chore: update contributors and thanks
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README.md
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README.md
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@ -442,6 +442,26 @@ This plugin uses content from the following projects:
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## 📋 Changelog
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<details>
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<summary><b>v1.2.4.b2</b></summary>
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- #### General
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- **Ninja, Ghost, C4 Camouflage** - Hidden players are now revealed in the `player_death` pre-hook, preventing `CopyExistingEntity: missing client entity` crashes.
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- **DisableOnFreezeTime** - Passive damage skills (Cypher, Exploding Barrel, Explosive Shot, Fortnite, Iana, Illusionist and Replicator, etc.) now also respect the setting.
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- **Skill distribution** - One disconnecting player can no longer stop skill assignment for everyone else; If no skills are assigned, the system retries up to 6 times every 0.5s and logs the reason for failure.
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- #### Skill Fixes
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- **No Recoil** - Changed the way no recoil is applied to prevent it from affecting other players.
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- **Falcon Eye** - Weapons no longer remain locked after a round ends while the camera is active.
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- **Jump Ban** - Jumping is now fully blocked by clearing upward velocity and extending the effect duration; The message confirming that jumping is available again now displays correctly.
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- **Blast Shot** - Grenades can no longer be thrown during freeze time.
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- **Sound Maker** - Phantom screams no longer come from `0 0 0` and are only sent to living enemies.
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- **Careful Bullets, Darkness, Deaf, Expensive Ammo, Giant, Glitch, Jammer, Jet Kick, Jump Curse, Magnifier, Nightmare, Poison, Primary Ban, Wild Throw** - The message confirming that the effect ended now displays correctly.
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**Full update contributed by [@ByDexterTR](https://github.com/ByDexterTR) in pull request [#58](https://github.com/Juzlus/jRandomSkills/pull/58). Thanks to ByDexterTR!**
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</details>
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<details>
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<summary><b>v1.2.4.b1</b></summary>
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