Commit graph

49 commits

Author SHA1 Message Date
Ericzzrbb
67791beb97
Add files via upload 2026-06-27 14:38:40 +08:00
Juzlus
91761f7376 v1.2.2.b2
## GENERAL
- Updated CSS to version 1.0.369.
- Upgraded the project from .NET 8.0 to .NET 10.0.
- Updated Turkish language translation by @ByDexterTR.
- Added Russian language translation by @213sdfsdgf.
- Fixed an issue with incorrect display of Arabic nicknames.
- Used ForceFullUpdate to resolve the "FATAL ERROR: CopyExistingEntity" crash.
- Disabled stale HandleCommandDrop hook to avoid crashes when a player joins a team (thanks to @vladimir214sd).
- Added new signatures to gamedata.
- Added the ability to configure the number of grenades for every skill that uses grenades as part of its ability (e.g., Miner, AntyFlash, MagneticDecoy, etc.).

## SKILL IMPROVEMENTS
- Re-Zombie:
  -- Fixed weapon switching issues when a player is holding a Zeus and a knife.
  -- Weapons are now removed for bots in zombie mode.
- Ghost:
  -- Blocked the ability to use the Zeus.
- Thorns:
  -- Added a configurable maximum health limit (37 HP) for the damage that can be reflected.
- Second Life / Phoenix / Re-Zombie:
  -- Fixed an issue where players would occasionally fail to respawn if they took too much damage too quickly.
- Ghost / Chicken:
  -- Blocked the ability to use the SG556 (`weapon_sg556`).
- Wallhack:
  -- Fixed a bug that caused temporary enemy highlighting right after death.
- Cypher:
  -- Added camera position persistence.
- God Mode:
  -- Fixed an issue with permanent immortality triggering after reaching exactly 0 HP.
- Weapons Swap:
  -- The ammo count is now also transferred when weapons are swapped.
- Muhammed:
  -- Renamed the skill to "DeathBomb".
- Spectator:
  -- Fixed a bug where a player with the Chicken skill would still display as a ragdoll after death when spectated.
- Friendly Fire:
  -- The skill now works even when the server's mp_friendlyfire setting is set to 0.
- Baseball:
  -- Disabled teammate killing.
2026-06-10 13:47:34 +02:00
213sdfsdgf
a742a9a66c Add Russian translation (ru.json) 2026-05-29 17:21:43 +05:00
Juzlus
d1fcdead1b update readme 2026-05-24 23:21:18 +02:00
Juzlus
46195c2663 v1.2.2.b1 2026-05-24 23:13:56 +02:00
Juzlus
0fb3d63cd8 fighting crashes #1 2026-04-28 18:58:21 +02:00
Juzlus
10dbf6629e v1.21.1.b8 2026-04-26 10:36:05 +02:00
Juzlus
abd3aed8fd Bump version, return SkillAction result & i18n
Bump module version to 1.2.1.b7 and change SkillAction to return the invoked method result (object?) or null when not found. Add and normalize many localization entries across multiple language files (aimlock, homingnades, hotbomb, illiterate, illusionist, magneticdecoy, magneto, miner, planter_planting, teleporter chance string, throwingknife, weightless, wildthrow, smoker, etc.) and clean up duplicate/obsolete entries. Update server plugin binaries and configs (WASDMenuAPI.dll, jRandomSkills.dll, config.json, skillsInfo.json) and remove playersLanguage.json.
2026-04-07 20:57:34 +02:00
Juzlus
3954fc3af4 Rework pilot, fix spawnspoints location
# Updates & Fixes (v1.2.1.b4)
- Pilot (Rework): Completely rewritten jump and fuel logic. You must now double-click space to activate flying. Re-activating in mid-air is now smoother and fuel consumption is properly clamped.
- Hermit: Increased default `HealthToAdd` to 100 and adjusted reserve ammo values.
- Planter / ShortBomb: Notifications now reach all valid players regardless of life status.
- ChillOut: Removed redundant empty center-print messages.
- System & Optimization:
    - Skill Detection: Faster lookups for enabled skills using the core skill list.
    - Round Logic: More stable round termination using direct game rules calls.
    - SkillUtils: Fixed spawn point selection bugs and memory referencing issues.
2026-04-06 20:59:03 +02:00
Juzlus
17f26a1458 Add startup console info & version check, 2026-04-06 06:27:17 +02:00
Juzlus
a8890bde6a Updates & Fixes
# Updates & Fixes
- New Commands: Added `css_bot_place` which teleports a bot to the player's position with optional godmode and translation support.
- Miner (New Skill): Added a new skill that allows for detonating HE grenades near enemies.
- Bomb Abort Support: Introduced `BombAbortplant` support across `ISkill` and event registration; added handlers for aborting plants in Planter, ChillOut, and other skills.
- System (Rework & Optimization):
    - Reworked player event dispatching to call `SkillAction` once per distinct active skill, reducing redundant invocations.
    - Switched timing logic to use `Server.CurrentTime` (replacing `EngineTime`).
    - Added extensive null and validity guards for player and pawn objects.
- Skill-specific Changes:
    - AimLock: Fixed vector/validation issues and updated config defaults (cooldown, duration, and offset).
    - AreaReaper: Now uses `BombPlantedHere` state and includes `OnTick` alerts.
    - ChillOut & Planter: Improved tracking for planting players with center-print and HUD updates.
    - HomingNades: Simplified callbacks and fixed detonation timing.
    - Muhammed: Tweaked explosion delay handling and reduced friendly fire damage.
- Core & Utils:
    - TraceRay: Implemented `CS2TraceRay` for skills to prevent activation through doors or on dropped weapons.
    - Dependencies: Bumped `CounterStrikeSharp.API` to 1.0.364 and `MaxMind.Db` to 5.0.0.
    - Bug Fixes: Resolved multiple HUD/print update issues and fixed various translation keys.
2026-04-05 03:08:43 +02:00
Juzlus
8634665983 Updates & Fixes
# Updates & Fixes
- New Commands: Added `!health` and `!plantedbomb` for testing and server management.
- Config: Client commands are now fully registerable via configuration files.
- Jester (Rework):
    - Refactored from a global mode to a per-player system.
    - Improved timer logic to prevent crashes during round resets.
    - Added special handling for bomb planting and defusing.
- SkillUtils: `AddHealth` now supports an optional `maxHealth` parameter.
- KillerFlash, LongKnife & LongZeus: Added `friendlyFire` options to skill configs.
2026-04-03 04:09:30 +02:00
Juzlus
97887118bf (CURRENTYLY BROKEN) Add new skills, signatures and fixes
Introduce multiple new skill implementations and related updates: add AimLock, HealingChicken, HomingNades, HotBomb, Illusionist, MagneticDecoy, ThrowingKnife, Weightless and WildThrow; register skills and HUD/cooldown handling. Update ISkill enum to include new skills. Add SnapViewAngles signature to gamedata. Improve existing skills to handle bayonet (BladeMaster, Cutter, Disarmament, LongKnife) and fix iteration/null-check issues in FrozenDecoy. Make HealingSmoke tick interval configurable and extend its config. Update English and Polish language files with new skill strings and tweaks. Also sync server-side gamedata and language files.
2026-03-17 05:53:41 +01:00
Vinicius Trevisan
9fa7ee790d Release 1.2.1 2026-03-13 11:42:24 -03:00
Vinicius Trevisan
a6e8ddf4e4 tr.json at the server lang files 2026-02-12 22:47:07 -03:00
Vinicius Trevisan
b958fbb40b Added server dlls 2026-02-12 22:46:32 -03:00
Vinicius Trevisan
4980aa408c pt-br Fixes 2026-02-12 22:14:20 -03:00
Juzlus
53917a8b4b v1.10.0 2026-02-03 07:02:40 +01:00
Vinicius Trevisan
be71b23b79 nitpicks pt-br 2026-01-31 01:26:53 -03:00
Vinicius Trevisan
639e9ba8af GeoLite 2026.01.28 + removal of packages from gitignore 2026-01-29 00:13:14 -03:00
Vinicius Trevisan
6c0be8f9c8 Disable log folder default cfg 2026-01-29 00:07:56 -03:00
Vinicius Trevisan
45262657b7 Improvements pt-br translation 2026-01-28 23:58:30 -03:00
Juzlus
4c333f5d15 v1.1.9 BETA 2025-10-16 19:12:57 +02:00
Juzlus
d68896f181 v1.1.8 2025-09-25 04:06:00 +02:00
Juzlus
e5ead42dfa v1.1.7 2025-09-24 05:31:41 +02:00
Juzlus
ac53655184 v1.1.7 2025-09-24 03:18:32 +02:00
Juzlus
04a4fdce0d v.1.1.7 2025-09-23 04:53:25 +02:00
Juzlus
729acfa4bf v1.0.6 2025-09-16 04:26:29 +02:00
Juzlus
2102f0581f v1.1.5 2025-09-15 23:58:34 +02:00
Juzlus
714624d96a v1.0.4 2025-09-13 01:00:31 +02:00
Juzlus
6422436252 Add color support and improve menu option formatting 2025-09-12 04:54:02 +02:00
Juzlus
5ee1764318 Fix skill actions on player death and cap RichBoy money 2025-09-12 04:09:49 +02:00
Juzlus
6805eaa746 Refactor player validation in WasdManager methods 2025-09-12 04:00:35 +02:00
Juzlus
f2b9cec14c Updated ModuleVersion to 1.1.4 2025-09-12 02:39:05 +02:00
Juzlus
898f86f888 v1.0.4 2025-09-12 02:24:04 +02:00
Juzlus
a7009be3e0 Change version to 1.1.3 2025-09-06 04:33:11 +02:00
Juzlus
ca73bf50ac Refactor Jackal skill to affect all opponents and add alternative skill button 2025-09-06 04:30:57 +02:00
Juzlus
c73473f0ed Refactor command system and add static skill support 2025-09-05 04:40:53 +02:00
Juzlus
54b265d43d pre v1.1.2 2025-09-03 04:20:40 +02:00
Juzlus
37840e0516 Add validation for non-empty values for the skills: Silent and Flash. 2025-09-01 21:18:01 +02:00
Juzlus
92e48b2adc Update skill configs and sound, add plugin config 2025-08-31 02:03:03 +02:00
Juzlus
1d9e70aeda Improve skill cooldowns and weapon handling logic 2025-08-30 03:24:02 +02:00
Juzlus
28a7d0048c Update welcome message and command handling 2025-08-29 19:25:17 +02:00
Juzlus
2e0dff8b96 Update Discord invite link in readme and language files 2025-08-29 03:41:58 +02:00
Juzlus
26cb787b57 v1.1.0 2025-08-29 02:41:39 +02:00
Juzlus
fc0d2a3265 v1.0.3 2025-02-25 21:38:43 +01:00
Juzlus
de7464ed0d rename folder 2025-02-25 02:02:08 +01:00
Juzlus
a222eb7860 fixed description for deadly flash 2025-02-25 01:56:55 +01:00
Juzlus
576cee8cfb v1.0.3 2025-02-25 01:49:34 +01:00