v1.1.9 BETA

This commit is contained in:
Juzlus 2025-10-16 19:12:57 +02:00
parent d68896f181
commit 4c333f5d15
31 changed files with 182 additions and 149 deletions

View file

@ -14,10 +14,10 @@
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<PackageReference Include="CounterStrikeSharp.API" Version="1.0.340" /> <PackageReference Include="CounterStrikeSharp.API" Version="1.0.342" />
<PackageReference Include="CS2TraceRay" Version="1.0.8" /> <PackageReference Include="CS2TraceRay" Version="1.0.8" />
<PackageReference Include="MaxMind.Db" Version="4.2.0" /> <PackageReference Include="MaxMind.Db" Version="4.2.0" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.3" /> <PackageReference Include="Newtonsoft.Json" Version="13.0.4" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>

View file

@ -89,7 +89,7 @@ namespace src.command
[CommandHelper(minArgs: 0, whoCanExecute: CommandUsage.CLIENT_AND_SERVER)] [CommandHelper(minArgs: 0, whoCanExecute: CommandUsage.CLIENT_AND_SERVER)]
private static void Command_SetSkill(CCSPlayerController? player, CommandInfo command) private static void Command_SetSkill(CCSPlayerController? player, CommandInfo command)
{ {
Debug.WriteToDebug($"Player {player?.PlayerPawn} used the css_setskill {command.ArgString} command."); Debug.WriteToDebug($"Player {player?.PlayerName} used the css_setskill {command.ArgString} command.");
if (!AdminManager.PlayerHasPermissions(player, config.NormalCommands.SetSkillCommand.Permissions)) return; if (!AdminManager.PlayerHasPermissions(player, config.NormalCommands.SetSkillCommand.Permissions)) return;
var targetPlayer = Utilities.GetPlayers().FirstOrDefault(p => !p.IsBot var targetPlayer = Utilities.GetPlayers().FirstOrDefault(p => !p.IsBot
&& (p.SteamID.ToString().Equals(command.GetArg(1), StringComparison.CurrentCultureIgnoreCase) && (p.SteamID.ToString().Equals(command.GetArg(1), StringComparison.CurrentCultureIgnoreCase)
@ -176,7 +176,7 @@ namespace src.command
[CommandHelper(minArgs: 0, whoCanExecute: CommandUsage.CLIENT_ONLY)] [CommandHelper(minArgs: 0, whoCanExecute: CommandUsage.CLIENT_ONLY)]
private static void Command_SkillsListMenu(CCSPlayerController? player, CommandInfo command) private static void Command_SkillsListMenu(CCSPlayerController? player, CommandInfo command)
{ {
Debug.WriteToDebug($"Player {player?.PlayerPawn} used the css_skills {command.ArgString} command."); Debug.WriteToDebug($"Player {player?.PlayerName} used the css_skills {command.ArgString} command.");
if (player == null || !AdminManager.PlayerHasPermissions(player, config.NormalCommands.SkillsListCommand.Permissions)) return; if (player == null || !AdminManager.PlayerHasPermissions(player, config.NormalCommands.SkillsListCommand.Permissions)) return;
Menu.DisplaySkillsList(player); Menu.DisplaySkillsList(player);
} }
@ -184,7 +184,7 @@ namespace src.command
[CommandHelper(minArgs: 1, whoCanExecute: CommandUsage.CLIENT_AND_SERVER)] [CommandHelper(minArgs: 1, whoCanExecute: CommandUsage.CLIENT_AND_SERVER)]
private static void Command_ChangeMap(CCSPlayerController? player, CommandInfo command) private static void Command_ChangeMap(CCSPlayerController? player, CommandInfo command)
{ {
Debug.WriteToDebug($"Player {player?.PlayerPawn} used the css_map {command.ArgString} command."); Debug.WriteToDebug($"Player {player?.PlayerName} used the css_map {command.ArgString} command.");
if (player != null && player.IsValid && !AdminManager.PlayerHasPermissions(player, config.VotingCommands.ChangeMapCommand.Permissions)) if (player != null && player.IsValid && !AdminManager.PlayerHasPermissions(player, config.VotingCommands.ChangeMapCommand.Permissions))
{ {
if (!config.VotingCommands.ChangeMapCommand.EnableVoting) return; if (!config.VotingCommands.ChangeMapCommand.EnableVoting) return;
@ -196,7 +196,7 @@ namespace src.command
private static void ChangeMap(CommandInfo command) private static void ChangeMap(CommandInfo command)
{ {
string map = command.GetArg(1); string map = command.GetArg(1).ToLower();
if (string.IsNullOrEmpty(map)) if (string.IsNullOrEmpty(map))
{ {
@ -217,7 +217,7 @@ namespace src.command
[CommandHelper(minArgs: 0, whoCanExecute: CommandUsage.CLIENT_AND_SERVER)] [CommandHelper(minArgs: 0, whoCanExecute: CommandUsage.CLIENT_AND_SERVER)]
private static void Command_StartGame(CCSPlayerController? player, CommandInfo command) private static void Command_StartGame(CCSPlayerController? player, CommandInfo command)
{ {
Debug.WriteToDebug($"Player {player?.PlayerPawn} used the css_start {command.ArgString} command."); Debug.WriteToDebug($"Player {player?.PlayerName} used the css_start {command.ArgString} command.");
if (player != null && player.IsValid && !AdminManager.PlayerHasPermissions(player, config.VotingCommands.StartGameCommand.Permissions)) if (player != null && player.IsValid && !AdminManager.PlayerHasPermissions(player, config.VotingCommands.StartGameCommand.Permissions))
{ {
if (!config.VotingCommands.StartGameCommand.EnableVoting) return; if (!config.VotingCommands.StartGameCommand.EnableVoting) return;
@ -251,7 +251,7 @@ namespace src.command
[CommandHelper(minArgs: 0, whoCanExecute: CommandUsage.CLIENT_AND_SERVER)] [CommandHelper(minArgs: 0, whoCanExecute: CommandUsage.CLIENT_AND_SERVER)]
private static void Command_Swap(CCSPlayerController? player, CommandInfo command) private static void Command_Swap(CCSPlayerController? player, CommandInfo command)
{ {
Debug.WriteToDebug($"Player {player?.PlayerPawn} used the css_swap {command.ArgString} command."); Debug.WriteToDebug($"Player {player?.PlayerName} used the css_swap {command.ArgString} command.");
if (player != null && player.IsValid && !AdminManager.PlayerHasPermissions(player, config.VotingCommands.SwapCommand.Permissions)) if (player != null && player.IsValid && !AdminManager.PlayerHasPermissions(player, config.VotingCommands.SwapCommand.Permissions))
{ {
if (!config.VotingCommands.SwapCommand.EnableVoting) return; if (!config.VotingCommands.SwapCommand.EnableVoting) return;
@ -272,7 +272,7 @@ namespace src.command
[CommandHelper(minArgs: 0, whoCanExecute: CommandUsage.CLIENT_AND_SERVER)] [CommandHelper(minArgs: 0, whoCanExecute: CommandUsage.CLIENT_AND_SERVER)]
private static void Command_Shuffle(CCSPlayerController? player, CommandInfo command) private static void Command_Shuffle(CCSPlayerController? player, CommandInfo command)
{ {
Debug.WriteToDebug($"Player {player?.PlayerPawn} used the css_shuffle {command.ArgString} command."); Debug.WriteToDebug($"Player {player?.PlayerName} used the css_shuffle {command.ArgString} command.");
if (player != null && player.IsValid && !AdminManager.PlayerHasPermissions(player, config.VotingCommands.ShuffleCommand.Permissions)) if (player != null && player.IsValid && !AdminManager.PlayerHasPermissions(player, config.VotingCommands.ShuffleCommand.Permissions))
{ {
if (!config.VotingCommands.ShuffleCommand.EnableVoting) return; if (!config.VotingCommands.ShuffleCommand.EnableVoting) return;
@ -298,7 +298,7 @@ namespace src.command
[CommandHelper(minArgs: 0, whoCanExecute: CommandUsage.CLIENT_AND_SERVER)] [CommandHelper(minArgs: 0, whoCanExecute: CommandUsage.CLIENT_AND_SERVER)]
private static void Command_Pause(CCSPlayerController? player, CommandInfo command) private static void Command_Pause(CCSPlayerController? player, CommandInfo command)
{ {
Debug.WriteToDebug($"Player {player?.PlayerPawn} used the css_pause {command.ArgString} command."); Debug.WriteToDebug($"Player {player?.PlayerName} used the css_pause {command.ArgString} command.");
if (player != null && player.IsValid && !AdminManager.PlayerHasPermissions(player, config.VotingCommands.PauseCommand.Permissions)) if (player != null && player.IsValid && !AdminManager.PlayerHasPermissions(player, config.VotingCommands.PauseCommand.Permissions))
{ {
if (!config.VotingCommands.PauseCommand.EnableVoting) return; if (!config.VotingCommands.PauseCommand.EnableVoting) return;
@ -318,7 +318,7 @@ namespace src.command
[CommandHelper(minArgs: 0, whoCanExecute: CommandUsage.CLIENT_AND_SERVER)] [CommandHelper(minArgs: 0, whoCanExecute: CommandUsage.CLIENT_AND_SERVER)]
private static void Command_Heal(CCSPlayerController? player, CommandInfo command) private static void Command_Heal(CCSPlayerController? player, CommandInfo command)
{ {
Debug.WriteToDebug($"Player {player?.PlayerPawn} used the css_heal {command.ArgString} command."); Debug.WriteToDebug($"Player {player?.PlayerName} used the css_heal {command.ArgString} command.");
if (player == null || !player.IsValid || player.PlayerPawn.Value == null || !player.PlayerPawn.Value.IsValid || player.LifeState != (byte)LifeState_t.LIFE_ALIVE) return; if (player == null || !player.IsValid || player.PlayerPawn.Value == null || !player.PlayerPawn.Value.IsValid || player.LifeState != (byte)LifeState_t.LIFE_ALIVE) return;
if (!AdminManager.PlayerHasPermissions(player, config.NormalCommands.HealCommand.Permissions)) return; if (!AdminManager.PlayerHasPermissions(player, config.NormalCommands.HealCommand.Permissions)) return;
SkillUtils.AddHealth(player.PlayerPawn.Value, 100); SkillUtils.AddHealth(player.PlayerPawn.Value, 100);
@ -328,7 +328,7 @@ namespace src.command
[CommandHelper(minArgs: 0, whoCanExecute: CommandUsage.CLIENT_ONLY)] [CommandHelper(minArgs: 0, whoCanExecute: CommandUsage.CLIENT_ONLY)]
private static void Command_HUD(CCSPlayerController? player, CommandInfo command) private static void Command_HUD(CCSPlayerController? player, CommandInfo command)
{ {
Debug.WriteToDebug($"Player {player?.PlayerPawn} used the css_hud {command.ArgString} command."); Debug.WriteToDebug($"Player {player?.PlayerName} used the css_hud {command.ArgString} command.");
if (player == null || !player.IsValid || player.PlayerPawn.Value == null || !player.PlayerPawn.Value.IsValid) return; if (player == null || !player.IsValid || player.PlayerPawn.Value == null || !player.PlayerPawn.Value.IsValid) return;
if (!AdminManager.PlayerHasPermissions(player, config.NormalCommands.HudCommand.Permissions)) return; if (!AdminManager.PlayerHasPermissions(player, config.NormalCommands.HudCommand.Permissions)) return;
@ -343,7 +343,7 @@ namespace src.command
[CommandHelper(minArgs: 2, whoCanExecute: CommandUsage.CLIENT_AND_SERVER)] [CommandHelper(minArgs: 2, whoCanExecute: CommandUsage.CLIENT_AND_SERVER)]
private static void Command_SetScore(CCSPlayerController? player, CommandInfo command) private static void Command_SetScore(CCSPlayerController? player, CommandInfo command)
{ {
Debug.WriteToDebug($"Player {player?.PlayerPawn} used the css_setscore {command.ArgString} command."); Debug.WriteToDebug($"Player {player?.PlayerName} used the css_setscore {command.ArgString} command.");
if (player != null && player.IsValid && !AdminManager.PlayerHasPermissions(player, config.VotingCommands.SetScoreCommand.Permissions)) if (player != null && player.IsValid && !AdminManager.PlayerHasPermissions(player, config.VotingCommands.SetScoreCommand.Permissions))
{ {
if (!config.VotingCommands.SetScoreCommand.EnableVoting) return; if (!config.VotingCommands.SetScoreCommand.EnableVoting) return;
@ -368,7 +368,7 @@ namespace src.command
[CommandHelper(minArgs: 1, whoCanExecute: CommandUsage.CLIENT_AND_SERVER)] [CommandHelper(minArgs: 1, whoCanExecute: CommandUsage.CLIENT_AND_SERVER)]
private static void Command_CustomCommand(CCSPlayerController? player, CommandInfo command) private static void Command_CustomCommand(CCSPlayerController? player, CommandInfo command)
{ {
Debug.WriteToDebug($"Player {player?.PlayerPawn} used the css_console {command.ArgString} command."); Debug.WriteToDebug($"Player {player?.PlayerName} used the css_console {command.ArgString} command.");
if (player == null || !AdminManager.PlayerHasPermissions(player, config.NormalCommands.ConsoleCommand.Permissions)) return; if (player == null || !AdminManager.PlayerHasPermissions(player, config.NormalCommands.ConsoleCommand.Permissions)) return;
string param = command.ArgString; string param = command.ArgString;
Server.ExecuteCommand(param); Server.ExecuteCommand(param);
@ -377,7 +377,7 @@ namespace src.command
[CommandHelper(minArgs: 0, whoCanExecute: CommandUsage.CLIENT_AND_SERVER)] [CommandHelper(minArgs: 0, whoCanExecute: CommandUsage.CLIENT_AND_SERVER)]
private static void Command_SetStaticSkill(CCSPlayerController? player, CommandInfo command) private static void Command_SetStaticSkill(CCSPlayerController? player, CommandInfo command)
{ {
Debug.WriteToDebug($"Player {player?.PlayerPawn} used the css_setstaticskill {command.ArgString} command."); Debug.WriteToDebug($"Player {player?.PlayerName} used the css_setstaticskill {command.ArgString} command.");
if (!AdminManager.PlayerHasPermissions(player, config.NormalCommands.SetStaticSkillCommand.Permissions)) return; if (!AdminManager.PlayerHasPermissions(player, config.NormalCommands.SetStaticSkillCommand.Permissions)) return;
var targetPlayer = Utilities.GetPlayers().FirstOrDefault(p => !p.IsBot var targetPlayer = Utilities.GetPlayers().FirstOrDefault(p => !p.IsBot
&& (p.SteamID.ToString().Equals(command.GetArg(1), StringComparison.CurrentCultureIgnoreCase) && (p.SteamID.ToString().Equals(command.GetArg(1), StringComparison.CurrentCultureIgnoreCase)
@ -472,7 +472,7 @@ namespace src.command
[CommandHelper(minArgs: 1, whoCanExecute: CommandUsage.CLIENT_ONLY)] [CommandHelper(minArgs: 1, whoCanExecute: CommandUsage.CLIENT_ONLY)]
private static void Command_ChangeLanguage(CCSPlayerController? player, CommandInfo command) private static void Command_ChangeLanguage(CCSPlayerController? player, CommandInfo command)
{ {
Debug.WriteToDebug($"Player {player?.PlayerPawn} used the css_lang {command.ArgString} command."); Debug.WriteToDebug($"Player {player?.PlayerName} used the css_lang {command.ArgString} command.");
if (player == null || !player.IsValid) return; if (player == null || !player.IsValid) return;
if (!AdminManager.PlayerHasPermissions(player, config.NormalCommands.ChangeLanguageCommand.Permissions)) return; if (!AdminManager.PlayerHasPermissions(player, config.NormalCommands.ChangeLanguageCommand.Permissions)) return;
@ -491,7 +491,7 @@ namespace src.command
[CommandHelper(minArgs: 0, whoCanExecute: CommandUsage.CLIENT_AND_SERVER)] [CommandHelper(minArgs: 0, whoCanExecute: CommandUsage.CLIENT_AND_SERVER)]
private static void Command_Reload(CCSPlayerController? player, CommandInfo command) private static void Command_Reload(CCSPlayerController? player, CommandInfo command)
{ {
Debug.WriteToDebug($"Player {player?.PlayerPawn} used the css_lang {command.ArgString} command."); Debug.WriteToDebug($"Player {player?.PlayerName} used the css_lang {command.ArgString} command.");
if (!AdminManager.PlayerHasPermissions(player, config.NormalCommands.ReloadCommand.Permissions)) return; if (!AdminManager.PlayerHasPermissions(player, config.NormalCommands.ReloadCommand.Permissions)) return;
lock (setLock) lock (setLock)

View file

@ -2,12 +2,14 @@
using CounterStrikeSharp.API.Core; using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Core.Commands; using CounterStrikeSharp.API.Core.Commands;
using CounterStrikeSharp.API.Modules.Commands; using CounterStrikeSharp.API.Modules.Commands;
using CounterStrikeSharp.API.Modules.Utils;
using src.command; using src.command;
using src.player; using src.player;
using src.utils; using src.utils;
using System.Collections.Concurrent; using System.Collections.Concurrent;
using System.Reflection; using System.Reflection;
using WASDSharedAPI; using WASDSharedAPI;
using static CounterStrikeSharp.API.Core.Listeners;
namespace src namespace src
{ {
@ -25,7 +27,7 @@ namespace src
public override string ModuleName => "[CS2] [ jRandomSkills ]"; public override string ModuleName => "[CS2] [ jRandomSkills ]";
public override string ModuleAuthor => "D3X, Juzlus"; public override string ModuleAuthor => "D3X, Juzlus";
public override string ModuleDescription => "Plugin adds random skills every round for CS2 by D3X. Modified by Juzlus."; public override string ModuleDescription => "Plugin adds random skills every round for CS2 by D3X. Modified by Juzlus.";
public override string ModuleVersion => "1.1.8"; public override string ModuleVersion => "1.1.9 BETA";
public override void Load(bool hotReload) public override void Load(bool hotReload)
{ {
@ -40,6 +42,8 @@ namespace src
Command.Load(); Command.Load();
WASDMenuAPI.WASDMenuAPI.LoadPlugin(Instance, hotReload); WASDMenuAPI.WASDMenuAPI.LoadPlugin(Instance, hotReload);
LoadAllSkills(); LoadAllSkills();
Instance.RegisterListener<OnServerPrecacheResources>((ResourceManifest manifest) => manifest.AddResource("models/actors/ghost_speaker.vmdl"));
} }
internal void LoadAllSkills() internal void LoadAllSkills()
@ -105,6 +109,7 @@ namespace src
public DateTime SkillDescriptionHudExpired { get; set; } public DateTime SkillDescriptionHudExpired { get; set; }
public string? PrintHTML { get; set; } public string? PrintHTML { get; set; }
public bool DisplayHUD { get; set; } public bool DisplayHUD { get; set; }
public bool SkillUsed = false;
} }
public class jSkill_SkillInfo(Skills skill, string color, bool display) public class jSkill_SkillInfo(Skills skill, string color, bool display)

View file

@ -285,6 +285,7 @@ namespace src.player
SkillChance = 1, SkillChance = 1,
PrintHTML = null, PrintHTML = null,
DisplayHUD = true, DisplayHUD = true,
SkillUsed = false,
}); });
string welcomeMsg = player.GetTranslation("welcome_message", "welcome"); string welcomeMsg = player.GetTranslation("welcome_message", "welcome");
@ -342,16 +343,38 @@ namespace src.player
{ {
lock (setLock) lock (setLock)
{ {
foreach (var player in Utilities.GetPlayers().Where(p => !p.IsBot)) foreach (var player in Utilities.GetPlayers().Where(p => p != null && !p.IsBot && p.IsValid))
{ {
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID); var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo == null) return; if (playerInfo == null) continue;
Instance.SkillAction(playerInfo.Skill.ToString(), "DisableSkill", [player]); Instance.SkillAction(playerInfo.Skill.ToString(), "DisableSkill", [player]);
Instance.SkillAction(playerInfo.Skill.ToString(), "NewRound"); Instance.SkillAction(playerInfo.Skill.ToString(), "NewRound");
playerInfo.Skill = noneSkill.Skill;
playerInfo.SpecialSkill = noneSkill.Skill;
playerInfo.PrintHTML = null;
playerInfo.SkillChance = 1;
playerInfo.SkillUsed = false;
} }
} }
} }
public static void OnMapChange()
{
lock (setLock)
{
isTransmitRegistered = false;
Instance.AddTimer(.1f, () => DisableAll());
Instance.RemoveListener<CheckTransmit>(CheckTransmit);
playersSkills.Clear();
staticSkills.Clear();
ctSkill = noneSkill;
tSkill = noneSkill;
allSkill = noneSkill;
}
}
private static HookResult RoundEnd(EventRoundEnd @event, GameEventInfo info) private static HookResult RoundEnd(EventRoundEnd @event, GameEventInfo info)
{ {
lock (setLock) lock (setLock)
@ -391,18 +414,7 @@ namespace src.player
if (Config.LoadedConfig.DisableSkillsOnRoundEnd) if (Config.LoadedConfig.DisableSkillsOnRoundEnd)
{ {
isTransmitRegistered = false; isTransmitRegistered = false;
Instance.AddTimer(1f, () => Instance.AddTimer(1f, () => DisableAll());
{
DisableAll();
foreach (var player in Utilities.GetPlayers().Where(p => p.IsValid && !p.IsBot && !p.IsHLTV && p.Team is CsTeam.CounterTerrorist or CsTeam.Terrorist))
{
var skillPlayer = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (skillPlayer == null) continue;
skillPlayer.Skill = noneSkill.Skill;
skillPlayer.SpecialSkill = noneSkill.Skill;
skillPlayer.PrintHTML = null;
}
});
Instance.RemoveListener<CheckTransmit>(CheckTransmit); Instance.RemoveListener<CheckTransmit>(CheckTransmit);
} }
return HookResult.Continue; return HookResult.Continue;
@ -426,7 +438,7 @@ namespace src.player
Instance.SkillAction(playerInfo.Skill.ToString(), "DisableSkill", [victim]); Instance.SkillAction(playerInfo.Skill.ToString(), "DisableSkill", [victim]);
if (victim == attacker) return HookResult.Continue; if (victim == attacker) return HookResult.Continue;
if (Config.LoadedConfig.KillerSkillInfo) if (Config.LoadedConfig.KillerSkillChatInfo)
{ {
var attackerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == attacker.SteamID); var attackerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == attacker.SteamID);
if (attackerInfo != null) if (attackerInfo != null)
@ -517,13 +529,13 @@ namespace src.player
var skillPlayer = Instance?.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID); var skillPlayer = Instance?.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (skillPlayer == null) continue; if (skillPlayer == null) continue;
skillPlayer.IsDrawing = false;
if (player.PlayerPawn.Value == null || !player.PlayerPawn.IsValid) if (player.PlayerPawn.Value == null || !player.PlayerPawn.IsValid)
{ {
skillPlayer.Skill = Skills.None; skillPlayer.Skill = Skills.None;
continue; continue;
} }
skillPlayer.IsDrawing = false;
jSkill_SkillInfo randomSkill = noneSkill; jSkill_SkillInfo randomSkill = noneSkill;
if (Instance?.GameRules != null && Instance?.GameRules.WarmupPeriod == false) if (Instance?.GameRules != null && Instance?.GameRules.WarmupPeriod == false)
@ -595,7 +607,7 @@ namespace src.player
Debug.WriteToDebug($"Player {skillPlayer.PlayerName} has got the skill \"{player.GetSkillName(randomSkill.Skill)}\"."); Debug.WriteToDebug($"Player {skillPlayer.PlayerName} has got the skill \"{player.GetSkillName(randomSkill.Skill)}\".");
skillPlayer.SkillDescriptionHudExpired = DateTime.Now.AddSeconds(Config.LoadedConfig.SkillDescriptionDuration); skillPlayer.SkillDescriptionHudExpired = DateTime.Now.AddSeconds(Config.LoadedConfig.SkillDescriptionDuration);
if (Config.LoadedConfig.TeamMateSkillInfo) if (Config.LoadedConfig.TeamMateSkillChatInfo)
{ {
Instance?.AddTimer(.5f, () => Instance?.AddTimer(.5f, () =>
{ {
@ -692,7 +704,7 @@ namespace src.player
return; return;
} }
if (randomSkill.Display) if (randomSkill.Display && Config.LoadedConfig.YourSkillChatInfo)
SkillUtils.PrintToChat(player, $"{ChatColors.DarkRed}{player.GetSkillName(randomSkill.Skill)}{ChatColors.Lime}: {player.GetSkillDescription(randomSkill.Skill)}", false); SkillUtils.PrintToChat(player, $"{ChatColors.DarkRed}{player.GetSkillName(randomSkill.Skill)}{ChatColors.Lime}: {player.GetSkillDescription(randomSkill.Skill)}", false);
skillPlayer.Skill = randomSkill.Skill; skillPlayer.Skill = randomSkill.Skill;

View file

@ -26,7 +26,7 @@ namespace src.player
private static void OnMapStart(string mapName) private static void OnMapStart(string mapName)
{ {
Instance.GameRules = null; Instance.GameRules = null;
Event.staticSkills.Clear(); Event.OnMapChange();
} }
private static void InitializeGameRules() private static void InitializeGameRules()
@ -41,7 +41,7 @@ namespace src.player
{ {
if (Instance?.GameRules == null || Instance?.GameRules?.Handle == IntPtr.Zero) if (Instance?.GameRules == null || Instance?.GameRules?.Handle == IntPtr.Zero)
InitializeGameRules(); InitializeGameRules();
else if (Instance != null && Config.LoadedConfig.FlashingHtmlHudFix) else if (Instance != null && Config.LoadedConfig.FlashingHtmlHudFix && !Instance.GameRules.WarmupPeriod)
Instance.GameRules.GameRestart = Instance.GameRules?.RestartRoundTime < Server.CurrentTime; Instance.GameRules.GameRestart = Instance.GameRules?.RestartRoundTime < Server.CurrentTime;
} }

View file

@ -29,7 +29,7 @@ namespace src.player.skills
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID); var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo?.Skill != skillName) return; if (playerInfo?.Skill != skillName) return;
if (playerInfo.SkillChance == 1) if (playerInfo.SkillUsed)
{ {
player.PrintToChat($" {ChatColors.Red}{player.GetTranslation("areareaper_used_info")}"); player.PrintToChat($" {ChatColors.Red}{player.GetTranslation("areareaper_used_info")}");
return; return;
@ -45,7 +45,7 @@ namespace src.player.skills
if (bombTargets.Length == 2) if (bombTargets.Length == 2)
{ {
bombTargets[site].AcceptInput("Disable"); bombTargets[site].AcceptInput("Disable");
playerInfo.SkillChance = 1; playerInfo.SkillUsed = true;
player.PrintToChat($" {ChatColors.Green}{player.GetTranslation("areareaper_site_disabled", (site == 0 ? 'A' : 'B'))}"); player.PrintToChat($" {ChatColors.Green}{player.GetTranslation("areareaper_site_disabled", (site == 0 ? 'A' : 'B'))}");
} }
else else
@ -56,7 +56,7 @@ namespace src.player.skills
{ {
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID); var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo == null) return; if (playerInfo == null) return;
playerInfo.SkillChance = 0; playerInfo.SkillUsed = false;
SkillUtils.CreateMenu(player, [(player.GetTranslation("bombsite_a"), "a")], (player.GetTranslation("bombsite_b"), "b")); SkillUtils.CreateMenu(player, [(player.GetTranslation("bombsite_a"), "a")], (player.GetTranslation("bombsite_b"), "b"));
} }

View file

@ -44,7 +44,7 @@ namespace src.player.skills
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID); var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo?.Skill != skillName) return; if (playerInfo?.Skill != skillName) return;
if (playerInfo.SkillChance == 1) if (playerInfo.SkillUsed)
{ {
player.PrintToChat($" {ChatColors.Red}{player.GetTranslation("areareaper_used_info")}"); player.PrintToChat($" {ChatColors.Red}{player.GetTranslation("areareaper_used_info")}");
return; return;
@ -60,7 +60,7 @@ namespace src.player.skills
} }
ResetMoney(enemy); ResetMoney(enemy);
playerInfo.SkillChance = 1; playerInfo.SkillUsed = true;
player.PrintToChat($" {ChatColors.Green}" + player.GetTranslation("bankrupt_player_info", enemy.PlayerName)); player.PrintToChat($" {ChatColors.Green}" + player.GetTranslation("bankrupt_player_info", enemy.PlayerName));
enemy.PrintToChat($" {ChatColors.Red}" + player.GetTranslation("bankrupt_enemy_info")); enemy.PrintToChat($" {ChatColors.Red}" + player.GetTranslation("bankrupt_enemy_info"));
} }
@ -69,7 +69,7 @@ namespace src.player.skills
{ {
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID); var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo == null) return; if (playerInfo == null) return;
playerInfo.SkillChance = 0; playerInfo.SkillUsed = false;
var enemies = Utilities.GetPlayers().Where(p => p.PawnIsAlive && p.Team != player.Team && p.IsValid && !p.IsBot && !p.IsHLTV && p.Team != CsTeam.Spectator && p.Team != CsTeam.None).ToArray(); var enemies = Utilities.GetPlayers().Where(p => p.PawnIsAlive && p.Team != player.Team && p.IsValid && !p.IsBot && !p.IsHLTV && p.Team != CsTeam.Spectator && p.Team != CsTeam.None).ToArray();
if (enemies.Length > 0) if (enemies.Length > 0)

View file

@ -63,7 +63,7 @@ namespace src.player.skills
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID); var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo?.Skill != skillName) return; if (playerInfo?.Skill != skillName) return;
if (playerInfo.SkillChance == 1) if (playerInfo.SkillUsed)
{ {
player.PrintToChat($" {ChatColors.Red}{player.GetTranslation("areareaper_used_info")}"); player.PrintToChat($" {ChatColors.Red}{player.GetTranslation("areareaper_used_info")}");
return; return;
@ -79,7 +79,7 @@ namespace src.player.skills
} }
SetUpPostProcessing(enemy); SetUpPostProcessing(enemy);
playerInfo.SkillChance = 1; playerInfo.SkillUsed = true;
player.PrintToChat($" {ChatColors.Green}" + player.GetTranslation("darkness_player_info", enemy.PlayerName)); player.PrintToChat($" {ChatColors.Green}" + player.GetTranslation("darkness_player_info", enemy.PlayerName));
enemy.PrintToChat($" {ChatColors.Red}" + player.GetTranslation("darkness_enemy_info")); enemy.PrintToChat($" {ChatColors.Red}" + player.GetTranslation("darkness_enemy_info"));
} }
@ -88,7 +88,7 @@ namespace src.player.skills
{ {
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID); var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo == null) return; if (playerInfo == null) return;
playerInfo.SkillChance = 0; playerInfo.SkillUsed = false;
var enemies = Utilities.GetPlayers().Where(p => p.PawnIsAlive && p.Team != player.Team && p.IsValid && !p.IsBot && !p.IsHLTV && p.Team != CsTeam.Spectator && p.Team != CsTeam.None).ToArray(); var enemies = Utilities.GetPlayers().Where(p => p.PawnIsAlive && p.Team != player.Team && p.IsValid && !p.IsBot && !p.IsHLTV && p.Team != CsTeam.Spectator && p.Team != CsTeam.None).ToArray();
if (enemies.Length > 0) if (enemies.Length > 0)

View file

@ -55,7 +55,7 @@ namespace src.player.skills
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID); var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo?.Skill != skillName) return; if (playerInfo?.Skill != skillName) return;
if (playerInfo.SkillChance == 1) if (playerInfo.SkillUsed)
{ {
player.PrintToChat($" {ChatColors.Red}{player.GetTranslation("areareaper_used_info")}"); player.PrintToChat($" {ChatColors.Red}{player.GetTranslation("areareaper_used_info")}");
return; return;
@ -71,7 +71,7 @@ namespace src.player.skills
} }
deafPlayers.TryAdd(enemy, 0); deafPlayers.TryAdd(enemy, 0);
playerInfo.SkillChance = 1; playerInfo.SkillUsed = true;
player.PrintToChat($" {ChatColors.Green}" + player.GetTranslation("deaf_player_info", enemy.PlayerName)); player.PrintToChat($" {ChatColors.Green}" + player.GetTranslation("deaf_player_info", enemy.PlayerName));
enemy.PrintToChat($" {ChatColors.Red}" + player.GetTranslation("deaf_enemy_info")); enemy.PrintToChat($" {ChatColors.Red}" + player.GetTranslation("deaf_enemy_info"));
} }
@ -80,7 +80,7 @@ namespace src.player.skills
{ {
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID); var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo == null) return; if (playerInfo == null) return;
playerInfo.SkillChance = 0; playerInfo.SkillUsed = false;
var enemies = Utilities.GetPlayers().Where(p => p.PawnIsAlive && p.Team != player.Team && p.IsValid && !p.IsBot && !p.IsHLTV && p.Team != CsTeam.Spectator && p.Team != CsTeam.None).ToArray(); var enemies = Utilities.GetPlayers().Where(p => p.PawnIsAlive && p.Team != player.Team && p.IsValid && !p.IsBot && !p.IsHLTV && p.Team != CsTeam.Spectator && p.Team != CsTeam.None).ToArray();
if (enemies.Length > 0) if (enemies.Length > 0)

View file

@ -29,11 +29,11 @@ namespace src.player.skills
foreach (var player in distancerPlayers.Keys) foreach (var player in distancerPlayers.Keys)
{ {
var playerInfo = jRandomSkills.Instance.SkillPlayer.FirstOrDefault(s => s.SteamID == player?.SteamID); var playerInfo = jRandomSkills.Instance.SkillPlayer.FirstOrDefault(s => s.SteamID == player?.SteamID);
if (playerInfo == null) return; if (playerInfo == null) continue;
var playerPawn = player.PlayerPawn.Value; var playerPawn = player.PlayerPawn.Value;
if (playerPawn == null || !playerPawn.IsValid) return; if (playerPawn == null || !playerPawn.IsValid) continue;
if (playerPawn.LifeState != (byte)LifeState_t.LIFE_ALIVE) return; if (playerPawn.LifeState != (byte)LifeState_t.LIFE_ALIVE) continue;
string closetEnemy = "Bot"; string closetEnemy = "Bot";
double closetDistance = double.MaxValue; double closetDistance = double.MaxValue;

View file

@ -106,9 +106,14 @@ namespace src.player.skills
if (pawn == null || !pawn.IsValid || pawn.AbsOrigin == null) return 0; if (pawn == null || !pawn.IsValid || pawn.AbsOrigin == null) return 0;
Vector pos = new(pawn.AbsOrigin.X, pawn.AbsOrigin.Y, pawn.AbsOrigin.Z + SkillsInfo.GetValue<float>(skillName, "distance")); Vector pos = new(pawn.AbsOrigin.X, pawn.AbsOrigin.Y, pawn.AbsOrigin.Z + SkillsInfo.GetValue<float>(skillName, "distance"));
Server.NextFrame(() =>
{
camera.SetModel("models/actors/ghost_speaker.vmdl");
camera.Render = Color.FromArgb(0, 255, 255, 255); camera.Render = Color.FromArgb(0, 255, 255, 255);
camera.Teleport(pos, new QAngle(90, 0, 0)); camera.Teleport(pos, new QAngle(90, 0, 0));
camera.DispatchSpawn(); camera.DispatchSpawn();
});
cameras.AddOrUpdate(player.SteamID, (pawn.CameraServices!.ViewEntity.Raw, camera), (k, v) => (pawn.CameraServices!.ViewEntity.Raw, camera)); cameras.AddOrUpdate(player.SteamID, (pawn.CameraServices!.ViewEntity.Raw, camera), (k, v) => (pawn.CameraServices!.ViewEntity.Raw, camera));
return camera.EntityHandle.Raw; return camera.EntityHandle.Raw;
} }

View file

@ -28,7 +28,7 @@ namespace src.player.skills
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID); var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo?.Skill != skillName) return; if (playerInfo?.Skill != skillName) return;
if (playerInfo.SkillChance == 1) if (playerInfo.SkillUsed)
{ {
player.PrintToChat($" {ChatColors.Red}{player.GetTranslation("areareaper_used_info")}"); player.PrintToChat($" {ChatColors.Red}{player.GetTranslation("areareaper_used_info")}");
return; return;
@ -48,7 +48,7 @@ namespace src.player.skills
playerInfo.Skill = skill.Skill; playerInfo.Skill = skill.Skill;
if (skill.Skill != skillName) if (skill.Skill != skillName)
playerInfo.SpecialSkill = skillName; playerInfo.SpecialSkill = skillName;
playerInfo.SkillChance = 1; playerInfo.SkillUsed = true;
if (SkillsInfo.GetValue<bool>(skill.Skill, "disableOnFreezeTime") && SkillUtils.IsFreezeTime()) if (SkillsInfo.GetValue<bool>(skill.Skill, "disableOnFreezeTime") && SkillUtils.IsFreezeTime())
Instance?.AddTimer(Math.Max((float)(Event.GetFreezeTimeEnd() - DateTime.Now).TotalSeconds, 0), () => { Instance?.AddTimer(Math.Max((float)(Event.GetFreezeTimeEnd() - DateTime.Now).TotalSeconds, 0), () => {
@ -72,7 +72,7 @@ namespace src.player.skills
{ {
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID); var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo == null) return; if (playerInfo == null) return;
playerInfo.SkillChance = 0; playerInfo.SkillUsed = false;
var skills = GetSkills(player); var skills = GetSkills(player);
var firstSkill = skills[Instance.Random.Next(skills.Count)]; var firstSkill = skills[Instance.Random.Next(skills.Count)];

View file

@ -57,7 +57,7 @@ namespace src.player.skills
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID); var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo?.Skill != skillName) return; if (playerInfo?.Skill != skillName) return;
if (playerInfo.SkillChance == 1) if (playerInfo.SkillUsed)
{ {
player.PrintToChat($" {ChatColors.Red}{player.GetTranslation("areareaper_used_info")}"); player.PrintToChat($" {ChatColors.Red}{player.GetTranslation("areareaper_used_info")}");
return; return;
@ -74,7 +74,7 @@ namespace src.player.skills
glitchedPlayers.TryAdd(enemy, 0); glitchedPlayers.TryAdd(enemy, 0);
enemy.ReplicateConVar("sv_disable_radar", "1"); enemy.ReplicateConVar("sv_disable_radar", "1");
playerInfo.SkillChance = 1; playerInfo.SkillUsed = true;
player.PrintToChat($" {ChatColors.Green}" + player.GetTranslation("glitch_player_info", enemy.PlayerName)); player.PrintToChat($" {ChatColors.Green}" + player.GetTranslation("glitch_player_info", enemy.PlayerName));
enemy.PrintToChat($" {ChatColors.Red}" + player.GetTranslation("glitch_enemy_info")); enemy.PrintToChat($" {ChatColors.Red}" + player.GetTranslation("glitch_enemy_info"));
} }
@ -83,7 +83,7 @@ namespace src.player.skills
{ {
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID); var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo == null) return; if (playerInfo == null) return;
playerInfo.SkillChance = 0; playerInfo.SkillUsed = false;
var enemies = Utilities.GetPlayers().Where(p => p.PawnIsAlive && p.Team != player.Team && p.IsValid && !p.IsBot && !p.IsHLTV && p.Team != CsTeam.Spectator && p.Team != CsTeam.None).ToArray(); var enemies = Utilities.GetPlayers().Where(p => p.PawnIsAlive && p.Team != player.Team && p.IsValid && !p.IsBot && !p.IsHLTV && p.Team != CsTeam.Spectator && p.Team != CsTeam.None).ToArray();
if (enemies.Length > 0) if (enemies.Length > 0)

View file

@ -2,7 +2,6 @@
using CounterStrikeSharp.API.Core; using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Core.Attributes; using CounterStrikeSharp.API.Core.Attributes;
using CounterStrikeSharp.API.Modules.Utils; using CounterStrikeSharp.API.Modules.Utils;
using System.Drawing;
using static src.jRandomSkills; using static src.jRandomSkills;
using System.Collections.Concurrent; using System.Collections.Concurrent;
using src.utils; using src.utils;
@ -14,10 +13,12 @@ namespace src.player.skills
private const Skills skillName = Skills.Jackal; private const Skills skillName = Skills.Jackal;
private static readonly ConcurrentDictionary<ulong, byte> playersInAction = []; private static readonly ConcurrentDictionary<ulong, byte> playersInAction = [];
private static readonly ConcurrentDictionary<CCSPlayerController, ConcurrentQueue<CBeam>> stepBeams = []; private static readonly ConcurrentDictionary<CCSPlayerController, ConcurrentQueue<CBeam>> stepBeams = [];
private static readonly string particleName = "particles/ui/hud/ui_map_def_utility_trail.vpcf";
public static void LoadSkill() public static void LoadSkill()
{ {
SkillUtils.RegisterSkill(skillName, SkillsInfo.GetValue<string>(skillName, "color")); SkillUtils.RegisterSkill(skillName, SkillsInfo.GetValue<string>(skillName, "color"));
Instance.RegisterListener<Listeners.OnServerPrecacheResources>((ResourceManifest manifest) => manifest.AddResource(particleName));
} }
public static void NewRound() public static void NewRound()
@ -30,38 +31,6 @@ namespace src.player.skills
playersInAction.Clear(); playersInAction.Clear();
} }
public static void OnTick()
{
if (Server.TickCount % 8 != 0) return;
foreach (var step in stepBeams.ToList())
{
var player = step.Key;
if (!player.IsValid)
{
stepBeams.TryRemove(player, out _);
continue;
}
var pawn = player.PlayerPawn.Value;
if (pawn == null || !pawn.IsValid || pawn.LifeState != (byte)LifeState_t.LIFE_ALIVE || pawn.AbsOrigin == null) continue;
var beams = step.Value;
Vector lastBeamVector = (beams != null && beams.Count > 0 && beams.Last() != null)
? beams.Last().EndPos : pawn.AbsOrigin;
var newBeam = CreateBeamStep(step.Key.Team, lastBeamVector, pawn.AbsOrigin);
if (newBeam != null)
step.Value.Enqueue(newBeam);
if (beams?.Count >= SkillsInfo.GetValue<int>(skillName, "maxStepBeam"))
{
if (beams.TryPeek(out var beam))
beam.AcceptInput("Kill");
step.Value.TryDequeue(out _);
}
}
}
public static void CheckTransmit([CastFrom(typeof(nint))] CCheckTransmitInfoList infoList) public static void CheckTransmit([CastFrom(typeof(nint))] CCheckTransmitInfoList infoList)
{ {
foreach( var (info, player) in infoList) foreach( var (info, player) in infoList)
@ -85,23 +54,27 @@ namespace src.player.skills
} }
} }
public static CBeam? CreateBeamStep(CsTeam team, Vector start, Vector stop) public static void CreatePlayerTrail(CCSPlayerPawn playerPawn)
{ {
CBeam beam = Utilities.CreateEntityByName<CBeam>("beam")!; if (playerPawn == null || !playerPawn.IsValid || playerPawn.AbsOrigin == null) return;
if (beam == null) return null;
beam.DispatchSpawn(); CParticleSystem particle = Utilities.CreateEntityByName<CParticleSystem>("info_particle_system")!;
if (!beam.IsValid) return null; if (particle == null) return;
beam.Render = team == CsTeam.Terrorist ? Color.FromArgb(100, 255, 165, 0) : Color.FromArgb(100, 173, 216, 230); particle.EffectName = particleName;
beam.Width = 2.0f; particle.StartActive = true;
beam.EndWidth = 2.0f;
beam.Teleport(start);
beam.EndPos.X = stop.X; particle.Teleport(playerPawn.AbsOrigin);
beam.EndPos.Y = stop.Y; particle.DispatchSpawn();
beam.EndPos.Z = stop.Z;
return beam; particle.AcceptInput("SetParent", playerPawn, particle, "!activator");
particle.AcceptInput("Start");
Instance.AddTimer(3f, () => {
if (particle != null && particle.IsValid)
particle.AcceptInput("Kill");
CreatePlayerTrail(playerPawn);
});
} }
public static void EnableSkill(CCSPlayerController player) public static void EnableSkill(CCSPlayerController player)
@ -110,7 +83,10 @@ namespace src.player.skills
playersInAction.TryAdd(player.SteamID, 0); playersInAction.TryAdd(player.SteamID, 0);
foreach (var _player in Utilities.GetPlayers().Where(p => p.IsValid && !p.IsBot && !p.IsHLTV && p.PawnIsAlive && p.Team is CsTeam.CounterTerrorist or CsTeam.Terrorist)) foreach (var _player in Utilities.GetPlayers().Where(p => p.IsValid && !p.IsBot && !p.IsHLTV && p.PawnIsAlive && p.Team is CsTeam.CounterTerrorist or CsTeam.Terrorist))
if (!stepBeams.ContainsKey(_player)) if (!stepBeams.ContainsKey(_player))
{
stepBeams.TryAdd(_player, []); stepBeams.TryAdd(_player, []);
CreatePlayerTrail(player.PlayerPawn.Value);
}
} }
public static void DisableSkill(CCSPlayerController player) public static void DisableSkill(CCSPlayerController player)

View file

@ -52,7 +52,7 @@ namespace src.player.skills
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID); var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo?.Skill != skillName) return; if (playerInfo?.Skill != skillName) return;
if (playerInfo.SkillChance == 1) if (playerInfo.SkillUsed)
{ {
player.PrintToChat($" {ChatColors.Red}{player.GetTranslation("areareaper_used_info")}"); player.PrintToChat($" {ChatColors.Red}{player.GetTranslation("areareaper_used_info")}");
return; return;
@ -69,7 +69,7 @@ namespace src.player.skills
jammedPlayers.TryAdd(enemy, 0); jammedPlayers.TryAdd(enemy, 0);
SetCrosshair(enemy, false); SetCrosshair(enemy, false);
playerInfo.SkillChance = 1; playerInfo.SkillUsed = true;
player.PrintToChat($" {ChatColors.Green}" + player.GetTranslation("jammer_player_info", enemy.PlayerName)); player.PrintToChat($" {ChatColors.Green}" + player.GetTranslation("jammer_player_info", enemy.PlayerName));
enemy.PrintToChat($" {ChatColors.Red}" + player.GetTranslation("jammer_enemy_info")); enemy.PrintToChat($" {ChatColors.Red}" + player.GetTranslation("jammer_enemy_info"));
} }
@ -88,7 +88,7 @@ namespace src.player.skills
{ {
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID); var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo == null) return; if (playerInfo == null) return;
playerInfo.SkillChance = 0; playerInfo.SkillUsed = false;
var enemies = Utilities.GetPlayers().Where(p => p.PawnIsAlive && p.Team != player.Team && p.IsValid && !p.IsBot && !p.IsHLTV && p.Team != CsTeam.Spectator && p.Team != CsTeam.None).ToArray(); var enemies = Utilities.GetPlayers().Where(p => p.PawnIsAlive && p.Team != player.Team && p.IsValid && !p.IsBot && !p.IsHLTV && p.Team != CsTeam.Spectator && p.Team != CsTeam.None).ToArray();
if (enemies.Length > 0) if (enemies.Length > 0)

View file

@ -63,7 +63,7 @@ namespace src.player.skills
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID); var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo?.Skill != skillName) return; if (playerInfo?.Skill != skillName) return;
if (playerInfo.SkillChance == 1) if (playerInfo.SkillUsed)
{ {
player.PrintToChat($" {ChatColors.Red}{player.GetTranslation("areareaper_used_info")}"); player.PrintToChat($" {ChatColors.Red}{player.GetTranslation("areareaper_used_info")}");
return; return;
@ -79,7 +79,7 @@ namespace src.player.skills
} }
bannedPlayers.AddOrUpdate(enemy.PlayerPawn.Value, 0, (k, v) => 0); bannedPlayers.AddOrUpdate(enemy.PlayerPawn.Value, 0, (k, v) => 0);
playerInfo.SkillChance = 1; playerInfo.SkillUsed = true;
player.PrintToChat($" {ChatColors.Green}" + player.GetTranslation("jumpban_player_info", enemy.PlayerName)); player.PrintToChat($" {ChatColors.Green}" + player.GetTranslation("jumpban_player_info", enemy.PlayerName));
enemy.PrintToChat($" {ChatColors.Red}" + player.GetTranslation("jumpban_enemy_info")); enemy.PrintToChat($" {ChatColors.Red}" + player.GetTranslation("jumpban_enemy_info"));
} }
@ -88,7 +88,7 @@ namespace src.player.skills
{ {
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID); var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo == null) return; if (playerInfo == null) return;
playerInfo.SkillChance = 0; playerInfo.SkillUsed = false;
var enemies = Utilities.GetPlayers().Where(p => p.PawnIsAlive && p.Team != player.Team && p.IsValid && !p.IsBot && !p.IsHLTV && p.Team != CsTeam.Spectator && p.Team != CsTeam.None).ToArray(); var enemies = Utilities.GetPlayers().Where(p => p.PawnIsAlive && p.Team != player.Team && p.IsValid && !p.IsBot && !p.IsHLTV && p.Team != CsTeam.Spectator && p.Team != CsTeam.None).ToArray();
if (enemies.Length > 0) if (enemies.Length > 0)

View file

@ -44,7 +44,7 @@ namespace src.player.skills
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID); var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo?.Skill != skillName) return; if (playerInfo?.Skill != skillName) return;
if (playerInfo.SkillChance == 1) if (playerInfo.SkillUsed)
{ {
player.PrintToChat($" {ChatColors.Red}{player.GetTranslation("areareaper_used_info")}"); player.PrintToChat($" {ChatColors.Red}{player.GetTranslation("areareaper_used_info")}");
return; return;
@ -60,7 +60,7 @@ namespace src.player.skills
} }
SwapHealth(player, enemy); SwapHealth(player, enemy);
playerInfo.SkillChance = 1; playerInfo.SkillUsed = true;
player.PrintToChat($" {ChatColors.Green}" + player.GetTranslation("lifeswap_player_info", enemy.PlayerName)); player.PrintToChat($" {ChatColors.Green}" + player.GetTranslation("lifeswap_player_info", enemy.PlayerName));
enemy.PrintToChat($" {ChatColors.Red}" + player.GetTranslation("lifeswap_enemy_info")); enemy.PrintToChat($" {ChatColors.Red}" + player.GetTranslation("lifeswap_enemy_info"));
} }
@ -69,7 +69,7 @@ namespace src.player.skills
{ {
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID); var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo == null) return; if (playerInfo == null) return;
playerInfo.SkillChance = 0; playerInfo.SkillUsed = false;
var enemies = Utilities.GetPlayers().Where(p => p.PawnIsAlive && p.Team != player.Team && p.IsValid && !p.IsBot && !p.IsHLTV && p.Team != CsTeam.Spectator && p.Team != CsTeam.None).ToArray(); var enemies = Utilities.GetPlayers().Where(p => p.PawnIsAlive && p.Team != player.Team && p.IsValid && !p.IsBot && !p.IsHLTV && p.Team != CsTeam.Spectator && p.Team != CsTeam.None).ToArray();
if (enemies.Length > 0) if (enemies.Length > 0)

View file

@ -55,7 +55,7 @@ namespace src.player.skills
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID); var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo?.Skill != skillName) return; if (playerInfo?.Skill != skillName) return;
if (playerInfo.SkillChance == 1) if (playerInfo.SkillUsed)
{ {
player.PrintToChat($" {ChatColors.Red}{player.GetTranslation("areareaper_used_info")}"); player.PrintToChat($" {ChatColors.Red}{player.GetTranslation("areareaper_used_info")}");
return; return;
@ -75,7 +75,7 @@ namespace src.player.skills
enemy.DesiredFOV = SkillsInfo.GetValue<uint>(skillName, "customFOV"); enemy.DesiredFOV = SkillsInfo.GetValue<uint>(skillName, "customFOV");
Utilities.SetStateChanged(enemy, "CBasePlayerController", "m_iDesiredFOV"); Utilities.SetStateChanged(enemy, "CBasePlayerController", "m_iDesiredFOV");
playerInfo.SkillChance = 1; playerInfo.SkillUsed = true;
player.PrintToChat($" {ChatColors.Green}" + player.GetTranslation("magnifier_player_info", enemy.PlayerName)); player.PrintToChat($" {ChatColors.Green}" + player.GetTranslation("magnifier_player_info", enemy.PlayerName));
enemy.PrintToChat($" {ChatColors.Red}" + player.GetTranslation("magnifier_enemy_info")); enemy.PrintToChat($" {ChatColors.Red}" + player.GetTranslation("magnifier_enemy_info"));
} }
@ -84,7 +84,7 @@ namespace src.player.skills
{ {
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID); var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo == null) return; if (playerInfo == null) return;
playerInfo.SkillChance = 0; playerInfo.SkillUsed = false;
var enemies = Utilities.GetPlayers().Where(p => p.PawnIsAlive && p.Team != player.Team && p.IsValid && !p.IsBot && !p.IsHLTV && p.Team != CsTeam.Spectator && p.Team != CsTeam.None).ToArray(); var enemies = Utilities.GetPlayers().Where(p => p.PawnIsAlive && p.Team != player.Team && p.IsValid && !p.IsBot && !p.IsHLTV && p.Team != CsTeam.Spectator && p.Team != CsTeam.None).ToArray();
if (enemies.Length > 0) if (enemies.Length > 0)

View file

@ -44,7 +44,7 @@ namespace src.player.skills
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID); var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo?.Skill != skillName) return; if (playerInfo?.Skill != skillName) return;
if (playerInfo.SkillChance == 1) if (playerInfo.SkillUsed)
{ {
player.PrintToChat($" {ChatColors.Red}{player.GetTranslation("areareaper_used_info")}"); player.PrintToChat($" {ChatColors.Red}{player.GetTranslation("areareaper_used_info")}");
return; return;
@ -60,7 +60,7 @@ namespace src.player.skills
} }
SwapMoney(player, enemy); SwapMoney(player, enemy);
playerInfo.SkillChance = 1; playerInfo.SkillUsed = true;
player.PrintToChat($" {ChatColors.Green}" + player.GetTranslation("moneyswap_player_info", enemy.PlayerName)); player.PrintToChat($" {ChatColors.Green}" + player.GetTranslation("moneyswap_player_info", enemy.PlayerName));
enemy.PrintToChat($" {ChatColors.Red}" + player.GetTranslation("moneyswap_enemy_info")); enemy.PrintToChat($" {ChatColors.Red}" + player.GetTranslation("moneyswap_enemy_info"));
} }
@ -69,7 +69,7 @@ namespace src.player.skills
{ {
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID); var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo == null) return; if (playerInfo == null) return;
playerInfo.SkillChance = 0; playerInfo.SkillUsed = false;
var enemies = Utilities.GetPlayers().Where(p => p.PawnIsAlive && p.Team != player.Team && p.IsValid && !p.IsBot && !p.IsHLTV && p.Team != CsTeam.Spectator && p.Team != CsTeam.None).ToArray(); var enemies = Utilities.GetPlayers().Where(p => p.PawnIsAlive && p.Team != player.Team && p.IsValid && !p.IsBot && !p.IsHLTV && p.Team != CsTeam.Spectator && p.Team != CsTeam.None).ToArray();
if (enemies.Length > 0) if (enemies.Length > 0)

View file

@ -56,7 +56,7 @@ namespace src.player.skills
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID); var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo?.Skill != skillName) return; if (playerInfo?.Skill != skillName) return;
if (playerInfo.SkillChance == 1) if (playerInfo.SkillUsed)
{ {
player.PrintToChat($" {ChatColors.Red}{player.GetTranslation("areareaper_used_info")}"); player.PrintToChat($" {ChatColors.Red}{player.GetTranslation("areareaper_used_info")}");
return; return;
@ -72,7 +72,7 @@ namespace src.player.skills
} }
poisonedPlayers.TryAdd(enemy, 0); poisonedPlayers.TryAdd(enemy, 0);
playerInfo.SkillChance = 1; playerInfo.SkillUsed = true;
player.PrintToChat($" {ChatColors.Green}" + player.GetTranslation("poison_player_info", enemy.PlayerName)); player.PrintToChat($" {ChatColors.Green}" + player.GetTranslation("poison_player_info", enemy.PlayerName));
enemy.PrintToChat($" {ChatColors.Red}" + player.GetTranslation("poison_enemy_info")); enemy.PrintToChat($" {ChatColors.Red}" + player.GetTranslation("poison_enemy_info"));
} }
@ -81,7 +81,7 @@ namespace src.player.skills
{ {
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID); var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo == null) return; if (playerInfo == null) return;
playerInfo.SkillChance = 0; playerInfo.SkillUsed = false;
var enemies = Utilities.GetPlayers().Where(p => p.PawnIsAlive && p.Team != player.Team && p.IsValid && !p.IsBot && !p.IsHLTV && p.Team != CsTeam.Spectator && p.Team != CsTeam.None).ToArray(); var enemies = Utilities.GetPlayers().Where(p => p.PawnIsAlive && p.Team != player.Team && p.IsValid && !p.IsBot && !p.IsHLTV && p.Team != CsTeam.Spectator && p.Team != CsTeam.None).ToArray();
if (enemies.Length > 0) if (enemies.Length > 0)

View file

@ -64,7 +64,7 @@ namespace src.player.skills
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID); var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo?.Skill != skillName) return; if (playerInfo?.Skill != skillName) return;
if (playerInfo.SkillChance == 1) if (playerInfo.SkillUsed)
{ {
player.PrintToChat($" {ChatColors.Red}{player.GetTranslation("areareaper_used_info")}"); player.PrintToChat($" {ChatColors.Red}{player.GetTranslation("areareaper_used_info")}");
return; return;
@ -81,7 +81,7 @@ namespace src.player.skills
bannedPlayers.TryAdd(enemy.SteamID, 0); bannedPlayers.TryAdd(enemy.SteamID, 0);
CheckWeapon(enemy); CheckWeapon(enemy);
playerInfo.SkillChance = 1; playerInfo.SkillUsed = true;
player.PrintToChat($" {ChatColors.Green}" + player.GetTranslation("primaryban_player_info", enemy.PlayerName)); player.PrintToChat($" {ChatColors.Green}" + player.GetTranslation("primaryban_player_info", enemy.PlayerName));
enemy.PrintToChat($" {ChatColors.Red}" + player.GetTranslation("primaryban_enemy_info")); enemy.PrintToChat($" {ChatColors.Red}" + player.GetTranslation("primaryban_enemy_info"));
} }
@ -100,7 +100,7 @@ namespace src.player.skills
{ {
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID); var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo == null) return; if (playerInfo == null) return;
playerInfo.SkillChance = 0; playerInfo.SkillUsed = false;
var enemies = Utilities.GetPlayers().Where(p => p.PawnIsAlive && p.Team != player.Team && p.IsValid && !p.IsBot && !p.IsHLTV && p.Team != CsTeam.Spectator && p.Team != CsTeam.None).ToArray(); var enemies = Utilities.GetPlayers().Where(p => p.PawnIsAlive && p.Team != player.Team && p.IsValid && !p.IsBot && !p.IsHLTV && p.Team != CsTeam.Spectator && p.Team != CsTeam.None).ToArray();
if (enemies.Length > 0) if (enemies.Length > 0)

View file

@ -29,7 +29,6 @@ namespace src.player.skills
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID); var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo == null) return; if (playerInfo == null) return;
AddMoney(player, -(int)(playerInfo.SkillChance ?? 0)); AddMoney(player, -(int)(playerInfo.SkillChance ?? 0));
playerInfo.SkillChance = 0;
} }
private static void AddMoney(CCSPlayerController player, int money) private static void AddMoney(CCSPlayerController player, int money)

View file

@ -104,10 +104,14 @@ namespace src.player.skills
var pos = pawn.AbsOrigin - SkillUtils.GetForwardVector(pawn.EyeAngles) * SkillsInfo.GetValue<float>(skillName, "distance"); var pos = pawn.AbsOrigin - SkillUtils.GetForwardVector(pawn.EyeAngles) * SkillsInfo.GetValue<float>(skillName, "distance");
pos.Z += pawn.ViewOffset.Z; pos.Z += pawn.ViewOffset.Z;
Server.NextFrame(() =>
{
camera.SetModel("models/actors/ghost_speaker.vmdl");
camera.Render = Color.FromArgb(0, 255, 255, 255); camera.Render = Color.FromArgb(0, 255, 255, 255);
camera.Teleport(pos, new QAngle(0, pawn.EyeAngles.Y, 0)); camera.Teleport(pos, new QAngle(0, pawn.EyeAngles.Y, 0));
camera.DispatchSpawn(); camera.DispatchSpawn();
camera.AcceptInput("SetParent", pawn, pawn, "!activator"); camera.AcceptInput("SetParent", pawn, pawn, "!activator");
});
if (cameras.TryGetValue(player.SteamID, out var cameraInfo)) if (cameras.TryGetValue(player.SteamID, out var cameraInfo))
cameras.AddOrUpdate(player.SteamID, (cameraInfo.Item1, camera, pawn), (k, v) => (cameraInfo.Item1, camera, pawn)); cameras.AddOrUpdate(player.SteamID, (cameraInfo.Item1, camera, pawn), (k, v) => (cameraInfo.Item1, camera, pawn));

View file

@ -70,7 +70,8 @@ namespace src.player.skills
{ {
orginalCameraRaw = cameraInfo.Item1; orginalCameraRaw = cameraInfo.Item1;
newCameraRaw = cameraInfo.Item2.EntityHandle.Raw; newCameraRaw = cameraInfo.Item2.EntityHandle.Raw;
} else }
else
{ {
orginalCameraRaw = pawn!.CameraServices!.ViewEntity.Raw; orginalCameraRaw = pawn!.CameraServices!.ViewEntity.Raw;
newCameraRaw = CreateCamera(player); newCameraRaw = CreateCamera(player);
@ -95,11 +96,15 @@ namespace src.player.skills
if (camera == null || !camera.IsValid) return 0; if (camera == null || !camera.IsValid) return 0;
var pawn = player.PlayerPawn.Value; var pawn = player.PlayerPawn.Value;
Server.NextFrame(() =>
{
camera.SetModel("models/actors/ghost_speaker.vmdl");
camera.Render = Color.FromArgb(0, 255, 255, 255); camera.Render = Color.FromArgb(0, 255, 255, 255);
camera.Teleport(pawn!.AbsOrigin, pawn.EyeAngles); camera.Teleport(pawn!.AbsOrigin, pawn.EyeAngles);
camera.DispatchSpawn(); camera.DispatchSpawn();
});
cameras.AddOrUpdate(player.SteamID, (pawn.CameraServices!.ViewEntity.Raw, camera), (v,k) => (pawn.CameraServices!.ViewEntity.Raw, camera)); cameras.AddOrUpdate(player.SteamID, (pawn.CameraServices!.ViewEntity.Raw, camera), (v, k) => (pawn.CameraServices!.ViewEntity.Raw, camera));
return camera.EntityHandle.Raw; return camera.EntityHandle.Raw;
} }

View file

@ -70,8 +70,9 @@ namespace src.utils
public class SettingsModel public class SettingsModel
{ {
public int GameMode { get; set; } public int GameMode { get; set; }
public bool KillerSkillInfo { get; set; } public bool YourSkillChatInfo { get; set; }
public bool TeamMateSkillInfo { get; set; } public bool KillerSkillChatInfo { get; set; }
public bool TeamMateSkillChatInfo { get; set; }
public bool SummaryAfterTheRound { get; set; } public bool SummaryAfterTheRound { get; set; }
public bool DebugMode { get; set; } public bool DebugMode { get; set; }
public string? AlternativeSkillButton { get; set; } public string? AlternativeSkillButton { get; set; }
@ -91,8 +92,9 @@ namespace src.utils
public SettingsModel() public SettingsModel()
{ {
GameMode = (int)GameModes.NoRepeat; GameMode = (int)GameModes.NoRepeat;
KillerSkillInfo = true; YourSkillChatInfo = true;
TeamMateSkillInfo = true; KillerSkillChatInfo = true;
TeamMateSkillChatInfo = true;
SummaryAfterTheRound = true; SummaryAfterTheRound = true;
DebugMode = true; DebugMode = true;
AlternativeSkillButton = null; AlternativeSkillButton = null;

View file

@ -81,10 +81,11 @@ namespace src.utils
if (player == null || !player.IsValid) return; if (player == null || !player.IsValid) return;
var playerPawn = player.PlayerPawn.Value; var playerPawn = player.PlayerPawn.Value;
if (playerPawn == null || !playerPawn.IsValid || playerPawn.CBodyComponent == null || playerPawn.CBodyComponent.SceneNode == null) return; if (playerPawn == null || !playerPawn.IsValid || playerPawn.CBodyComponent == null || playerPawn.CBodyComponent.SceneNode == null) return;
if (scale <= 0) return;
playerPawn.CBodyComponent.SceneNode.GetSkeletonInstance().Scale = scale; playerPawn.CBodyComponent.SceneNode.GetSkeletonInstance().Scale = scale;
Utilities.SetStateChanged(playerPawn, "CBaseEntity", "m_CBodyComponent"); Utilities.SetStateChanged(playerPawn, "CBaseEntity", "m_CBodyComponent");
Server.NextFrame(() => playerPawn.AcceptInput("SetScale", playerPawn, playerPawn, scale.ToString())); Server.NextFrame(() => playerPawn.AcceptInput("SetScale", null, null, scale.ToString()));
} }
public static void CreateHEGrenadeProjectile(Vector pos, QAngle angle, Vector vel, int teamNum) public static void CreateHEGrenadeProjectile(Vector pos, QAngle angle, Vector vel, int teamNum)

View file

@ -2,8 +2,8 @@
"HEGrenadeProjectile_CreateFunc": { "HEGrenadeProjectile_CreateFunc": {
"signatures": { "signatures": {
"library": "server", "library": "server",
"windows": "48 89 5C 24 ? 48 89 6C 24 ? 48 89 74 24 ? 57 48 83 EC 40 48 8B 6C 24", "windows": "48 89 5C 24 ? 48 89 6C 24 ? 48 89 74 24 ? 57 48 83 EC ? 48 8B AC 24 ? ? ? ? 49 8B F8",
"linux": "55 4C 89 C1 48 89 E5 41 57 49 89 FF 41 56 49 89" "linux": "55 4C 89 C1 48 89 E5 41 57 49 89 D7"
} }
}, },
"Shoot_Secondary": { "Shoot_Secondary": {

View file

@ -1,7 +1,8 @@
{ {
"GameMode": 3, "GameMode": 3,
"KillerSkillInfo": true, "YourSkillChatInfo": true,
"TeamMateSkillInfo": true, "KillerSkillChatInfo": true,
"TeamMateSkillChatInfo": true,
"SummaryAfterTheRound": true, "SummaryAfterTheRound": true,
"DebugMode": true, "DebugMode": true,
"AlternativeSkillButton": null, "AlternativeSkillButton": null,

View file

@ -558,7 +558,7 @@
"DisableOnFreezeTime": false, "DisableOnFreezeTime": false,
"OnlyTeam": 0, "OnlyTeam": 0,
"Color": "#f542ef", "Color": "#f542ef",
"Active": true, "Active": false,
"Name": "Jackal" "Name": "Jackal"
}, },
{ {

View file

@ -316,6 +316,29 @@ This plugin uses content from the following projects:
## 📋 Changelog ## 📋 Changelog
<details>
<summary><b>v1.1.9 BETA</b></summary>
- #### General:
- ###### Update the dependency to the latest version.
- ###### Signature update (jRandomSkills.gamedata.json).
- ###### FlashingHtmlHudFix is disabled during warm-up.
- ###### Fixed incorrect debug text display when using the command.
- ###### Improved the functionality of the !map command.
- ###### Added the `YourSkillChatInfo` option to the configuration to disable the description of your skill in chat.
- ###### Disabling player skill when changing maps.
- ###### More coming soon
- #### Skill improvements:
- ##### Third Eye:
- ###### Model added to camera.
- ##### Spectator:
- ###### Model added to camera.
- ##### Falcon Eye:
- ###### Model added to camera.
- ##### Jackal:
- ###### Temporarily disabled for rewrite.
</details>
<details> <details>
<summary><b>v1.1.8</b></summary> <summary><b>v1.1.8</b></summary>