v1.1.9 BETA

This commit is contained in:
Juzlus 2025-10-16 19:12:57 +02:00
parent d68896f181
commit 4c333f5d15
31 changed files with 182 additions and 149 deletions

View file

@ -14,10 +14,10 @@
</ItemGroup>
<ItemGroup>
<PackageReference Include="CounterStrikeSharp.API" Version="1.0.340" />
<PackageReference Include="CounterStrikeSharp.API" Version="1.0.342" />
<PackageReference Include="CS2TraceRay" Version="1.0.8" />
<PackageReference Include="MaxMind.Db" Version="4.2.0" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.4" />
</ItemGroup>
<ItemGroup>

View file

@ -89,7 +89,7 @@ namespace src.command
[CommandHelper(minArgs: 0, whoCanExecute: CommandUsage.CLIENT_AND_SERVER)]
private static void Command_SetSkill(CCSPlayerController? player, CommandInfo command)
{
Debug.WriteToDebug($"Player {player?.PlayerPawn} used the css_setskill {command.ArgString} command.");
Debug.WriteToDebug($"Player {player?.PlayerName} used the css_setskill {command.ArgString} command.");
if (!AdminManager.PlayerHasPermissions(player, config.NormalCommands.SetSkillCommand.Permissions)) return;
var targetPlayer = Utilities.GetPlayers().FirstOrDefault(p => !p.IsBot
&& (p.SteamID.ToString().Equals(command.GetArg(1), StringComparison.CurrentCultureIgnoreCase)
@ -176,7 +176,7 @@ namespace src.command
[CommandHelper(minArgs: 0, whoCanExecute: CommandUsage.CLIENT_ONLY)]
private static void Command_SkillsListMenu(CCSPlayerController? player, CommandInfo command)
{
Debug.WriteToDebug($"Player {player?.PlayerPawn} used the css_skills {command.ArgString} command.");
Debug.WriteToDebug($"Player {player?.PlayerName} used the css_skills {command.ArgString} command.");
if (player == null || !AdminManager.PlayerHasPermissions(player, config.NormalCommands.SkillsListCommand.Permissions)) return;
Menu.DisplaySkillsList(player);
}
@ -184,7 +184,7 @@ namespace src.command
[CommandHelper(minArgs: 1, whoCanExecute: CommandUsage.CLIENT_AND_SERVER)]
private static void Command_ChangeMap(CCSPlayerController? player, CommandInfo command)
{
Debug.WriteToDebug($"Player {player?.PlayerPawn} used the css_map {command.ArgString} command.");
Debug.WriteToDebug($"Player {player?.PlayerName} used the css_map {command.ArgString} command.");
if (player != null && player.IsValid && !AdminManager.PlayerHasPermissions(player, config.VotingCommands.ChangeMapCommand.Permissions))
{
if (!config.VotingCommands.ChangeMapCommand.EnableVoting) return;
@ -196,7 +196,7 @@ namespace src.command
private static void ChangeMap(CommandInfo command)
{
string map = command.GetArg(1);
string map = command.GetArg(1).ToLower();
if (string.IsNullOrEmpty(map))
{
@ -217,7 +217,7 @@ namespace src.command
[CommandHelper(minArgs: 0, whoCanExecute: CommandUsage.CLIENT_AND_SERVER)]
private static void Command_StartGame(CCSPlayerController? player, CommandInfo command)
{
Debug.WriteToDebug($"Player {player?.PlayerPawn} used the css_start {command.ArgString} command.");
Debug.WriteToDebug($"Player {player?.PlayerName} used the css_start {command.ArgString} command.");
if (player != null && player.IsValid && !AdminManager.PlayerHasPermissions(player, config.VotingCommands.StartGameCommand.Permissions))
{
if (!config.VotingCommands.StartGameCommand.EnableVoting) return;
@ -251,7 +251,7 @@ namespace src.command
[CommandHelper(minArgs: 0, whoCanExecute: CommandUsage.CLIENT_AND_SERVER)]
private static void Command_Swap(CCSPlayerController? player, CommandInfo command)
{
Debug.WriteToDebug($"Player {player?.PlayerPawn} used the css_swap {command.ArgString} command.");
Debug.WriteToDebug($"Player {player?.PlayerName} used the css_swap {command.ArgString} command.");
if (player != null && player.IsValid && !AdminManager.PlayerHasPermissions(player, config.VotingCommands.SwapCommand.Permissions))
{
if (!config.VotingCommands.SwapCommand.EnableVoting) return;
@ -272,7 +272,7 @@ namespace src.command
[CommandHelper(minArgs: 0, whoCanExecute: CommandUsage.CLIENT_AND_SERVER)]
private static void Command_Shuffle(CCSPlayerController? player, CommandInfo command)
{
Debug.WriteToDebug($"Player {player?.PlayerPawn} used the css_shuffle {command.ArgString} command.");
Debug.WriteToDebug($"Player {player?.PlayerName} used the css_shuffle {command.ArgString} command.");
if (player != null && player.IsValid && !AdminManager.PlayerHasPermissions(player, config.VotingCommands.ShuffleCommand.Permissions))
{
if (!config.VotingCommands.ShuffleCommand.EnableVoting) return;
@ -298,7 +298,7 @@ namespace src.command
[CommandHelper(minArgs: 0, whoCanExecute: CommandUsage.CLIENT_AND_SERVER)]
private static void Command_Pause(CCSPlayerController? player, CommandInfo command)
{
Debug.WriteToDebug($"Player {player?.PlayerPawn} used the css_pause {command.ArgString} command.");
Debug.WriteToDebug($"Player {player?.PlayerName} used the css_pause {command.ArgString} command.");
if (player != null && player.IsValid && !AdminManager.PlayerHasPermissions(player, config.VotingCommands.PauseCommand.Permissions))
{
if (!config.VotingCommands.PauseCommand.EnableVoting) return;
@ -318,7 +318,7 @@ namespace src.command
[CommandHelper(minArgs: 0, whoCanExecute: CommandUsage.CLIENT_AND_SERVER)]
private static void Command_Heal(CCSPlayerController? player, CommandInfo command)
{
Debug.WriteToDebug($"Player {player?.PlayerPawn} used the css_heal {command.ArgString} command.");
Debug.WriteToDebug($"Player {player?.PlayerName} used the css_heal {command.ArgString} command.");
if (player == null || !player.IsValid || player.PlayerPawn.Value == null || !player.PlayerPawn.Value.IsValid || player.LifeState != (byte)LifeState_t.LIFE_ALIVE) return;
if (!AdminManager.PlayerHasPermissions(player, config.NormalCommands.HealCommand.Permissions)) return;
SkillUtils.AddHealth(player.PlayerPawn.Value, 100);
@ -328,7 +328,7 @@ namespace src.command
[CommandHelper(minArgs: 0, whoCanExecute: CommandUsage.CLIENT_ONLY)]
private static void Command_HUD(CCSPlayerController? player, CommandInfo command)
{
Debug.WriteToDebug($"Player {player?.PlayerPawn} used the css_hud {command.ArgString} command.");
Debug.WriteToDebug($"Player {player?.PlayerName} used the css_hud {command.ArgString} command.");
if (player == null || !player.IsValid || player.PlayerPawn.Value == null || !player.PlayerPawn.Value.IsValid) return;
if (!AdminManager.PlayerHasPermissions(player, config.NormalCommands.HudCommand.Permissions)) return;
@ -343,7 +343,7 @@ namespace src.command
[CommandHelper(minArgs: 2, whoCanExecute: CommandUsage.CLIENT_AND_SERVER)]
private static void Command_SetScore(CCSPlayerController? player, CommandInfo command)
{
Debug.WriteToDebug($"Player {player?.PlayerPawn} used the css_setscore {command.ArgString} command.");
Debug.WriteToDebug($"Player {player?.PlayerName} used the css_setscore {command.ArgString} command.");
if (player != null && player.IsValid && !AdminManager.PlayerHasPermissions(player, config.VotingCommands.SetScoreCommand.Permissions))
{
if (!config.VotingCommands.SetScoreCommand.EnableVoting) return;
@ -368,7 +368,7 @@ namespace src.command
[CommandHelper(minArgs: 1, whoCanExecute: CommandUsage.CLIENT_AND_SERVER)]
private static void Command_CustomCommand(CCSPlayerController? player, CommandInfo command)
{
Debug.WriteToDebug($"Player {player?.PlayerPawn} used the css_console {command.ArgString} command.");
Debug.WriteToDebug($"Player {player?.PlayerName} used the css_console {command.ArgString} command.");
if (player == null || !AdminManager.PlayerHasPermissions(player, config.NormalCommands.ConsoleCommand.Permissions)) return;
string param = command.ArgString;
Server.ExecuteCommand(param);
@ -377,7 +377,7 @@ namespace src.command
[CommandHelper(minArgs: 0, whoCanExecute: CommandUsage.CLIENT_AND_SERVER)]
private static void Command_SetStaticSkill(CCSPlayerController? player, CommandInfo command)
{
Debug.WriteToDebug($"Player {player?.PlayerPawn} used the css_setstaticskill {command.ArgString} command.");
Debug.WriteToDebug($"Player {player?.PlayerName} used the css_setstaticskill {command.ArgString} command.");
if (!AdminManager.PlayerHasPermissions(player, config.NormalCommands.SetStaticSkillCommand.Permissions)) return;
var targetPlayer = Utilities.GetPlayers().FirstOrDefault(p => !p.IsBot
&& (p.SteamID.ToString().Equals(command.GetArg(1), StringComparison.CurrentCultureIgnoreCase)
@ -472,7 +472,7 @@ namespace src.command
[CommandHelper(minArgs: 1, whoCanExecute: CommandUsage.CLIENT_ONLY)]
private static void Command_ChangeLanguage(CCSPlayerController? player, CommandInfo command)
{
Debug.WriteToDebug($"Player {player?.PlayerPawn} used the css_lang {command.ArgString} command.");
Debug.WriteToDebug($"Player {player?.PlayerName} used the css_lang {command.ArgString} command.");
if (player == null || !player.IsValid) return;
if (!AdminManager.PlayerHasPermissions(player, config.NormalCommands.ChangeLanguageCommand.Permissions)) return;
@ -491,7 +491,7 @@ namespace src.command
[CommandHelper(minArgs: 0, whoCanExecute: CommandUsage.CLIENT_AND_SERVER)]
private static void Command_Reload(CCSPlayerController? player, CommandInfo command)
{
Debug.WriteToDebug($"Player {player?.PlayerPawn} used the css_lang {command.ArgString} command.");
Debug.WriteToDebug($"Player {player?.PlayerName} used the css_lang {command.ArgString} command.");
if (!AdminManager.PlayerHasPermissions(player, config.NormalCommands.ReloadCommand.Permissions)) return;
lock (setLock)

View file

@ -2,12 +2,14 @@
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Core.Commands;
using CounterStrikeSharp.API.Modules.Commands;
using CounterStrikeSharp.API.Modules.Utils;
using src.command;
using src.player;
using src.utils;
using System.Collections.Concurrent;
using System.Reflection;
using WASDSharedAPI;
using static CounterStrikeSharp.API.Core.Listeners;
namespace src
{
@ -25,7 +27,7 @@ namespace src
public override string ModuleName => "[CS2] [ jRandomSkills ]";
public override string ModuleAuthor => "D3X, Juzlus";
public override string ModuleDescription => "Plugin adds random skills every round for CS2 by D3X. Modified by Juzlus.";
public override string ModuleVersion => "1.1.8";
public override string ModuleVersion => "1.1.9 BETA";
public override void Load(bool hotReload)
{
@ -40,6 +42,8 @@ namespace src
Command.Load();
WASDMenuAPI.WASDMenuAPI.LoadPlugin(Instance, hotReload);
LoadAllSkills();
Instance.RegisterListener<OnServerPrecacheResources>((ResourceManifest manifest) => manifest.AddResource("models/actors/ghost_speaker.vmdl"));
}
internal void LoadAllSkills()
@ -105,6 +109,7 @@ namespace src
public DateTime SkillDescriptionHudExpired { get; set; }
public string? PrintHTML { get; set; }
public bool DisplayHUD { get; set; }
public bool SkillUsed = false;
}
public class jSkill_SkillInfo(Skills skill, string color, bool display)

View file

@ -285,6 +285,7 @@ namespace src.player
SkillChance = 1,
PrintHTML = null,
DisplayHUD = true,
SkillUsed = false,
});
string welcomeMsg = player.GetTranslation("welcome_message", "welcome");
@ -342,16 +343,38 @@ namespace src.player
{
lock (setLock)
{
foreach (var player in Utilities.GetPlayers().Where(p => !p.IsBot))
foreach (var player in Utilities.GetPlayers().Where(p => p != null && !p.IsBot && p.IsValid))
{
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo == null) return;
if (playerInfo == null) continue;
Instance.SkillAction(playerInfo.Skill.ToString(), "DisableSkill", [player]);
Instance.SkillAction(playerInfo.Skill.ToString(), "NewRound");
playerInfo.Skill = noneSkill.Skill;
playerInfo.SpecialSkill = noneSkill.Skill;
playerInfo.PrintHTML = null;
playerInfo.SkillChance = 1;
playerInfo.SkillUsed = false;
}
}
}
public static void OnMapChange()
{
lock (setLock)
{
isTransmitRegistered = false;
Instance.AddTimer(.1f, () => DisableAll());
Instance.RemoveListener<CheckTransmit>(CheckTransmit);
playersSkills.Clear();
staticSkills.Clear();
ctSkill = noneSkill;
tSkill = noneSkill;
allSkill = noneSkill;
}
}
private static HookResult RoundEnd(EventRoundEnd @event, GameEventInfo info)
{
lock (setLock)
@ -391,18 +414,7 @@ namespace src.player
if (Config.LoadedConfig.DisableSkillsOnRoundEnd)
{
isTransmitRegistered = false;
Instance.AddTimer(1f, () =>
{
DisableAll();
foreach (var player in Utilities.GetPlayers().Where(p => p.IsValid && !p.IsBot && !p.IsHLTV && p.Team is CsTeam.CounterTerrorist or CsTeam.Terrorist))
{
var skillPlayer = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (skillPlayer == null) continue;
skillPlayer.Skill = noneSkill.Skill;
skillPlayer.SpecialSkill = noneSkill.Skill;
skillPlayer.PrintHTML = null;
}
});
Instance.AddTimer(1f, () => DisableAll());
Instance.RemoveListener<CheckTransmit>(CheckTransmit);
}
return HookResult.Continue;
@ -426,7 +438,7 @@ namespace src.player
Instance.SkillAction(playerInfo.Skill.ToString(), "DisableSkill", [victim]);
if (victim == attacker) return HookResult.Continue;
if (Config.LoadedConfig.KillerSkillInfo)
if (Config.LoadedConfig.KillerSkillChatInfo)
{
var attackerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == attacker.SteamID);
if (attackerInfo != null)
@ -517,13 +529,13 @@ namespace src.player
var skillPlayer = Instance?.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (skillPlayer == null) continue;
skillPlayer.IsDrawing = false;
if (player.PlayerPawn.Value == null || !player.PlayerPawn.IsValid)
{
skillPlayer.Skill = Skills.None;
continue;
}
skillPlayer.IsDrawing = false;
jSkill_SkillInfo randomSkill = noneSkill;
if (Instance?.GameRules != null && Instance?.GameRules.WarmupPeriod == false)
@ -595,7 +607,7 @@ namespace src.player
Debug.WriteToDebug($"Player {skillPlayer.PlayerName} has got the skill \"{player.GetSkillName(randomSkill.Skill)}\".");
skillPlayer.SkillDescriptionHudExpired = DateTime.Now.AddSeconds(Config.LoadedConfig.SkillDescriptionDuration);
if (Config.LoadedConfig.TeamMateSkillInfo)
if (Config.LoadedConfig.TeamMateSkillChatInfo)
{
Instance?.AddTimer(.5f, () =>
{
@ -692,7 +704,7 @@ namespace src.player
return;
}
if (randomSkill.Display)
if (randomSkill.Display && Config.LoadedConfig.YourSkillChatInfo)
SkillUtils.PrintToChat(player, $"{ChatColors.DarkRed}{player.GetSkillName(randomSkill.Skill)}{ChatColors.Lime}: {player.GetSkillDescription(randomSkill.Skill)}", false);
skillPlayer.Skill = randomSkill.Skill;

View file

@ -26,7 +26,7 @@ namespace src.player
private static void OnMapStart(string mapName)
{
Instance.GameRules = null;
Event.staticSkills.Clear();
Event.OnMapChange();
}
private static void InitializeGameRules()
@ -41,7 +41,7 @@ namespace src.player
{
if (Instance?.GameRules == null || Instance?.GameRules?.Handle == IntPtr.Zero)
InitializeGameRules();
else if (Instance != null && Config.LoadedConfig.FlashingHtmlHudFix)
else if (Instance != null && Config.LoadedConfig.FlashingHtmlHudFix && !Instance.GameRules.WarmupPeriod)
Instance.GameRules.GameRestart = Instance.GameRules?.RestartRoundTime < Server.CurrentTime;
}

View file

@ -29,7 +29,7 @@ namespace src.player.skills
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo?.Skill != skillName) return;
if (playerInfo.SkillChance == 1)
if (playerInfo.SkillUsed)
{
player.PrintToChat($" {ChatColors.Red}{player.GetTranslation("areareaper_used_info")}");
return;
@ -45,7 +45,7 @@ namespace src.player.skills
if (bombTargets.Length == 2)
{
bombTargets[site].AcceptInput("Disable");
playerInfo.SkillChance = 1;
playerInfo.SkillUsed = true;
player.PrintToChat($" {ChatColors.Green}{player.GetTranslation("areareaper_site_disabled", (site == 0 ? 'A' : 'B'))}");
}
else
@ -56,7 +56,7 @@ namespace src.player.skills
{
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo == null) return;
playerInfo.SkillChance = 0;
playerInfo.SkillUsed = false;
SkillUtils.CreateMenu(player, [(player.GetTranslation("bombsite_a"), "a")], (player.GetTranslation("bombsite_b"), "b"));
}

View file

@ -44,7 +44,7 @@ namespace src.player.skills
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo?.Skill != skillName) return;
if (playerInfo.SkillChance == 1)
if (playerInfo.SkillUsed)
{
player.PrintToChat($" {ChatColors.Red}{player.GetTranslation("areareaper_used_info")}");
return;
@ -60,7 +60,7 @@ namespace src.player.skills
}
ResetMoney(enemy);
playerInfo.SkillChance = 1;
playerInfo.SkillUsed = true;
player.PrintToChat($" {ChatColors.Green}" + player.GetTranslation("bankrupt_player_info", enemy.PlayerName));
enemy.PrintToChat($" {ChatColors.Red}" + player.GetTranslation("bankrupt_enemy_info"));
}
@ -69,7 +69,7 @@ namespace src.player.skills
{
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo == null) return;
playerInfo.SkillChance = 0;
playerInfo.SkillUsed = false;
var enemies = Utilities.GetPlayers().Where(p => p.PawnIsAlive && p.Team != player.Team && p.IsValid && !p.IsBot && !p.IsHLTV && p.Team != CsTeam.Spectator && p.Team != CsTeam.None).ToArray();
if (enemies.Length > 0)

View file

@ -63,7 +63,7 @@ namespace src.player.skills
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo?.Skill != skillName) return;
if (playerInfo.SkillChance == 1)
if (playerInfo.SkillUsed)
{
player.PrintToChat($" {ChatColors.Red}{player.GetTranslation("areareaper_used_info")}");
return;
@ -79,7 +79,7 @@ namespace src.player.skills
}
SetUpPostProcessing(enemy);
playerInfo.SkillChance = 1;
playerInfo.SkillUsed = true;
player.PrintToChat($" {ChatColors.Green}" + player.GetTranslation("darkness_player_info", enemy.PlayerName));
enemy.PrintToChat($" {ChatColors.Red}" + player.GetTranslation("darkness_enemy_info"));
}
@ -88,7 +88,7 @@ namespace src.player.skills
{
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo == null) return;
playerInfo.SkillChance = 0;
playerInfo.SkillUsed = false;
var enemies = Utilities.GetPlayers().Where(p => p.PawnIsAlive && p.Team != player.Team && p.IsValid && !p.IsBot && !p.IsHLTV && p.Team != CsTeam.Spectator && p.Team != CsTeam.None).ToArray();
if (enemies.Length > 0)

View file

@ -55,7 +55,7 @@ namespace src.player.skills
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo?.Skill != skillName) return;
if (playerInfo.SkillChance == 1)
if (playerInfo.SkillUsed)
{
player.PrintToChat($" {ChatColors.Red}{player.GetTranslation("areareaper_used_info")}");
return;
@ -71,7 +71,7 @@ namespace src.player.skills
}
deafPlayers.TryAdd(enemy, 0);
playerInfo.SkillChance = 1;
playerInfo.SkillUsed = true;
player.PrintToChat($" {ChatColors.Green}" + player.GetTranslation("deaf_player_info", enemy.PlayerName));
enemy.PrintToChat($" {ChatColors.Red}" + player.GetTranslation("deaf_enemy_info"));
}
@ -80,7 +80,7 @@ namespace src.player.skills
{
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo == null) return;
playerInfo.SkillChance = 0;
playerInfo.SkillUsed = false;
var enemies = Utilities.GetPlayers().Where(p => p.PawnIsAlive && p.Team != player.Team && p.IsValid && !p.IsBot && !p.IsHLTV && p.Team != CsTeam.Spectator && p.Team != CsTeam.None).ToArray();
if (enemies.Length > 0)

View file

@ -29,11 +29,11 @@ namespace src.player.skills
foreach (var player in distancerPlayers.Keys)
{
var playerInfo = jRandomSkills.Instance.SkillPlayer.FirstOrDefault(s => s.SteamID == player?.SteamID);
if (playerInfo == null) return;
if (playerInfo == null) continue;
var playerPawn = player.PlayerPawn.Value;
if (playerPawn == null || !playerPawn.IsValid) return;
if (playerPawn.LifeState != (byte)LifeState_t.LIFE_ALIVE) return;
if (playerPawn == null || !playerPawn.IsValid) continue;
if (playerPawn.LifeState != (byte)LifeState_t.LIFE_ALIVE) continue;
string closetEnemy = "Bot";
double closetDistance = double.MaxValue;

View file

@ -106,9 +106,14 @@ namespace src.player.skills
if (pawn == null || !pawn.IsValid || pawn.AbsOrigin == null) return 0;
Vector pos = new(pawn.AbsOrigin.X, pawn.AbsOrigin.Y, pawn.AbsOrigin.Z + SkillsInfo.GetValue<float>(skillName, "distance"));
camera.Render = Color.FromArgb(0, 255, 255, 255);
camera.Teleport(pos, new QAngle(90, 0, 0));
camera.DispatchSpawn();
Server.NextFrame(() =>
{
camera.SetModel("models/actors/ghost_speaker.vmdl");
camera.Render = Color.FromArgb(0, 255, 255, 255);
camera.Teleport(pos, new QAngle(90, 0, 0));
camera.DispatchSpawn();
});
cameras.AddOrUpdate(player.SteamID, (pawn.CameraServices!.ViewEntity.Raw, camera), (k, v) => (pawn.CameraServices!.ViewEntity.Raw, camera));
return camera.EntityHandle.Raw;
}

View file

@ -28,7 +28,7 @@ namespace src.player.skills
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo?.Skill != skillName) return;
if (playerInfo.SkillChance == 1)
if (playerInfo.SkillUsed)
{
player.PrintToChat($" {ChatColors.Red}{player.GetTranslation("areareaper_used_info")}");
return;
@ -48,7 +48,7 @@ namespace src.player.skills
playerInfo.Skill = skill.Skill;
if (skill.Skill != skillName)
playerInfo.SpecialSkill = skillName;
playerInfo.SkillChance = 1;
playerInfo.SkillUsed = true;
if (SkillsInfo.GetValue<bool>(skill.Skill, "disableOnFreezeTime") && SkillUtils.IsFreezeTime())
Instance?.AddTimer(Math.Max((float)(Event.GetFreezeTimeEnd() - DateTime.Now).TotalSeconds, 0), () => {
@ -72,7 +72,7 @@ namespace src.player.skills
{
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo == null) return;
playerInfo.SkillChance = 0;
playerInfo.SkillUsed = false;
var skills = GetSkills(player);
var firstSkill = skills[Instance.Random.Next(skills.Count)];

View file

@ -57,7 +57,7 @@ namespace src.player.skills
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo?.Skill != skillName) return;
if (playerInfo.SkillChance == 1)
if (playerInfo.SkillUsed)
{
player.PrintToChat($" {ChatColors.Red}{player.GetTranslation("areareaper_used_info")}");
return;
@ -74,7 +74,7 @@ namespace src.player.skills
glitchedPlayers.TryAdd(enemy, 0);
enemy.ReplicateConVar("sv_disable_radar", "1");
playerInfo.SkillChance = 1;
playerInfo.SkillUsed = true;
player.PrintToChat($" {ChatColors.Green}" + player.GetTranslation("glitch_player_info", enemy.PlayerName));
enemy.PrintToChat($" {ChatColors.Red}" + player.GetTranslation("glitch_enemy_info"));
}
@ -83,7 +83,7 @@ namespace src.player.skills
{
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo == null) return;
playerInfo.SkillChance = 0;
playerInfo.SkillUsed = false;
var enemies = Utilities.GetPlayers().Where(p => p.PawnIsAlive && p.Team != player.Team && p.IsValid && !p.IsBot && !p.IsHLTV && p.Team != CsTeam.Spectator && p.Team != CsTeam.None).ToArray();
if (enemies.Length > 0)

View file

@ -2,7 +2,6 @@
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Core.Attributes;
using CounterStrikeSharp.API.Modules.Utils;
using System.Drawing;
using static src.jRandomSkills;
using System.Collections.Concurrent;
using src.utils;
@ -14,10 +13,12 @@ namespace src.player.skills
private const Skills skillName = Skills.Jackal;
private static readonly ConcurrentDictionary<ulong, byte> playersInAction = [];
private static readonly ConcurrentDictionary<CCSPlayerController, ConcurrentQueue<CBeam>> stepBeams = [];
private static readonly string particleName = "particles/ui/hud/ui_map_def_utility_trail.vpcf";
public static void LoadSkill()
{
SkillUtils.RegisterSkill(skillName, SkillsInfo.GetValue<string>(skillName, "color"));
Instance.RegisterListener<Listeners.OnServerPrecacheResources>((ResourceManifest manifest) => manifest.AddResource(particleName));
}
public static void NewRound()
@ -30,38 +31,6 @@ namespace src.player.skills
playersInAction.Clear();
}
public static void OnTick()
{
if (Server.TickCount % 8 != 0) return;
foreach (var step in stepBeams.ToList())
{
var player = step.Key;
if (!player.IsValid)
{
stepBeams.TryRemove(player, out _);
continue;
}
var pawn = player.PlayerPawn.Value;
if (pawn == null || !pawn.IsValid || pawn.LifeState != (byte)LifeState_t.LIFE_ALIVE || pawn.AbsOrigin == null) continue;
var beams = step.Value;
Vector lastBeamVector = (beams != null && beams.Count > 0 && beams.Last() != null)
? beams.Last().EndPos : pawn.AbsOrigin;
var newBeam = CreateBeamStep(step.Key.Team, lastBeamVector, pawn.AbsOrigin);
if (newBeam != null)
step.Value.Enqueue(newBeam);
if (beams?.Count >= SkillsInfo.GetValue<int>(skillName, "maxStepBeam"))
{
if (beams.TryPeek(out var beam))
beam.AcceptInput("Kill");
step.Value.TryDequeue(out _);
}
}
}
public static void CheckTransmit([CastFrom(typeof(nint))] CCheckTransmitInfoList infoList)
{
foreach( var (info, player) in infoList)
@ -85,23 +54,27 @@ namespace src.player.skills
}
}
public static CBeam? CreateBeamStep(CsTeam team, Vector start, Vector stop)
public static void CreatePlayerTrail(CCSPlayerPawn playerPawn)
{
CBeam beam = Utilities.CreateEntityByName<CBeam>("beam")!;
if (beam == null) return null;
if (playerPawn == null || !playerPawn.IsValid || playerPawn.AbsOrigin == null) return;
beam.DispatchSpawn();
if (!beam.IsValid) return null;
CParticleSystem particle = Utilities.CreateEntityByName<CParticleSystem>("info_particle_system")!;
if (particle == null) return;
beam.Render = team == CsTeam.Terrorist ? Color.FromArgb(100, 255, 165, 0) : Color.FromArgb(100, 173, 216, 230);
beam.Width = 2.0f;
beam.EndWidth = 2.0f;
beam.Teleport(start);
particle.EffectName = particleName;
particle.StartActive = true;
beam.EndPos.X = stop.X;
beam.EndPos.Y = stop.Y;
beam.EndPos.Z = stop.Z;
return beam;
particle.Teleport(playerPawn.AbsOrigin);
particle.DispatchSpawn();
particle.AcceptInput("SetParent", playerPawn, particle, "!activator");
particle.AcceptInput("Start");
Instance.AddTimer(3f, () => {
if (particle != null && particle.IsValid)
particle.AcceptInput("Kill");
CreatePlayerTrail(playerPawn);
});
}
public static void EnableSkill(CCSPlayerController player)
@ -110,7 +83,10 @@ namespace src.player.skills
playersInAction.TryAdd(player.SteamID, 0);
foreach (var _player in Utilities.GetPlayers().Where(p => p.IsValid && !p.IsBot && !p.IsHLTV && p.PawnIsAlive && p.Team is CsTeam.CounterTerrorist or CsTeam.Terrorist))
if (!stepBeams.ContainsKey(_player))
{
stepBeams.TryAdd(_player, []);
CreatePlayerTrail(player.PlayerPawn.Value);
}
}
public static void DisableSkill(CCSPlayerController player)

View file

@ -52,7 +52,7 @@ namespace src.player.skills
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo?.Skill != skillName) return;
if (playerInfo.SkillChance == 1)
if (playerInfo.SkillUsed)
{
player.PrintToChat($" {ChatColors.Red}{player.GetTranslation("areareaper_used_info")}");
return;
@ -69,7 +69,7 @@ namespace src.player.skills
jammedPlayers.TryAdd(enemy, 0);
SetCrosshair(enemy, false);
playerInfo.SkillChance = 1;
playerInfo.SkillUsed = true;
player.PrintToChat($" {ChatColors.Green}" + player.GetTranslation("jammer_player_info", enemy.PlayerName));
enemy.PrintToChat($" {ChatColors.Red}" + player.GetTranslation("jammer_enemy_info"));
}
@ -88,7 +88,7 @@ namespace src.player.skills
{
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo == null) return;
playerInfo.SkillChance = 0;
playerInfo.SkillUsed = false;
var enemies = Utilities.GetPlayers().Where(p => p.PawnIsAlive && p.Team != player.Team && p.IsValid && !p.IsBot && !p.IsHLTV && p.Team != CsTeam.Spectator && p.Team != CsTeam.None).ToArray();
if (enemies.Length > 0)

View file

@ -63,7 +63,7 @@ namespace src.player.skills
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo?.Skill != skillName) return;
if (playerInfo.SkillChance == 1)
if (playerInfo.SkillUsed)
{
player.PrintToChat($" {ChatColors.Red}{player.GetTranslation("areareaper_used_info")}");
return;
@ -79,7 +79,7 @@ namespace src.player.skills
}
bannedPlayers.AddOrUpdate(enemy.PlayerPawn.Value, 0, (k, v) => 0);
playerInfo.SkillChance = 1;
playerInfo.SkillUsed = true;
player.PrintToChat($" {ChatColors.Green}" + player.GetTranslation("jumpban_player_info", enemy.PlayerName));
enemy.PrintToChat($" {ChatColors.Red}" + player.GetTranslation("jumpban_enemy_info"));
}
@ -88,7 +88,7 @@ namespace src.player.skills
{
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo == null) return;
playerInfo.SkillChance = 0;
playerInfo.SkillUsed = false;
var enemies = Utilities.GetPlayers().Where(p => p.PawnIsAlive && p.Team != player.Team && p.IsValid && !p.IsBot && !p.IsHLTV && p.Team != CsTeam.Spectator && p.Team != CsTeam.None).ToArray();
if (enemies.Length > 0)

View file

@ -44,7 +44,7 @@ namespace src.player.skills
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo?.Skill != skillName) return;
if (playerInfo.SkillChance == 1)
if (playerInfo.SkillUsed)
{
player.PrintToChat($" {ChatColors.Red}{player.GetTranslation("areareaper_used_info")}");
return;
@ -60,7 +60,7 @@ namespace src.player.skills
}
SwapHealth(player, enemy);
playerInfo.SkillChance = 1;
playerInfo.SkillUsed = true;
player.PrintToChat($" {ChatColors.Green}" + player.GetTranslation("lifeswap_player_info", enemy.PlayerName));
enemy.PrintToChat($" {ChatColors.Red}" + player.GetTranslation("lifeswap_enemy_info"));
}
@ -69,7 +69,7 @@ namespace src.player.skills
{
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo == null) return;
playerInfo.SkillChance = 0;
playerInfo.SkillUsed = false;
var enemies = Utilities.GetPlayers().Where(p => p.PawnIsAlive && p.Team != player.Team && p.IsValid && !p.IsBot && !p.IsHLTV && p.Team != CsTeam.Spectator && p.Team != CsTeam.None).ToArray();
if (enemies.Length > 0)

View file

@ -55,7 +55,7 @@ namespace src.player.skills
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo?.Skill != skillName) return;
if (playerInfo.SkillChance == 1)
if (playerInfo.SkillUsed)
{
player.PrintToChat($" {ChatColors.Red}{player.GetTranslation("areareaper_used_info")}");
return;
@ -75,7 +75,7 @@ namespace src.player.skills
enemy.DesiredFOV = SkillsInfo.GetValue<uint>(skillName, "customFOV");
Utilities.SetStateChanged(enemy, "CBasePlayerController", "m_iDesiredFOV");
playerInfo.SkillChance = 1;
playerInfo.SkillUsed = true;
player.PrintToChat($" {ChatColors.Green}" + player.GetTranslation("magnifier_player_info", enemy.PlayerName));
enemy.PrintToChat($" {ChatColors.Red}" + player.GetTranslation("magnifier_enemy_info"));
}
@ -84,7 +84,7 @@ namespace src.player.skills
{
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo == null) return;
playerInfo.SkillChance = 0;
playerInfo.SkillUsed = false;
var enemies = Utilities.GetPlayers().Where(p => p.PawnIsAlive && p.Team != player.Team && p.IsValid && !p.IsBot && !p.IsHLTV && p.Team != CsTeam.Spectator && p.Team != CsTeam.None).ToArray();
if (enemies.Length > 0)

View file

@ -44,7 +44,7 @@ namespace src.player.skills
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo?.Skill != skillName) return;
if (playerInfo.SkillChance == 1)
if (playerInfo.SkillUsed)
{
player.PrintToChat($" {ChatColors.Red}{player.GetTranslation("areareaper_used_info")}");
return;
@ -60,7 +60,7 @@ namespace src.player.skills
}
SwapMoney(player, enemy);
playerInfo.SkillChance = 1;
playerInfo.SkillUsed = true;
player.PrintToChat($" {ChatColors.Green}" + player.GetTranslation("moneyswap_player_info", enemy.PlayerName));
enemy.PrintToChat($" {ChatColors.Red}" + player.GetTranslation("moneyswap_enemy_info"));
}
@ -69,7 +69,7 @@ namespace src.player.skills
{
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo == null) return;
playerInfo.SkillChance = 0;
playerInfo.SkillUsed = false;
var enemies = Utilities.GetPlayers().Where(p => p.PawnIsAlive && p.Team != player.Team && p.IsValid && !p.IsBot && !p.IsHLTV && p.Team != CsTeam.Spectator && p.Team != CsTeam.None).ToArray();
if (enemies.Length > 0)

View file

@ -56,7 +56,7 @@ namespace src.player.skills
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo?.Skill != skillName) return;
if (playerInfo.SkillChance == 1)
if (playerInfo.SkillUsed)
{
player.PrintToChat($" {ChatColors.Red}{player.GetTranslation("areareaper_used_info")}");
return;
@ -72,7 +72,7 @@ namespace src.player.skills
}
poisonedPlayers.TryAdd(enemy, 0);
playerInfo.SkillChance = 1;
playerInfo.SkillUsed = true;
player.PrintToChat($" {ChatColors.Green}" + player.GetTranslation("poison_player_info", enemy.PlayerName));
enemy.PrintToChat($" {ChatColors.Red}" + player.GetTranslation("poison_enemy_info"));
}
@ -81,7 +81,7 @@ namespace src.player.skills
{
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo == null) return;
playerInfo.SkillChance = 0;
playerInfo.SkillUsed = false;
var enemies = Utilities.GetPlayers().Where(p => p.PawnIsAlive && p.Team != player.Team && p.IsValid && !p.IsBot && !p.IsHLTV && p.Team != CsTeam.Spectator && p.Team != CsTeam.None).ToArray();
if (enemies.Length > 0)

View file

@ -64,7 +64,7 @@ namespace src.player.skills
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo?.Skill != skillName) return;
if (playerInfo.SkillChance == 1)
if (playerInfo.SkillUsed)
{
player.PrintToChat($" {ChatColors.Red}{player.GetTranslation("areareaper_used_info")}");
return;
@ -81,7 +81,7 @@ namespace src.player.skills
bannedPlayers.TryAdd(enemy.SteamID, 0);
CheckWeapon(enemy);
playerInfo.SkillChance = 1;
playerInfo.SkillUsed = true;
player.PrintToChat($" {ChatColors.Green}" + player.GetTranslation("primaryban_player_info", enemy.PlayerName));
enemy.PrintToChat($" {ChatColors.Red}" + player.GetTranslation("primaryban_enemy_info"));
}
@ -100,7 +100,7 @@ namespace src.player.skills
{
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo == null) return;
playerInfo.SkillChance = 0;
playerInfo.SkillUsed = false;
var enemies = Utilities.GetPlayers().Where(p => p.PawnIsAlive && p.Team != player.Team && p.IsValid && !p.IsBot && !p.IsHLTV && p.Team != CsTeam.Spectator && p.Team != CsTeam.None).ToArray();
if (enemies.Length > 0)

View file

@ -29,7 +29,6 @@ namespace src.player.skills
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo == null) return;
AddMoney(player, -(int)(playerInfo.SkillChance ?? 0));
playerInfo.SkillChance = 0;
}
private static void AddMoney(CCSPlayerController player, int money)

View file

@ -104,10 +104,14 @@ namespace src.player.skills
var pos = pawn.AbsOrigin - SkillUtils.GetForwardVector(pawn.EyeAngles) * SkillsInfo.GetValue<float>(skillName, "distance");
pos.Z += pawn.ViewOffset.Z;
camera.Render = Color.FromArgb(0, 255, 255, 255);
camera.Teleport(pos, new QAngle(0, pawn.EyeAngles.Y, 0));
camera.DispatchSpawn();
camera.AcceptInput("SetParent", pawn, pawn, "!activator");
Server.NextFrame(() =>
{
camera.SetModel("models/actors/ghost_speaker.vmdl");
camera.Render = Color.FromArgb(0, 255, 255, 255);
camera.Teleport(pos, new QAngle(0, pawn.EyeAngles.Y, 0));
camera.DispatchSpawn();
camera.AcceptInput("SetParent", pawn, pawn, "!activator");
});
if (cameras.TryGetValue(player.SteamID, out var cameraInfo))
cameras.AddOrUpdate(player.SteamID, (cameraInfo.Item1, camera, pawn), (k, v) => (cameraInfo.Item1, camera, pawn));

View file

@ -70,7 +70,8 @@ namespace src.player.skills
{
orginalCameraRaw = cameraInfo.Item1;
newCameraRaw = cameraInfo.Item2.EntityHandle.Raw;
} else
}
else
{
orginalCameraRaw = pawn!.CameraServices!.ViewEntity.Raw;
newCameraRaw = CreateCamera(player);
@ -95,11 +96,15 @@ namespace src.player.skills
if (camera == null || !camera.IsValid) return 0;
var pawn = player.PlayerPawn.Value;
camera.Render = Color.FromArgb(0, 255, 255, 255);
camera.Teleport(pawn!.AbsOrigin, pawn.EyeAngles);
camera.DispatchSpawn();
Server.NextFrame(() =>
{
camera.SetModel("models/actors/ghost_speaker.vmdl");
camera.Render = Color.FromArgb(0, 255, 255, 255);
camera.Teleport(pawn!.AbsOrigin, pawn.EyeAngles);
camera.DispatchSpawn();
});
cameras.AddOrUpdate(player.SteamID, (pawn.CameraServices!.ViewEntity.Raw, camera), (v,k) => (pawn.CameraServices!.ViewEntity.Raw, camera));
cameras.AddOrUpdate(player.SteamID, (pawn.CameraServices!.ViewEntity.Raw, camera), (v, k) => (pawn.CameraServices!.ViewEntity.Raw, camera));
return camera.EntityHandle.Raw;
}

View file

@ -70,8 +70,9 @@ namespace src.utils
public class SettingsModel
{
public int GameMode { get; set; }
public bool KillerSkillInfo { get; set; }
public bool TeamMateSkillInfo { get; set; }
public bool YourSkillChatInfo { get; set; }
public bool KillerSkillChatInfo { get; set; }
public bool TeamMateSkillChatInfo { get; set; }
public bool SummaryAfterTheRound { get; set; }
public bool DebugMode { get; set; }
public string? AlternativeSkillButton { get; set; }
@ -91,8 +92,9 @@ namespace src.utils
public SettingsModel()
{
GameMode = (int)GameModes.NoRepeat;
KillerSkillInfo = true;
TeamMateSkillInfo = true;
YourSkillChatInfo = true;
KillerSkillChatInfo = true;
TeamMateSkillChatInfo = true;
SummaryAfterTheRound = true;
DebugMode = true;
AlternativeSkillButton = null;

View file

@ -81,10 +81,11 @@ namespace src.utils
if (player == null || !player.IsValid) return;
var playerPawn = player.PlayerPawn.Value;
if (playerPawn == null || !playerPawn.IsValid || playerPawn.CBodyComponent == null || playerPawn.CBodyComponent.SceneNode == null) return;
if (scale <= 0) return;
playerPawn.CBodyComponent.SceneNode.GetSkeletonInstance().Scale = scale;
Utilities.SetStateChanged(playerPawn, "CBaseEntity", "m_CBodyComponent");
Server.NextFrame(() => playerPawn.AcceptInput("SetScale", playerPawn, playerPawn, scale.ToString()));
Server.NextFrame(() => playerPawn.AcceptInput("SetScale", null, null, scale.ToString()));
}
public static void CreateHEGrenadeProjectile(Vector pos, QAngle angle, Vector vel, int teamNum)