionDuration` option has been added to the config file, which specifies how many seconds the skill description HTML message should be visible.
|
||
- ###### Skills are no longer disabled at the end of the round.
|
||
- ###### The logic for granting skills has been changed.
|
||
- ###### Nicknames that are too long are shortened when spectating players.
|
||
- ###### The player selection has been changed via the Chat Menu to the WSAD Menu.
|
||
- ###### Skill descriptions added at the start of the round using PrintToCenterHtml.
|
||
- ###### Skill descriptions with player selection have been shortened.
|
||
- ###### Fixed a problem where the css_setskill and css_setstaticskill commands could not be executed from the server.
|
||
- ###### The parameters of the `!start` command have been changed.
|
||
- #### Skill improvements:
|
||
- ##### Legless:
|
||
- ###### Legless's skill completely disables Bunny's skill.
|
||
- ##### Rich Boy:
|
||
- ###### The cap has been set at $16,000.
|
||
- ##### Pilot:
|
||
- ###### The jetpack has been redesigned.
|
||
- ###### The amount of fuel has been increased.
|
||
- ###### From now on, the amount of fuel is always visible.
|
||
- ###### It is no longer possible to use a jetpack while defusing a bomb.
|
||
- ##### Explosive Shot:
|
||
- ###### The damage and range of attack have increased a little.
|
||
- ##### Flash:
|
||
- ###### Fixed a bug causing players to be launched upwards on stairs/ramps.
|
||
- ##### Magnifier:
|
||
- ###### Unnecessary Server.PrintToChatAll have been removed.
|
||
- ##### Weapon Swap:
|
||
- ###### Fixed a bug with the option to change weapons with a dead player.
|
||
- ##### Dwarf:
|
||
- ###### Fixed a bug with unchanged hitboxes.
|
||
- ##### Chicken:
|
||
- ###### Fixed a bug with unchanged hitboxes.
|
||
- #### New skills:
|
||
- ##### Jester:
|
||
- ###### In jester mode, you cannot get or take any damage. This mode changes every few seconds.
|
||
- ##### Gambler:
|
||
- ###### Select a skill from the list provided.
|
||
- ##### Bankrupt:
|
||
- ###### Choose the player who will lose all their money.
|
||
</details>
|
||
|
||
<details>
|
||
<summary><b>v1.1.3</b></summary>
|
||
|
||
- #### General:
|
||
- ###### Added `AlternativeSkillButton` options to the config file so that the player button can be used to activate skills.
|
||
- ###### Spectators are no longer selected when choosing a specific player when using a skill.
|
||
- #### Skill improvements:
|
||
- ##### Jackal:
|
||
- ###### Now, all opponents are leaving a trail, not just the selected ones.
|
||
- ##### Darkness:
|
||
- ###### All postprocessing volumes are replaced instead of just the first one.
|
||
</details>
|
||
|
||
<details>
|
||
<summary><b>v1.1.2</b></summary>
|
||
|
||
- #### General:
|
||
- ###### Skills disabled during warm-up.
|
||
- ###### Added general validation for undefined values.
|
||
- ###### Added command usage and map changes to debug log.
|
||
- ###### The `!setstaticskill` command has been added, which permanently assigns a specific skill to a player.
|
||
- ###### Commands can have custom permissions set in the config file.
|
||
- ###### New game mode: Skills can't be repeated until the map changes (Set as default).
|
||
- ###### Added a voting system for commands such as: `!start`, `!map`, `!swap`, `!shuffle`, `!pause`, `!setscore` (configurable)
|
||
- ###### Added the ability to search for players by steamID for the !setskill command.
|
||
- #### Skill improvements:
|
||
- ##### Pawel Jumper:
|
||
- ###### Gives a random number of extra jumps instead of just one.
|
||
- ###### Added to config: minimum and maximum number of extra jumps.
|
||
- ##### Chicken:
|
||
- ###### The chicken is invisible to the player with skill.
|
||
- ##### Fortnite:
|
||
- ###### The barricade now has 115 HP instead of disappearing after one shot.
|
||
- ###### Added to config: hp barricade and barricade model.
|
||
- ##### Glaz:
|
||
- ###### Players observing you also cannot see smoke grenades.
|
||
- ##### Wallhack:
|
||
- ###### Players observing you can also see through walls.
|
||
- ##### Rubber Bullets:
|
||
- ###### Fixed an error with adding an existing key.
|
||
- ##### Ninja:
|
||
- ###### Weapon transmit has been disabled, so charms and name tags are not visible.
|
||
- ##### Ghost:
|
||
- ###### Weapon transmit has been disabled, so charms and name tags are not visible.
|
||
- ##### C4 Camouflage:
|
||
- ###### Weapon transmit has been disabled, so charms and name tags are not visible.
|
||
- #### New skills:
|
||
- ##### Magnifier:
|
||
- ###### Forces the enemy's screen to zoom in, reducing their field of view.
|
||
- ##### Thorns:
|
||
- ###### Your opponent will receive a portion of the damage that they inflicted on you.
|
||
|
||
</details>
|
||
|
||
<details>
|
||
<summary><b>v1.1.1</b></summary>
|
||
|
||
- #### General:
|
||
- ###### Added validation for undefined values for the skills: Silent and Flash.
|
||
</details>
|
||
|
||
<details>
|
||
<summary><b>v1.1.0</b></summary>
|
||
|
||
- #### General:
|
||
- ###### Added Brazilian Portuguese language (Grok AI).
|
||
- ###### Added Chinese language (Grok AI).
|
||
- ###### Added game modes.
|
||
- ###### Added configuration for each skill.
|
||
- ###### Added Debug Mode.
|
||
- ###### Added weapon receiving for skills associated with them (suggested by [ToRRent1812](https://github.com/Juzlus/jRandomSkills/issues/1)).
|
||
- ###### Introduced general fixes and resolved bugs.
|
||
- #### New skills:
|
||
- ##### Anomaly:
|
||
- ###### You rewind a few seconds back in time. Cooldown: 15 s.
|
||
- ##### Zone Reaper:
|
||
- ###### You can choose a bomb site to deactivate.
|
||
- ##### Assassin:
|
||
- ###### You deal increased damage to enemies from behind.
|
||
- ##### Baseball Player:
|
||
- ###### Your decoy bounces off walls and instantly kills an enemy on impact.
|
||
- ##### Blademaster:
|
||
- ###### While holding a knife, you have a high chance to deflect a shot.
|
||
- ##### C4 Camouflage:
|
||
- ###### You are invisible while holding the bomb.
|
||
- ##### Chillout:
|
||
- ###### Planting the bomb takes significantly longer.
|
||
- ##### Cutter:
|
||
- ###### Instant kill with a knife.
|
||
- ##### Darkness:
|
||
- ###### Applies a darkness effect to a chosen enemy.
|
||
- ##### Deactivator:
|
||
- ###### Choose a player whose skill you want to disable.
|
||
- ##### Deaf:
|
||
- ###### Choose a player to mute all sounds for.
|
||
- ##### Rangefinder:
|
||
- ###### You can see the distance to the nearest enemy.
|
||
- ##### Duplicator:
|
||
- ###### Choose a player to copy their skill.
|
||
- ##### Explosive Shot:
|
||
- ###### Random chance to fire an explosive bullet while shooting. Chance: (15 - 30)%.
|
||
- ##### Falcon Eye:
|
||
- ###### Click [css_useSkill] to activate a bird's-eye view camera.
|
||
- ##### Fastreload:
|
||
- ###### Click [css_useSkill] to reload the weapon you are currently holding.
|
||
- ##### Fortnite:
|
||
- ###### Click [css_useSkill] to create a destructible barricade. Cooldown: 2 s.
|
||
- ##### Fragile Bomb:
|
||
- ###### Shooting the bomb damages it.
|
||
- ##### Friendly Fire:
|
||
- ###### Shooting teammates heals them.
|
||
- ##### Glaz:
|
||
- ###### You can see through smoke grenades.
|
||
- ##### Glitch (suggested by [ToRRent1812](https://github.com/Juzlus/jRandomSkills/issues/1)):
|
||
- ###### Disables the radar for a chosen enemy.
|
||
- ##### Glue (suggested by [ToRRent1812](https://github.com/Juzlus/jRandomSkills/issues/1)):
|
||
- ###### Your grenades stick to walls.
|
||
- ##### Healing Smoke:
|
||
- ###### Your smoke grenades heal.
|
||
- ##### Hermit (suggested by [ToRRent1812](https://github.com/Juzlus/jRandomSkills/issues/1)):
|
||
- ###### Killing restores ammo and a portion of health.
|
||
- ##### Holy Hand Grenade:
|
||
- ###### Your HE grenades deal double damage and have double range.
|
||
- ##### Tracker:
|
||
- ###### Choose a player who will leave a trail behind them.
|
||
- ##### Jammer (suggested by [ToRRent1812](https://github.com/Juzlus/jRandomSkills/issues/1)):
|
||
- ###### Choose a player to disable their crosshair.
|
||
- ##### Legless:
|
||
- ###### Choose a player who cannot jump.
|
||
- ##### Jumping Jack:
|
||
- ###### Jumping restores health.
|
||
- ##### Life Swap:
|
||
- ###### Choose a player to swap health with.
|
||
- ##### Long Knife:
|
||
- ###### A primary knife attack deals damage regardless of distance.
|
||
- ##### Long Zeus:
|
||
- ###### Zeus deals damage regardless of distance.
|
||
- ##### Taxman:
|
||
- ###### Choose a player to swap money with.
|
||
- ##### Ninja:
|
||
- ###### Standing still increases your invisibility by 33%, crouching by 33%, and holding a knife by 33%.
|
||
- ##### No-Nades:
|
||
- ###### Grenades deal no damage to you.
|
||
- ##### Focus (suggested by [ToRRent1812](https://github.com/Juzlus/jRandomSkills/issues/1)):
|
||
- ###### No recoil while shooting.
|
||
- ##### NoClip:
|
||
- ###### Click [css_useSkill] to enable noclip for a short time. Cooldown: 30 s.
|
||
- ##### Head Only:
|
||
- ###### You only take damage to the head.
|
||
- ##### Poison:
|
||
- ###### Choose a player who will take damage every few seconds.
|
||
- ##### No Rifles:
|
||
- ###### Choose a player who cannot use rifles.
|
||
- ##### Prosthesis:
|
||
- ###### Arms and legs are bulletproof.
|
||
- ##### Psychic Defusing:
|
||
- ###### When you are near the bomb, you start defusing it. Cooldown: 10 s.
|
||
- ##### Pusher:
|
||
- ###### You have a random chance to push an enemy back when hitting them. Chance: 100%.
|
||
- ##### Pyro:
|
||
- ###### Molotov restores health.
|
||
- ##### Reactive Armor:
|
||
- ###### Armor absorbs the first damage taken. Cooldown: 15 s.
|
||
- ##### Regeneration:
|
||
- ###### You restore health every few seconds.
|
||
- ##### Replicator:
|
||
- ###### Click [css_useSkill] to create a replica that deals damage on hit. Cooldown: 15 s.
|
||
- ##### Return to Sender:
|
||
- ###### The first hit on an enemy sends them back to their spawn.
|
||
- ##### Re-Zombie:
|
||
- ###### After death, you respawn as a zombie with increased health and no weapons.
|
||
- ##### Robin Hood (suggested by [ToRRent1812](https://github.com/Juzlus/jRandomSkills/issues/1)):
|
||
- ###### Dealing damage to an enemy steals their money.
|
||
- ##### Rubber Bullets (suggested by [ToRRent1812](https://github.com/Juzlus/jRandomSkills/issues/1)):
|
||
- ###### Your bullets significantly slow down players.
|
||
- ##### Second Chance:
|
||
- ###### After death, you respawn with the same amount of health.
|
||
- ##### Short Fuse (suggested by [ToRRent1812](https://github.com/Juzlus/jRandomSkills/issues/1)):
|
||
- ###### The bomb explodes much faster.
|
||
- ##### Sniper Elite:
|
||
- ###### Click [css_useSkill] to swap your current weapon for an AWP.
|
||
- ##### Soundmaker:
|
||
- ###### Click [css_useSkill] to trigger a sound for every enemy. Cooldown: 5 s.
|
||
- ##### Spectator:
|
||
- ###### Click [css_useSkill] to spectate a random enemy.
|
||
- ##### Thief:
|
||
- ###### You can steal a skill from a chosen player.
|
||
- ##### Third Eye:
|
||
- ###### Click [css_useSkill] to activate third-person view.
|
||
- ##### Toxic Smoke:
|
||
- ###### Your smoke grenades deal damage.
|
||
- ##### Wallhack:
|
||
- ###### You can see enemies through walls.
|
||
- ##### Watchmaker:
|
||
- ###### Every grenade throw alters the round time.
|
||
- #### Skill improvements:
|
||
- ###### Improved skill descriptions.
|
||
- ###### Fixed all noticeable bugs.
|
||
</details>
|
||
|
||
<details>
|
||
<summary><b>v1.0.3</b></summary>
|
||
|
||
- #### General:
|
||
- ###### English language added.
|
||
- ###### Added welcome message.
|
||
- ###### Added summary of last round.
|
||
- ###### Added preview of spectated player's skills.
|
||
- ###### Blocked the possibility of having the same skill twice in a row.
|
||
- ###### Added simple configuration for each skill.
|
||
- ###### Reworked all skills so they can be manipulated at any time (Fixed setskill command)
|
||
- ###### Changed activation of skills to bind css_useSkill
|
||
- #### New skills:
|
||
- ##### Freezing Decoy
|
||
- ###### Your decoy freezes all nearby players.
|
||
- ##### Soldier:
|
||
- ###### You have a random damage multiplier (1.15 - 1.35)x.
|
||
- ##### Tank:
|
||
- ###### You have a random received damage multiplier (0.65 - 0.85)x.
|
||
- ##### Aimbot:
|
||
- ###### Each bullet you hit is counted as a head.
|
||
- ##### Retreat:
|
||
- ###### Return to spawn. Click [css_useSkill], cooldown 15s.
|
||
- ##### Enemy Respawn:
|
||
- ###### Teleport to enemy spawn. Click [css_useSkill], cooldown 15s.
|
||
- ##### Zeus:
|
||
- ###### Zeus x27 instant reload.
|
||
- ##### Radar Hack:
|
||
- ###### You see enemies on radar.
|
||
- ##### Quick-Shot:
|
||
- ###### No cooldown when shooting.
|
||
- ##### Planter:
|
||
- ###### You can plant a bomb anywhere, bomb detonation time is 60s.
|
||
- ##### Silent:
|
||
- ###### Your steps and jumps are unheard by OTHER players.
|
||
- ##### Deadly Flash:
|
||
- ###### Anyone completely blinded by your grenade dies (including you).
|
||
- ##### Time Slow:
|
||
- ###### Time slowdown for everyone for 6 seconds. Click [css_useSkill], cooldown 30s.
|
||
- ##### God Mode:
|
||
- ###### You are immortal for 2 seconds. Click [css_useSkill], cooldown 30s.
|
||
- ##### Random Weapon:
|
||
- ###### You are given a random weapon. Click [css_useSkill], cooldown 15s.
|
||
- ##### Weapon Swap:
|
||
- ###### You swap weapons with a random enemy. Click [css_useSkill], cooldown 30s.
|
||
- #### Skill improvements:
|
||
- ##### Sapper:
|
||
- ###### Fixed bug with instantly planting a bomb as anyone on the server had the skill ‘Sapper’.
|
||
- ##### Ghost:
|
||
- ###### Fixed being invisible after death.
|
||
- ###### Minor fixes for the rest of the powers.
|
||
</details>
|
||
|
||
<details>
|
||
<summary><b>v1.0.2</b></summary>
|
||
|
||
- #### New skills:
|
||
- ##### Dwarf:
|
||
- ###### Random character size range (60% - 95%).
|
||
- ##### Swapper:
|
||
- ###### Swap places with a random enemy when clicking the [css_useSkill] button. Cooldown is 30s.
|
||
- #### Skill improvements:
|
||
- ##### Anti-Flash:
|
||
- ###### Added: Your flash takes longer (7s).
|
||
- ##### Astronaut:
|
||
- ###### Changed: Gravity multiplier from (0.2 - 0.7) to (0.1 - 0.7).
|
||
- ###### Added: Player can now see their gravity multiplier in chat.
|
||
- ##### Dracula:
|
||
- ###### Changed: Dracula can now have excess health from now on.
|
||
- ##### Ghost:
|
||
- ###### Added: Blocking the use of weapons other than a knife.
|
||
- ###### Added: Any weapon picked up by a ghost becomes invisible.
|
||
- ##### Flash:
|
||
- ###### Fixed not getting speed.
|
||
- ###### Changed: Speed multiplier from (1.2 - 2.5) to (1.2 - 3.0).
|
||
- ###### Added: Player can now see their speed multiplier in chat.
|
||
- ##### Catapult:
|
||
- ###### Added: Random toss chances (20% - 40%).
|
||
- ###### Added: The player now sees their chances in chat.
|
||
- ##### Chicken:
|
||
- ###### Fixed not getting the chicken model.
|
||
- ###### Added: Blocking the use of weapons other than a knife or gun.
|
||
- ###### Added: Chicken can only have 50 hp.
|
||
- ##### Medic:
|
||
- ###### Fixed not getting first aid kits.
|
||
- ###### Changed: From now on everyone loses first aid kits at the end of the round.
|
||
- ##### Infinite Ammo:
|
||
- ###### Added: From now on, grenades are also infinite.
|
||
- ##### Enemy Rotation:
|
||
- ###### Added: Random chance of enemy rotation (20% - 40%).
|
||
- ###### Added: Player can now see their chances in chat.
|
||
- ##### Phoenix:
|
||
- ###### Fixed not being reborn after death.
|
||
- ###### Added: Random revival chances (20% - 40%).
|
||
- ###### Added: Player can now see their chances in chat.
|
||
- ##### Pilot:
|
||
- ###### Changed: The description of this skill has been improved.
|
||
- ##### Rambo:
|
||
- ###### Fixed not getting extra health.
|
||
- ##### Disarmament:
|
||
- ###### Added: Random chances to throw away enemy weapons after hit (20% - 40%).
|
||
- ###### Added: Player can now see their chances in chat.
|
||
- ###### Changed: Now only active enemy weapon is thrown (Knife throwing bug fixed).
|
||
- ##### Eliminator -> Sapper:
|
||
- ###### Changed: Renamed the power from ‘Eliminator’ to ‘Sapper’.
|
||
- ##### Teleporter:
|
||
- ###### Fixed a bug where only the player with the skill was being teleported.
|
||
</details>
|
||
|
||
## 💝 Donate
|
||
<span>
|
||
<a href="https://www.buymeacoffee.com/juzlus" target="_blank" alt="buymeacoffee" style="width: 40%; text-decoration: none; margin-right: 20px;">
|
||
<img src="https://www.codehim.com/wp-content/uploads/2022/09/bmc-button-640x180.png" style="height: 60px;">
|
||
</a>
|
||
<a>⠀</a>
|
||
<a href="https://buycoffee.to/juzlus" target="_blank" alt="buycoffee" style="text-decoration: none; width: 40%; background-color: rgb(0, 169, 98);border-radius: 10px;">
|
||
<img src="https://buycoffee.to/btn/buycoffeeto-btn-primary.svg" style="height: 60px">
|
||
</a>
|
||
</span>
|
||
|
||
## 📝 Contact
|
||
|
||
If you have a question, please write to juzlus.biznes@gmail.com or [jRandomSkills Discord](https://discord.gg/9H8EZYBpPF).
|